1 2
15 16 17 34 35
Masterjun
He/Him
Site Developer, Skilled player (1988)
Joined: 10/12/2010
Posts: 1185
Location: Germany
got4n wrote:
Masterjun already find a lua with cheat engine, it works for me and seems good =)
Oh, so I think I'm gonna go ahead and ask him how to do it!
Warning: Might glitch to credits I will finish this ACE soon as possible (or will I?)
Experienced player (588)
Joined: 2/5/2011
Posts: 1417
Location: France
Dude, I was talking about your lua for displaying values in dolphin..
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Experienced player (985)
Joined: 8/30/2012
Posts: 373
Would I want to TAS Paper Mario 64? There's a possibility. It's a totally different game in term of glitches and mechanics I guess, so I might not. But anyway, let's just focus on TTYD for now and worry about PM64 later :P
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Masterjun
He/Him
Site Developer, Skilled player (1988)
Joined: 10/12/2010
Posts: 1185
Location: Germany
got4n wrote:
Dude, I was talking about your lua for displaying values in dolphin..
orly
Warning: Might glitch to credits I will finish this ACE soon as possible (or will I?)
Skilled player (1741)
Joined: 9/17/2009
Posts: 4981
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
got4n wrote:
Dude, I was talking about your lua for displaying values in dolphin..
Lua support for the Dolphin emulator itself WITHOUT the need for cheat engine would be nice. Same thing for Ram watch.
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
Here's Chapter 4! Link to video EDIT: 32 minutes and 5.16 seconds ahead of the WR.
Post subject: Re: Chapter 4 encode
Skilled player (1741)
Joined: 9/17/2009
Posts: 4981
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
CoolKirby wrote:
Here's Chapter 4! http://www.youtube.com/watch?v=Kmk8FwNTX20 Almost exactly 29 minutes and 20 seconds ahead of the WR.
Nice! Now that you guys are on Chapter 5/6, there's cannons there, right? Do you think it's possible that with careful positioning, the cannons can be skipped without changing into paper form?
Editor
Joined: 11/3/2013
Posts: 506
Wow you guys are whizzing through this. I've been getting so hyped I thought I'd play through the game again so I could actually remember what happens in the cutscenes, but you're actually TASing the game faster than I'm playing it.
Skilled player (1741)
Joined: 9/17/2009
Posts: 4981
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
I've just remembered something. You know the badge shop keeps the badges you sold to it, right? Well, how many badges can it keep? Also related is how many badges can you own at one time?
Joined: 5/13/2006
Posts: 283
As far as I know there is no limit to the number of badges you can own. If there is I never hit it, but I never really went badge farming either. On the first approach to Creepy Steeple you use Flurry to blow down a haystack (~4:38 on YouTube), then switch to Yoshi while you're going through the 2d path on the next screen. My question is, would switching in the background (like you do after pushing the rock) be better, or does it not matter?
<Zurreco> if so called professional players cant adapt to every playing field, theyre obviously not that great
Experienced player (985)
Joined: 8/30/2012
Posts: 373
I'm not sure where Kirby got that number from (probably when getting the Ruby Star), but we are 32 minutes and 5.16 seconds ahead of the WR from entering chapter 5. I do believe cannons can be skipped without going into paper mode, but I can't say for sure yet. kwinse, There's actually a reason I don't switch Yoshi right away. Using him immediately in the room with the Dayzee isn't faster. So, it actually doesn't matter. But, I switch partners after I come out of the crack because it actually cancels out Mario's transition out of it, if you understand.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Player (121)
Joined: 2/11/2007
Posts: 1522
Great stuff here... one of the most enjoyable TASes I've seen in a while. Chapter 4 is probably my least favorite to play, but going that quickly makes it tolerable, and the second half of this video is probably my favorite part yet... kept me guessing. Question: why do you transform into a roll in the section with the three goombas before the fallen tree? I would have assumed jumping through that screen would be faster (though I'm sure it's not :D).
I make a comic with no image files and you should read it. While there is a lower class, I am in it, and while there is a criminal element I am of it, and while there is a soul in prison, I am not free. -Eugene Debs
Experienced player (985)
Joined: 8/30/2012
Posts: 373
Jumping gives a max speed of 2.6775 whereas rolling will give you a speed of 3.09/3 (it alternates every other frame lol). Therefore it's faster to do it earlier.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Player (121)
Joined: 2/11/2007
Posts: 1522
So then why don't you roll more often? Is there an overhead in the transformation? Harder to avoid enemies?
