Post subject: Videogame song remixes in unconventional genres
Active player (348)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
So I recently got my hands on Guitar Pro 5 totally legally of course ;) and I decided to remix two classic video game songs in genres that go against the original tone of the song. Tell me what you think! Constructive criticism is always appreciated. Don't tell me that I suck; tell me why I suck and how I can stop sucking :P Brinstar from the original Metroid (lounge jazz). This was my first attempt at composing something in Guitar Pro 5, and the quality is noticeably lacking. Gourmet Race Laps 1 and 3 from Kirby Super Star (klezmer). I always thought that Gourmet Race would make a good song to dance to at a bar mitzvah, so I made one.
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Joined: 10/20/2006
Posts: 1248
I'm thinking that's very good, especially for first tries. And I'm also thinking that you should post those gp5s. ^^ Also, why did you use mp3 instead of midi files?
Post subject: Re: Videogame song remixes in unconventional genres
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
http://bisqwit.iki.fi/music/mod/tcsmods/wilyremx.s3m -- Mega Man III music remixed. What is this genre? Jazz? (This was an accidental byproduct of a program I wrote.) http://bisqwit.iki.fi/music/mod/tcsmods/mman2_9.s3m -- Off-topic, but as a side-note (esp. to 8bitbubsy), you can't do this with a NSF-to-S3M converter :) ([More of these])
Active player (348)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
Kuwaga wrote:
And I'm also thinking that you should post those gp5s.
Sure thing. I used mp3's because I liked the sound sample better from hamienet.com's midi-to-mp3 converter especially that soprano sax on Brinstar :D
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(