Edit: I found a big improvement, and saved 21 frames in 8-2, also changed some place. The new movie is arriving.
Edit2: I haven't found adelikat, but I have already sent him a message. See here if the movie didn't come:
http://dehacked.2y.net/microstorage.php/info/228054835/SMB2J-TASv2-HappyLee.fm2
This is the real Super Mario Bros 2. It was never officially released in the USA and Europe. It was later ported to SNES, and released as "Lost Levels" on Super Mario All-stars.
This movie is an 67 88 frames improvement over the published movie by klmz. It took me only 2 weeks to finish this one. The improvement comes from perfecting details, they're not as great as my "Moonwalk" action, but it's still a powerful movie.
This movie has few amazing improvements, but it does have solved 3 4 problems have never solved before:
  • Getting the max speed as soon as possible after getting the mushroom in 4-1;
  • Finishing the Bowser fight as soon as possible in 4-4;
  • Jumping over the highest wall perfectly in 5-1.
  • Using the vine perfectly in 8-2
So this movie does have meanings in some ways. To improve the entertainment in this movie, I did less annoying jumps, killed enemys in different ways, choised better ways to run. I didn't do the graphical glitch in 8-2 either, because I didn't want the level in my movie become a mess.

Improvements list

1-1 1 frame gained from a better flagpole glitch.
1-2 3 frames faster at the first solid wall, 1 frame was lost at entering the pipe for some reasons, 2 frames faster by better wall-entry and turning. 4 frame gained in this level.
4-1 6 frames faster by better mushroom-eating. Saved 21 frames.
4-2 1 frame faster by better flower-eating, 1 frame gained from a better flagpole glitch. 2 frames faster by better flower-eating. Because of the terrible randomness in this level, it will send out 3 fireworks if the last number of the time goes "5", so I wasted 9 frames before the flagpole to get a "4". I won't make it if I didn't get 2 frames by better flagpole glitch. This situation wasn't appeared in the movie of klmz, unfortunately, I got a bad randomness again in 8-2, it was totally a bad luck ;( I've found that it wasn't a bad randomness, thanks to Mr. Pwnage and Phil for reminding me of this one. So I changed the way to get coins in this level, lost 1 frame on flower-eating, it was worth it.
4-4 7 frames gained from a better way to kill Bowser. Saved 21 frames.
5-1 17 frames faster at the highest wall by using a walljump instead of walking through it, 1 frame gained from a better flagpole glitch. Saved 21 frames.
5-2 1 frame faster by better turning at the warp-zone.
8-1 1 frame gained from a better flagpole glitch.
8-2 2 6 frame gained from climbing the vine, 8 frames faster by using vine glitch (found by myself last year), and 1 frame gained from a better flagpole glitch. Saved 21 frames. because the bad randomness, I had to waste 4 frames climbing that vine, otherwise it would send out 6 fireworks.
8-3 1 frame faster at the balanced lift, 1 frame gained from a better flagpole glitch.
8-4 1 frame was saved at the first stage by better speeding up, 1 frame was saved at the water stage by better wall-passing, 1 frame was saved at the third stage by better speeding up, the final frame was saved at the forth stage also by better speeding up.
21+21+21+21+1+1+1+1=88
Thanks to klmz and Phil for working hard on this one, also, thanks to SuperSunMario (Chinese) for helping me a little.
Hope you like the new movie!

mmbossman: Replaced the input file at the author's request; the new movie is now 21 frames faster.
mmbossman: Also, accepting. Nice improvement HappyLee!

Raiscan: Processing.

