(Link to video)

Through tricks and mines, I always win, 'Cause I am the wind
This movie is a 1 minute and 18 seconds improvement over published movie
Whe are now "Swift as the Wind"

Game objectives

  • Emulator used: PCSX-RR 0.0.9
  • CD ID: SLUS0067
  • Aim for fastest time / Any % / Alucard
  • Takes damage to save time
  • Abuse programming errors
  • Colors a flying vampire

Comments


I started to think about making a better route months ago linkmore link
In the end it wasnt a bad idea i guess, the main point is to avoid the library-colosseum-library trip, proceed directly to clock tower and inverted castle
To achieve this whe had to swap 2 relics, bat is traded for double jump, mist for fairy, extra gears was also acquired, a "trust" sword (allow to "fly" with wolf) and the masamune (high pwnage sword)
After countless mistake and problems, i decided to release this because im somewhat happy of the result
I believe this movie is improvable, but its already an improvement, need to start somewhere to make things move so i think its not a big deal to post it
In term of frames, i think maybe up to 300/400 (at the best and ideal conditions) can be saved if you feel enought nerdy to take upon that game
Those few frames to save are going to be nightmare tought, everybody (including me) is warned.
Sorry for small submision text, ill complete it later, time for some rest right now

Tricks & Glitchs

Oho, some redaction needed here!

Other comments

Blabla
<Explain here things the audience would probably like to see> 100% i guess <Explain also things that could be improved in your movie> Some stuff, will explain latter <You may also suggest screenshots.> Yup, latter

adelikat: Accepting as an improvement to the published movie.
ShinyDoofy: Nobody else seems to be doing this, so I might as well...

