Joined: 5/19/2010
Posts: 259
Location: California
Somewhere in 2004/2005. Cousin showed me Morimoto's SMB3 TAS, labelled as a "Time Attack". Found "Mock", Morimoto's Rockman 2 TAS. Arc' site -----> NESvideos, later TASvideos. I think it was Bisqwit's Rockman TAS, the 18:21.xx "ninjas must think beyond normal", that really caught my eye.
#3201
Joined: 3/4/2012
Posts: 74
I really have no clue. I know I looked up a lot of unassisted speedruns back in 2004. I probably stumbled upon it from there somehow.
Joined: 2/13/2007
Posts: 448
Location: Calgary, Alberta
My friend, (Chamale), showed me the then current SM64 run. I joined up.
Renting this space for rent. Trying to fix image on this site. Please cut slack. As of April 6th, 2012: After a long absence, here we go again?
Joined: 3/4/2012
Posts: 74
I think I was looking at runs on SDA and then I started googling for speed runs for games that weren't on SDA and ended up here. It would have been back around 2005-2006 though so that's just my best guess of how it happened.
Patryk1023
He/Him
Joined: 3/1/2011
Posts: 288
Location: Inside out house.
Somewhat in 2007 or 2008 looked at random YouTube videos. I found TASes from games SM64 or SMB on webnations' channel. In 2009 looked up here 1st time, but only in 2011 I joined up this community.
<Nach> scrimpy is fretty with her sunglasses on I'm here. never visible.
Spikestuff
They/Them
Editor, Expert player, Publisher (2254)
Joined: 10/12/2011
Posts: 6324
Location: The land down under.
Google Video 2007 - Rikku's SM64 was mirrored there. Youtube 2008 SDA live 2010 (chat) Joined 2011 Dunno why I waited that long.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. These colours are pretty neato, and also these.
Site Admin, Skilled player (1234)
Joined: 4/17/2010
Posts: 11251
Location: RU
I was reading my old posts, found this thread, and decided to bump it, as some years have passed, and probably there're new people that have something to say.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Challenger
He/Him
Skilled player (1634)
Joined: 2/23/2016
Posts: 1033
I discovered this site on December 2010 (day 21 or 22, I think), while I was watching Super Bomberman SNES TAS by nitsuja on Google Video. I liked a lot this site. Starting from this day, I'll visit this site everyday. And watching those TASes, TASVideos changed my life. Before I become a member (Back from 22/02/2017), I actually TASed some test runs, such as Porky Pig's Haunted Holiday and Battletoads in Battlemaniacs (Master System). But, my tests were did on 2012. When I started a DinoCity TAS on snes9x (2 days before February 22), I decided to join on this site, to post my WIPs and much more later, my complete runs.
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
nfq
Player (92)
Joined: 5/10/2005
Posts: 1204
Like many others, I saw Morimotos viral SMB3 video. I'm not sure if tasvideos, or nesvideos as it was called first, existed back then, but I discovered it some time after that, because I think TASing was interesting, so maybe I found it by googling or something. As far as I know, I'm the first person on earth who discovered TASing and I also made the first TASes in the history of mankind, because I remember in the 90s when I was playing Sonic 1 with the debug mode, it allowed you to play the game in slow motion and frame advance, so I did a few speedruns with it.
Masterjun
He/Him
Site Developer, Skilled player (1968)
Joined: 10/12/2010
Posts: 1179
Location: Germany
Yeah I'm also the first person on earth who discovered TASing. Anyways, I think I found a SM64 video on YouTube and then some SMW hack TASes (those really hard kaizo hacks, specifically Item Abuse). And after some time I started making some TASes on ZSNES and found this site when I made more research on Google.
Warning: Might glitch to credits I will finish this ACE soon as possible (or will I?)
Stovent
He/Him
Publisher
Joined: 8/23/2016
Posts: 165
Location: France
I discovered TAS with the YT channel 88mph (they were presenting SilentSlayers & Johannes' super mario 64 in 5:33 ) and wanted to see more of that so I went on TASvideos
[17:37:00]<TheCoreyBurton> It's N64 - it's ALWAYS bad news.
jdaster64
He/Him
Joined: 12/1/2012
Posts: 103
Location: New Donk City
Can't recall exactly, but I think I first became aware of the site due to the Super Demo World: TLC TAS (the 2005 one, since this would have been some time in '06). Had recently gotten into YouTube, watching speedruns, and experimenting with LunarMagic, and one thing led to another.
