Here is a run of a very nice GB gem. From wikipedia: during a walk with his girlfriend, the player is ambushed by unknown enemies who take his girlfriend away and shoot him to death. Now, as a wandering spirit with the ability to possess most others, he is summoned by his girlfriend's father (who researches ghost energy) and is given a mission to save her from the mysterious crime syndicate that holds her hostage, enabling the player to rest in peace.
I am aware that this game is an arcade port, however I'm not sure if it is playable on FBA (it doesn't show up on the list). Due to the very different nature of the hardware the two games are quite different, but I wouldn't be opposed to an arcade run obsoleting this should this run be accepted.
This run aims for the good ending. I did a run with the bad ending finishing in about 6:07 with about 5s of improvement. The bad ending isn't really much of an ending at all so I felt that this was the best option. To get this I must collect a key from levels 2, 5 and 6 (the 6 key requires you to collect the letters G.H.O.S.T from within the level). This allows you to rescue the girl.
This game is interesting from a TAS perspective in that you can possess any normal enemy in the game and harness their abilities. Some characters are faster than others, whereas some have higher jumps opening up new routes and some have more powerful weapons allowing you to dispose of bosses more quickly. When in ghost form you can pass through walls, skipping large portions of some levels, but you can only remain in ghost form for a matter of seconds before you die so it must be carefully planned what walls you pass through. I found the fastest characters (fighting girl and robot) to be the best overall. I tested with some higher jumping characters and was able to use some new shortcuts, but the faster characters always caught up eventually.
This game does lag quite a bit in places, but the VBA lag counter is very unreliable in this game at least. At great personal strain I was able to eliminate most of the lag, but the counter suggests that there is still quite a lot when in fact it isn't lagging at all. This resulted in me having to redo large portions of this run.
A cool glitch I found is that usually you can only fire your weapon once per second, but if you hold down + B for one frame, down on the following frame and then releasing input you can fire again immediately. I use this extensively against the bosses. Also if you turn one frame before taking damage you can get a damage boost that acts almost like a double jump allowing you to access some platforms faster.
  • Aims for Fastest Time
  • Best Ending
  • Heavy Glitch Abuse
  • Heavy Luck Manipulation
  • Takes Damage to Save Time
  • Genre: Platform
Enjoy!

cpadolf: Accepting as a well done first run of the game.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15628
Location: 127.0.0.1
This topic is for the purpose of discussing #2568: Mukki's GB Avenging Spirit in 08:29.18
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
Hmm, a game where you get a chance to get revenge after being attacked by gangsters: ever played Darkman, per chance? This game is way too cartoony despite its subject matter. Heck, you even possess your girlfriend at the end! (I have no idea how she suddenly has the strength to get out of her ropes when you're in control of her, though...) However, this game made for a pretty entertaining run. It's solid platforming with some awesome boss fighting. The shooting glitch is great. All this adds up to a Yes vote.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Joined: 7/2/2007
Posts: 3960
Thanks for the encode, Aktan! Looked like a neat game. It's a shame we didn't get to see more of the enemies get used, though. Still, worthy of a yes vote...though that face in the credits is creepy.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
sgrunt
He/Him
Emulator Coder, Former player
Joined: 10/28/2007
Posts: 1360
Location: The dark horror in the back of your mind
Well, the idea of the central gameplay mechanic (taking control of others) seems interesting, but we only see it twice in the run. Apart from that it's a bog-standard platformer, which I don't find very interesting. Therefore, meh.
Joined: 10/20/2006
Posts: 1248
Voting yes for hot pixel chicks, robots and a strange story line. Kept me entertained.
Joined: 12/24/2008
Posts: 37
I don't see why not. It contains what Kuwaga calls 'Hot' pixel chicks. So yes publish it.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15628
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1465] GB Avenging Spirit "best ending" by Mukki in 08:29.18
GGG
Banned User
Joined: 12/11/2009
Posts: 57
Location: USA