This page documents information about . Many of the tricks demonstrated here are near impossible in real time and documented for the purposes of creating Tool-assisted Speedruns.
| Tile ID | Terrain |
|---|---|
| 0x00 | Glitched |
| 0x01 | Water |
| 0x02 | Forest |
| 0x03 | Swamp |
| 0x04 | Glitched |
| 0x05 | Glitched |
| 0x06 | Plains |
| 0x07 | Tundra |
| 0x08 | Glitched |
| 0x09 | River |
| 0x0A | Grassland |
| 0x0B | Jungle |
| 0x0C | Hills |
| 0x0D | Mountains |
| 0x0E | Desert |
| 0x0F | Arctic |