Editor, Expert player (2310)
Joined: 5/15/2007
Posts: 3854
Location: Germany
MUGG wrote:
My increasing interest in speedruns and especially the tas'd ones finally led me to this site. On Youtube there are several TASvideos movies.
Holy shmokes, I posted this 10 years ago. 10 years!
nfq
Player (92)
Joined: 5/10/2005
Posts: 1204
Masterjun wrote:
Yeah I'm also the first person on earth who discovered TASing.
Oh, interesting, you also did TASes in the debug mode?
Patashu
He/Him
Joined: 10/2/2005
Posts: 4000
Hmm, let's see. My forum account was created 2005-10-02. Back then Youtube was in its infancy, my internet was bandwidth limited and TASVideos didn't store all its videos on Youtube yet. I remember watching TASes on stuff like Webnations account, and in some cases having to download or even torrent the encode. I don't remember the exact TASes I saw around that era that inspired me to sign up, but here are some likely candidates: MM1/MM2 Gradius 1/3 (I remember re-watching Gradius 3 a lot, seeing everything blowing up was extremely satisfying) SMW/Super Demo World Marble Madness SMB1/lost levels/SMB2/SMB3 Battletoads Snake Rattle n Roll Castlevania Circle of the Moon A Boy And His Blob Tetris
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Joined: 5/13/2013
Posts: 180
July 2010. YushiroGowa (previously known as IceGuyBlueJay12 on his sony PSP PlayStation Network account) arrived at his middle school's library, the west part of it lined with a middle and back section of computers all with Windows XP on them, two of which are defunct due to hard drive damage. It is morning time, so he sits down at one of them to make his usual rounds until the bell. He clicks around on the now-shut down Google Videos site and notices a video titled "[TAS] GBA Metroid Zero Mission %100." He thinks "What it god's name is this "TAS" acronym?" He clicks the video and watches as Samus starts to casually welcome herself to the entrance of Brinstar. Suddenly, as if by impulse, she makes a brisk left turn and fiercely dashes to the staircase wall that leads to the morphball. Flappering forward and launching herself off the corners of the staircase, she then again dashes across its floor, claims her prize and quickly forces herself to roll through the bottom crevice, Sonic style. As she makes it out and snaps back upright, she continues her running marathon, laying waste to numerous parasitic aliens and creatures on the ceiling, floors and walls alike, not missing a single one. Later, making it to the first boss encounter, no effort is wasted in using nanoangstroms of time to switch between beams and missiles as she again wreaks havoc on a pod-like creature with a giant eyeball, missiles and energy beams crowding each other in a pile of destruction as the monster convulses furiously and bursts into death. Yushiro is amazed, and for what would be five more years of awesomeness, delves further into the amazing rabbit-hole that is TASVideos. Not only that....but the people there decide to mentor him and teach him the Ways Of The Memory Corruption. He smiles for six more years as when he practices himself, he and his family are blown back in amazement at the pixel perfect precision he orchestrated himself.
A wise man once said "Damn, that's one hell of a steak."