HappyLee: Editing once more to correct my counting mistake. The movie is actually 88 frames faster.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15586
Location: 127.0.0.1
This topic is for the purpose of discussing #2406: HappyLee's FDS Super Mario Bros. 2 in 08:06.96
Joined: 6/6/2004
Posts: 223
Isn't the "randomness" from 4-2 and 8-2 controllable by changing the number of coins collected? (Check the last digit of coins.)
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3573)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
Congrats on this improvement!
It's hard to look this good. My TAS projects
Joined: 6/4/2009
Posts: 893
Mr. Pwnage wrote:
Isn't the "randomness" from 4-2 and 8-2 controllable by changing the number of coins collected? (Check the last digit of coins.)
in a happy lee run the only existing randomness is the number of time mario will jump.
Joined: 11/11/2006
Posts: 1235
Location: United Kingdom
Submission Text wrote:
Snaps:
That looks remarkably painful for Mario.
<adelikat> I am annoyed at my irc statements ending up in forums & sigs
Post subject: Re: #2406: HappyLee's NES Super Mario Bros 2 in 08:07.31
Active player (411)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
Happyleet wrote:
4-2 2 frames faster by better flower-eating. Because of the terrible randomness in this level, it will send out 3 fireworks if the last number of the time goes "5", so I wasted 9 frames before the flagpole to get a "4". I won't make it if I didn't get 2 frames by better flagpole glitch. This situation wasn't appeared in the movie of klmz, unfortunately, I got a bad randomness again in 8-2, it was totally a bad luck ;(
Does that mean that you lost 21 frames? And yes, in smb2j, it's based on coins. Just get one more or one less coin and it will avoid that problem.
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
Nice job HappyLee! I'd like to see if you can get better luck on 4-2 and 8-2 by adjusting the number of coins you get. However, this concern aside, this is a really nice-looking run and a solid improvement. Thank you as well for the detailed and easy-to-read submission comments. I would suggest the picture that HappyLee took of the Bowser fight in 4-4 as a screenshot.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Joined: 7/7/2007
Posts: 161
I can barely tell this guy isn't a native English speaker anymore. Truthfully, it's more intelligible than half the stuff native speakers pass off.
Joined: 11/4/2007
Posts: 1772
Location: Australia, Victoria
Whelkman wrote:
I can barely tell this guy isn't a native English speaker anymore. Truthfully, it's more intelligible than half the stuff native speakers pass off.
Dere aint no kiddin' 'bout 'at mate, 'AppyLee should be 'appy with joy.
Expert player (2567)
Joined: 12/23/2007
Posts: 830
Oh, I get it, I will improve this one later, and try to replace this movie. Thank you!
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
HappyLee, if these are going to be small changes, then when you're done, you shouldn't create a whole new submission. Instead, send a PM to adelikat with the new file and have this submission updated. I look forward to the new version though!
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
TASVideosGrue
They/Them
Joined: 10/1/2008
Posts: 2785
Location: The dark corners of the TASVideos server
om, nom, nom... minty!
Expert player (2567)
Joined: 12/23/2007
Posts: 830
mklip2001 wrote:
HappyLee, if these are going to be small changes, then when you're done, you shouldn't create a whole new submission. Instead, send a PM to adelikat with the new file and have this submission updated. I look forward to the new version though!
I'm planning to do this, too. But the problem is I don't have PM, I hope the message box of our forum works. Edit: Oh, so that's what PM means, I've got it.
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
Experienced player (623)
Joined: 11/30/2008
Posts: 650
Location: a little city in the middle of nowhere
That's what he meant by PM. As a side note I was just about to vote "yes" on this submission. Oh well.
Measure once. Cut twice.
Banned User
Joined: 9/25/2009
Posts: 4
Hello I can not run the ROM of Mario Bros (The Lost Levels) (J). FDS how do I do?
Experienced player (623)
Joined: 11/30/2008
Posts: 650
Location: a little city in the middle of nowhere
you need to acquire the file "dysksys.rom"
Measure once. Cut twice.
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Awesome as always. :)
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Awesome as always! :)
Mitjitsu
He/Him
Banned User
Joined: 4/24/2006
Posts: 2997
I voted yes.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3573)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
mklip2001 wrote:
Instead, send a PM to adelikat with the new file and have this submission updated.
Or mmbossman or truncated.
It's hard to look this good. My TAS projects
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
Ah, my bad, so the PM can go to any judge? Thanks! In any case, nice improvements HappyLee!
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Experienced player (828)
Joined: 11/18/2006
Posts: 2426
Location: Back where I belong
mklip2001 wrote:
so the PM can go to any judge?
Technically any half-admin, but since we don't have any actual "judges" at the moment, it's just semantics.
Living Well Is The Best Revenge My Personal Page
Joined: 6/23/2009
Posts: 150
Any chance of getting an encode up? I'm sure there are a few of us who can't run the rom for various reasons.
Joined: 11/4/2007
Posts: 1772
Location: Australia, Victoria
Delete this post please.
Expert player (2567)
Joined: 12/23/2007
Posts: 830
Flygon wrote:
I'll see if I can do it. Edit: Okay, I am having trouble finding the ROM, if someone can 'assist' me, contact me.
Oh, god...
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).