I make a comic with no image files and you should read it. While there is a lower class, I am in it, and while there is a criminal element I am of it, and while there is a soul in prison, I am not free. -Eugene Debs
Experienced player (985)
Joined: 8/30/2012
Posts: 373
If we have Yoshi (we didn't when we lost to Doopliss), it's much much faster to use him instead. The transition into paper mode takes much more time as well. Most of the time, if the room is small, tube mode will lose time because it starts off at a slow speed and gradually goes up to 3.09.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Spikestuff
They/Them
Editor, Publisher, Expert player (2643)
Joined: 10/12/2011
Posts: 6438
Location: The land down under.
@25:32 of the encode, what was the issue with going off on the previous gap before it?
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Joined: 5/9/2005
Posts: 752
Still looking great. Out of curiosity, do you know how many of those Crazy Dayzees could spawn Amazy Dayzees? And how would you go about manipulating them to spawn if you wanted to?
Experienced player (985)
Joined: 8/30/2012
Posts: 373
Spikestuff wrote:
@25:32 of the encode, what was the issue with going off on the previous gap before it?
We're able to jump the 1st frame Mario unfolds. This gives him a speed of 2.25. If we go through the gap before it, we have to wait for Mario to entirely unfold or walk to the pipe and jump in paper mode at a speed of about 1.19. Otherwise we cannot do the 1 frame jump and make it to the pipe.
Paused wrote:
Still looking great. Out of curiosity, do you know how many of those Crazy Dayzees could spawn Amazy Dayzees? And how would you go about manipulating them to spawn if you wanted to?
I am not quite sure how to manipulate them, sorry.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Skilled player (1741)
Joined: 9/17/2009
Posts: 4981
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
Sorry about that. We've been debating getting Flavio: If you talk to Flavio midway through Chapter 5, he'll come with you on a sidequest. If you continue the main game instead of completing the sidequest, he will follow you for the entire game, with hilarious results. But we ended up deciding to go for fastest time instead, since getting Flavio takes about an extra half minute. The 100% WR for the game (13:02:56 by Almolicious) collects Flavio, so if a 100% TAS is ever made, I think it should collect him as well (since 100% won't be nearly as interesting as any%). Anyway, we've finished the first part of Keelhaul Key.
Joined: 10/1/2013
Posts: 98
Location: My Basement
CoolKirby wrote:
If you talk to Flavio midway through Chapter 5, he'll come with you on a sidequest. If you continue the main game instead of completing the sidequest, he will follow you for the entire game, with hilarious results.
Please, do elaborate!
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
My bad, it wasn't a sidequest. I'll elaborate. Our route sails to Keelhaul Key and gets Bobbery as a partner and then leaves through the blue pipe, which we opened up with the Fish Glitch right before leaving Rogueport. But before leaving Keelhaul Key through the blue pipe, you can take a small detour (which takes about half a minute) to go to the main area of the Key to talk to Flavio about helping open the way to the Pirate's Grotto. At the end of this series of speech bubbles, Flavio joins your party "for a short time!". However, the game programmers never expected you to leave the island with Flavio in your party, so you can freely take him with you through the pipe and throughout the rest of the game. Among the "hilarious results" are Flavio being randomly pasted on the screen in certain cutscenes, following Peach and Bowser, and falling through the credits at the end.
RachelB
She/Her
Player (129)
Joined: 12/3/2011
Posts: 1579
Oh my god. How could you not get him!? That is easily worth half a minute.
Patashu
He/Him
Joined: 10/2/2005
Posts: 4043
RachelB wrote:
Oh my god. How could you not get him!? That is easily worth half a minute.
^ Given the TAS is completely incomparable to non TAS times right off the bat due to the TAS-only movement, why not have some fun~?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
riking
They/Them
Joined: 2/27/2013
Posts: 23
Location: United States
I should also add that it appears that he lags several cutscenes. Go for it if you want to, it would be hilarious :) Here's the highlights from the 100% run, in order to prove that it's hilarious: (1) http://www.twitch.tv/almolicious/c/2893347 (2) http://www.twitch.tv/almolicious/c/2893446 (3) http://www.twitch.tv/almolicious/c/2893412 (4) http://www.twitch.tv/almolicious/c/2893484
1 2
15 16 17 34 35