Cyorter
He/Him
Editor, Player (236)
Joined: 2/8/2017
Posts: 138
Location: Venezuela
I remember the first TAS video I've watched, was Super Mario 64 120 stars run (the current one), I've watched it in the Sonicpacker's YT channel, and I didnt knew what does TAS mean or what is it, so I've assumed that was a Speedrun with a different name, and I reacted like "how many people have attempted to make a Speedrun more than 2 million times?! Only for making it perfect" haha well, when I've get what does TAS mean I've still thinking the same but less dramatic xD "how many people have attempted to TAS a game rerecording more than 2 million times?! Only for making it perfect! How much effort" wow 5 years for a TAS, I've discovered that video and TAS in general in 2014 but I've registered in TASVideos this year :D
EZGames69
He/They
Expert player, Publisher, Reviewer (3942)
Joined: 5/29/2017
Posts: 2702
Location: Michigan
Bit of a long story but I actually discovered it when hanging out in discord servers dedicated to EDM (Electronic Dance Music, which I’m a big fan of). Since people there are also nerds in gaming, they were in voice chats watching AGDQ 2016 I believe. I had never explored speedruns much but it was really what introduced me to the concept. Of course with it being AGDQ there was obviously TASBlock with dwango. The brain age TAS blew me away and I was at a loss of words. I knew this event was something i should be checking up on whenever I could. Eventually when I found communities to hang out in, I then started to try speedrunning myself. The only game I thought I could approach was Tigger’s Honey Hunt for the N64 (this is why my avatar you’re seeing is holding hunny). I did get WR and eventually some more people picked up the game and tried running it themselves. Eventually I wondered if anyone has made a TAS for Tigger, and when I found out there wasn’t one, I attempted to learn how to make them. Let’s just say, N64 was a terrible introduction for TASing. So when I got frustrated with the constant desyncs happening in that game, I tried doing other childhood games, which included Toki Tori and Dora the Explorer Super Spies. Only Dora was the tas I did finish and that lead to my first publication. And the rest is history.
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
Joined: 9/12/2014
Posts: 535
Location: Waterford, MI
The first time I heard about tasvideos was when I was chatting in the romhacking.net IRC and I showed a longplay of Kings bounty genesis longplay on cubex55 channel. When that was shown, someone showed me a tas of it done in 10s. At first, I thought it was just straight up cheating with the word "tool assisted" in there. Not a good start. Later, I found pirohikos run of FFIII NES tas and still believed it was cheating until I found an incomplete tas of FF7 where interest started to grow.
Post subject: How I discovered TASVideos
Joined: 5/1/2007
Posts: 294
Location: MD
It's been too long and also difficult for me to remember how I found out about TASVideos. One of the earliest websites I started watching Gameplay videos was on Gamespot. I can't remember exactly what game had the first speedrun or TAS I ever watched. It might have been Rescue Rangers or a Mega Man game. Back then I wasn't quite able to distinguish between a real time run and a tool-assisted run.
I like Doraemon
filpAM
He/Him
Banned User
Joined: 10/24/2018
Posts: 23
Location: earth
I don't remember. But it was likely Bisqwit himself or Webnations.
xxezrabxxx
He/Him
Joined: 7/15/2017
Posts: 199
Location: Kentucky
Found it in 2014-2015 watching the old smb3 7-1 wrong warp, but I forgot about it until coming back in 2017 and registering, then not doing anything until returning this summer
I like to comment on submissions and look around the site. You have probably seen me before (if you have been around for a while) either on the site, Discord, or any other social media. I recently took up making temporary encodes for new submissions. Also, I never forget to greet Tompa wherever I find him! "when resyncing stuff sucks it's called Resuccing" - EZGames69 “If an emulator stops being accepted to the site it should be called an emuLAMEr” - EZGames69 "oh no discord, everything I say will now be logged forever, sdfsdf, time to hide" - Masterjun "just had to give therapy to a taxi with daddy issues" - psx Current Projects: Mother 3 (75% complete)
EgixBacon
He/Him
Player (181)
Joined: 4/15/2013
Posts: 331
Location: In the attic
One of the first full-game TASes that I watched was Fractal's old run of MMX1, and that was in... circa August/September 2010? After that I went on a months-long spree of watching 240p Webnations encodes before eventually bothering to have a look at the links in the descriptions :) I actually spent a fair while lurking until I needed to create an account in order to upload a userfile.
FanFiction|Youtube Still on Win7! Take that, Microsoft!
Editor, Player (132)
Joined: 4/7/2015
Posts: 328
Location: Porto Alegre, RS, Brazil
I guess it was during AGDQ 2015, after i saw the SMB1 in SMW TAS by Masterjun, then i probably lurked here to see the SMW TASes and eventually found out that a freerun festival was rolling in the SMW thread, so i decided to participate and finally registered (3 months after finding the site, i guess).
Games are basically math with a visual representation of this math, that's why I make the scripts, to re-see games as math. My things: YouTube, GitHub, Pastebin, Twitter
Player (158)
Joined: 5/20/2010
Posts: 295
Rockman 2, SMB3, NESVideos... Same here.