Hello. This a Tool Assisted Speedrun of the game Decap Attack for the Genesis.

About the Game

This game has a deep back story behind the scenes actually. Its so deep that I cant cover it here.

About the Run

This is a 29.02 second improvement over wwmarx run.
RAM Addresses
00FFE018-Boss HP
00FF8038-X Velocity

Possible Improvements

Not too many. Maybe the most improvements could come out of 6-3. But I'm not sure.

Thanks to

wwmarx - For his run.
Cardboard - For his unfinished WIP, Which showed some new shortcuts I used.

adelikat: Accepting as an improvement to the published movie.

TASVideoAgent
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This topic is for the purpose of discussing #2508: Sonikkustar's Genesis Decap Attack in 19:35.88
sgrunt
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A sound improvement, which has a decidedly more optimised feel than the previous run of this game. I paid close attention to 6-3 and didn't see any gaping flaws, although it did indeed seem slightly sloppier than other levels (it's not something I can seem to put my finger on). In any case, yes vote.
Skilled player (1670)
Joined: 6/11/2006
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Location: Arboga, Sweden
I am at loss of words as to how optimized this run is. It's way smoother than I thought this game would ever be. Totally awesome work.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
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Sokikkustar wrote:
This game has a deep back story behind the scenes actually. Its so deep that I cant cover it here.
:DDDDDDDD Will watch!
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Post subject: Re: #2508: Sonikkustar's Genesis Decap Attack in 19:35.88
Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
Sonikkustar wrote:
This game has a deep back story behind the scenes actually. Its so deep that I cant cover it here.
Story covered here: http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap1.jpg http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap2.jpg http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap3.jpg http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap4.jpg http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap5.jpg http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap6.jpg http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap7.jpg http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap8.jpg http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap9.jpg http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap10.jpg http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap11.jpg http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap12.jpg http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap13.jpg http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap14.jpg http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap15.jpg http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap16.jpg http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap17.jpg http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap18.jpg http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap19.jpg http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap20.jpg http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap21.jpg http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap22.jpg http://dl.dropbox.com/u/1922986/Decap%20Attack%20Comic/decap23.jpg
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Player (191)
Joined: 2/13/2009
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Location: Brazil
You improved the blows on bosses. Nice work. Yes, of course.
Por que praticamente só jogos de futebol têm versões em português?
mklip2001
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Awesome comic pages, Cardboard! As for the run, could somebody explain a little bit about the items you grab? It seems like you have to grab something in 1-3, 2-3, etc... what does this affect? However, very nice improvements. Yes vote.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Skilled player (1670)
Joined: 6/11/2006
Posts: 818
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mklip2001 wrote:
As for the run, could somebody explain a little bit about the items you grab? It seems like you have to grab something in 1-3, 2-3, etc... what does this affect?
I'll take this one.
Cardboard's old tactics file wrote:
Red Bottle: Smart Bomb. Bombs all enemies on screen. Fairly useless unless it causes severe damage to bosses. Blue Bottle: 10 seconds of invulnerability Yellow Bottle: Ball of Light, homing missile. Should be saved against bosses Green Bottle: Freezes enemies for 10 seconds Red Vial: Faster Movement, Higher Jump for 10 seconds Brown Bottle: STR and Reach up for 10 seconds B-Coins: Bonus Level Coins? Finishing a x-3 level with a bonus coin allows for a bonus game to be played. I have yet not tried if it is faster to finish a level with only one bonus coin to see if the Bonus Game can be finished faster than the "LOL YOU HAVE NO COINS"-jingle
I also noticed that this game has been with me throughout all of my versions of Gens, lol.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
PCachu
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I think what mklip's referring to is that special item you need to find in each of the n-3 levels. You know, the one that stops everything and plays a little jingle when you grab it. For the record, I believe the item serves no actual gameplay purpose, apart from the fact that you're not allowed to exit the level without it.
mklip2001
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PCachu got what I was asking about, though thanks as well to Cardboard for a power-up list!
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1429] Genesis DecapAttack by Sonikkustar in 19:35.88
nfq
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Joined: 5/10/2005
Posts: 1204
Here's a testrun I made of the Japanese version of the game if someone wants to see: http://www.youtube.com/watch?v=N-6iNH-QBz8 The game is a lot different from the american version. The TAS is much longer because there are places where you have to wait a lot for the flying thing (and there are some other differences too). It's a bit strange because it isn't even hard to avoid getting hit by it, and you just have to wait there unnecessarily. There is a one-second mistake at 19:59 and it's a bit unoptimized overall. It's a pretty easy game to max out because you have maximum speed all the time, and nothing can be done to increase it.
NESAtlas
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Sega Atlas: Stage 1 Area 1 Link to video