Joined: 6/4/2009
Posts: 893
amazing run, just one question, when you do big damage boost, sometime you hit the wall instead of simply get thrown in the other room, is it on purpose ? also, shouldn't the "use a code to change stats" objective be added to the description as you use the "X-X!V''Q" code ? (also could manipulating a slower richter fight give low enought stat with alucard to not have to use the code ?) oh and can you get the item to show enemies HP, i'm curious to see how much damage the medusa shield actualy does :)
Joined: 7/1/2008
Posts: 272
Hitting a wall is necessary for some of the shiftlines. That's the stuff that lets you crawl outside the screen. The stats don't go low enough on a regular file. Luck Mode is required for such low HP and defense. And the enemy HP item that I forget the name of is very far out of the way.
Joined: 7/2/2007
Posts: 3960
For clarification: Luck Mode starts you with 25HP, 1STR, 1CON, and 99LCK. I don't know what the worst you can do in normal mode is (all of the discussion I found was for what you can get with good times), but one listed example is 70HP, 7STR, 6CON, 6LCK. The massively increased hitpoints and CON make it much harder to pull off Big Tosses, which only occur when you take more than half your hitpoints in damage. You also wouldn't be able to do the Flea Rider climb with such high strength.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Experienced player (953)
Joined: 12/3/2008
Posts: 936
Location: Castle Keep
^ this is right I can only mention that in this run, up to the fleaman... so for the whole normal castle... any extra kill ruin it totaly... ANY for instance, start-boss1 = lvl2 , boss1-library = lvl3 , library-clock tower = lvl4 If you raise any of this, you void run For boss1 you need to be lvl2, because thats the only way to get invulnerability with Summon Spirit spell Book in library give 13 damage (under poison) so the max HP is 26 (lvl2) Flying skull in clock tower give 14 damage, so the max HP is 28 (lvl3) (those damage are at 0 DEF, 10 CON = 1DEF, just saying for reference) Whe get lvl4 in clock tower, mainly because whe need the sword (to fly with wolf later) and to adjust ourself so next kill = level up when whe face flea rider Killing any boss also void the run, youll notice life max up does spawn after we kill em, but, whe dont get any level up from them Actually, after masamune, everything get much more clean, have good stack of exp from medusa, so i can kill anybody on the way, and no more (geek) restrictions on hp Ah, i will mention here also that getting a potion in the prologue sound bad, it need you to get pwned by dracula and make maria summon manimals (loose many time)
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Location: Milky Way -> Earth -> Brazil
arukAdo wrote:
im hoping pirate will come with 2 cast, wich should then be equal edit: still no word from pirate on that matter...
I decided to leave it as it is. As you know that is the least important mistake in the run, and fixing only that won't make me happy. Also you said you'd finish it all by yourself, so it must be good enough since you've submitted it and therefore you believe it can be published as it is.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Experienced player (953)
Joined: 12/3/2008
Posts: 936
Location: Castle Keep
Let me laught, your wrong and you cant admit it, so rather put it on me yeah... good spirit I did submit that one because you asshole didnt recorded a single frame for 3 months, still waiting for you super skills but nothing came out, and dont worry, ill do my own movie to obsolete this one, or shall i cancel it actually ? (thats fine to me)
mklip2001
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Joined: 6/23/2009
Posts: 2224
Location: Georgia, USA
Umm... let's not get angry here, people. I gotta say, I really like this run, and it is an improvement to the current published movie. If all you're going to work on is to see whether you can beat Dracula with 2 casts, then why not leave this in the submission queue for now? I would imagine that the judges aren't in a hurry to give a verdict on this submission. If you end up discovering a better final boss fight, then this can be updated with a PM, and if not, we've still got a good run. Basically, I would suggest that you don't cancel this unless you're certain that you're going to make a completely redone run. It would be a shame to cancel this, not get any improvements done, and have this run lost to the Grue.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Active player (308)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
arukAdo wrote:
your wrong and you cant admit it
how can I be wrong? Was I wrong when I didn't specify a deadline? I have all the time in the world to make it as close to perfection as possible, and you guys can see that clearly, especially looking at everything regarding luck manipulation before Clock Tower. Of course, if one redoes it, it's possible to improve it even a little more, though it will look like a copy since most of the stuff is optimized to the extreme. I told you already I wouldn't want it here like this because I wouldn't submit an unfinished work... it's not like someone would die without the run. But since the whole idea/route was yours, I couldn't stop you. Now please explain HOW can I be wrong.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
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Joined: 12/5/2007
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Location: Gone
If this here is a flawless top-of-the-line (unbreakable) TAS, I don't see any reason we would want to cancel this attempt. mklip2001 is right, I certainly don't want to see this go down because of an argument. You two worked really hard to improve this run, so please, this is not the time to bash each other and throw away this submission!
Joined: 8/23/2008
Posts: 417
I wouldn't call this flawless top-of-the-line unbreakable; I'm sure there's improvements to be found. I would guess around 99.9% of all current published runs are sub-optimal in SOME sense. The debate seems to be that it wasn't polished enough to satisfy one person, and the other submitted it as an interim run until this submission could be obsoleted. That's not really a fight that's worth slugging out in public, of course, 'cause it's really an issue between those two. For the record, though, I am glad this was submitted, even if it's not as optimal as desired. What run ever is?
I will not use self-reference in my signature.
Joined: 11/4/2007
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Acheron86 wrote:
What run ever is?
Shining Force was. At least 3 times. =p
Joined: 1/26/2009
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Location: Canada - Québec
While replaying the game I had to stop few time to understand what's going on in your inventory... Great run, this was definitly as swifty as the wind! :) Also.. I would like to know if a run with all relics, rooms/aera(in other word I suppose that's called 1000% run) is on planning? ...Actually, this is the only Castlevania that I played thought and I would love to see this game finish by this way(I admit that doing a route for such run would probably means pure hell!! but if you can get a decent quick route, I'm sure that people will stop arguing for some meanless details).
Joined: 7/2/2007
Posts: 3960
The trick with room-based percentages is deciding if you're going to use out-of-bounds traveling, which can add a ludicrous number of extra "rooms" to your map that are completely empty. An all-relics/bosses run would probably be interesting. To keep the fights worth watching I'd say it should also be a naked (no equipment besides relics) run. Otherwise the bossfights rapidly devolve into spamming the Alucard Shield spell.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Joined: 5/17/2008
Posts: 212
Location: Virginia
Derakon wrote:
An all-relics/bosses run would probably be interesting. To keep the fights worth watching I'd say it should also be a naked (no equipment besides relics) run. Otherwise the bossfights rapidly devolve into spamming the Alucard Shield spell.
That is something I'd love to see.
adelikat wrote:
It started off fairly tame, but as more balls entered the picture it sure got a lot more entertaining.
Experienced player (953)
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Location: Castle Keep
Its not easy to define goals for a "longer" movie, to me the most obvious choice would be good ending (require ~195% map), and surely would abuse glitches... a lot One of the thing very boring is the inability to skip dialogues unless you are in the "second" quest (like choosing richter) The duplicator item require dirty sram too (let you do nasty things with heart refresh... mainly for % gathering) Would be quite a fun movie anyway, with or without duplicator, as you can still abuse the map quite a bunch just with some silly tricks :p For reference the max map without using heart refresh is ~300% With heart refresh theres no real "max", you can cover whole map with white The game total of "blue" rooms is 200.6% - 1890 rooms
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1363] PSX Castlevania: Symphony of the Night by arukAdo & pirate_sephiroth in 19:01.63
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Woot Woot, thx shiny for publishing :D
Joined: 7/7/2007
Posts: 161
What the hell did I just watch? That was 20 minutes of bullshit. Well done.
Joined: 1/22/2008
Posts: 319
Location: Brasil
i missed pscx 0,0.9, so im trying with 0.1.2 i have the original cd, but i cant make iso of it, it says its a musc cd because it has 2 tracks, so i made a bin/cue , but at the first rbattle (richter vs dracula) it desync baddly. what it can be? im sure using the usa version I just figured out i was uding the internal bios, i just changed to the right bios scph1001
Run..Run...Run.....