I could, but as with all things that are small mistakes, will be addressed in V9. Also Clapper's Cavern is many levels behind, and with an entire run out, all these minor mistakes are known beforehand so they can be addressed then.
Good news- K. Rool Duel is complete!!!!!!
K. Rool Duel
I can only offer hints- Very little am I standing still, mostly in order to set up Dixie's endless rolling (a wait period of 21-22 frames, or sometimes longer if the situation calls for.) Got even more hair-raising close calls with hit detection than even the Kudgel fight, keep Dixie moving pretty much throughout the enitre fight, differentiate from Sami's methods while still a few frames faster (because luck manipulation, again pure random but in my benefit) one of the spiky balls next to K. Rool turned into the cannonball, and best of all, everything is done on the first possible frame. And the ending- well, to say the least, it puts Arne's final Kleaver's Kiln getting the coin glitch to shame. See for yourself :P
I record fully the reset of the game, so from now on in order to watch you need to have the rerecord patch that's in my signature. Animal Antics, and The final boss rematch may in fact be done by tomorrow, fingers crossed!