Super Puzzle Fighter II Turbo

  • Puzzle

Publications

Super Puzzle Fighter II Turbo is a puzzle spin-off of Super Street Fighter II Turbo first released on the arcades in 1996, then ported to several home consoles. The game works on a mechanic of normal blocks (which can group together into power gems), crash gems (which destroy gems of the same color), and counter gems sent over from opponents that count down until they turn into normal blocks. Blocks fall in pairs and after the 25th pair a diamond gem appears which destroys all gems of the same color on the playfield.
dwangoAC chooses Ryu and plays through the hardest difficulty in a mere 7 minutes and 8.15 seconds.
The baseline tab shows the default movie beating the game as fast as possible without any special conditions.

Game Versions

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TypeNameTitle OverrideRegionVersionPlatformHashes
Unknown spf2t.zip [FBA v0.2.97.29] U [split, for FB Alpha v0.2.97.29] Arcade SHA1: C42FBCD9A187AB1F6AFB34F6E89FFF6B94C1B45E
MD5: FB7B0871EF2F626FDC3B6BEB3F3DA855
Good spf2t.zip [FBA v0.2.97.43] U [merged, for FB Alpha v0.2.97.43] Arcade SHA1: 6B0B4BA3A07EC27B0E72CCD956287E1C543DC0A4
MD5: 4000C9774C8806BDB9E447C27A6E692A