Post subject: Devil Hunter Yohko
Skilled player (1485)
Joined: 4/28/2005
Posts: 240
Location: Finland
Simple game which is fun to TAS. But is it fun to watch? First level: http://dehacked.2y.net/microstorage.php/info/1069034091/Devil_Hunter_Yohko.gmv Lag control makes rerecord-count increase faster. 00FF1C1F = boss hp address
Projects: Warlock, Ren & Stimpy (impr) / Generations Lost (impr.)
Post subject: Re: Devil Hunter Yohko
Editor, Expert player (2460)
Joined: 4/8/2005
Posts: 1573
Location: Gone for a year, just for varietyyyyyyyyy!!
maTO wrote:
Simple game which is fun to TAS.
Nothing else matters!
maTO wrote:
But is it fun to watch?
Yes, I think it was fun to watch. The music was not exciting, but everything else seemed nice and precise. Kimono + sword + maTO = Tight stuff...
maTO wrote:
Lag control makes rerecord-count increase faster.
I can believe that. Luckily, it was not too bad (I didn't even notice any lag without the lag counter), at least not in the first level. Let's hope the later levels don't stimulate the laG-spot of the game too much.