Mega Man Zero 3

  • Rockman Zero 3
  • Action
  • Platformer

Publications

The third game in the Mega Man Zero sub-series takes place two months after its predecessor.
It features mostly the same gameplay as its predecessors, but with a different Cyber Elf system and customizable armor. Also new are the Secret Disks, which can be analyzed for information about the series, enemies, items, and the characters.
This run is 00:28.38 seconds faster than the previous version.

Watch a resync of this run being played back on a real console.
The third game in the Mega Man Zero sub-series takes place two months after its predecessor. It features mostly the same game play as before, but with a different Cyber Elf system and customizable armor. Also new are the Secret Disks, which can be analyzed for information about the series, enemies, items, and the characters.
This run aims to collect all disks, all sub-tanks, and all Ex-Skills. It also gets a special rank when the final stage ends (Disk Capturer) and unlocks Ultimate Mode afterward. Geinuhayst saved 01:22.93 minutes from the previous run by using different Ex-Skills and tricks to allow faster movement and quicker boss fights. See the submission notes for details.
We also have a run that completes the game as quickly as possible.

Watch a resync of this run being played back on a real console.
Mega Man Zero 3 is the third game in the Mega Man Zero series. It features mostly the same gameplay as before, but with a different Cyber Elf system, customizable armor, and new Secret Disks, which can be analyzed for information about the series, enemies, items, and the characters. The story takes place two months after Mega Man Zero 2 when a resurrected Copy-X suddenly appears from space and takes over Neo-Arcadia once again with his reviver Dr. Weil at his side. It is up to Zero, Ciel, and friends to get to the ever-dangerous Dark Elf before Dr. Weil and the mysterious Omega does.
For this run, Darkman425 opts to use only the Z-Buster, using the Z-Saber in certain levels when the game forces him to. He also aims for a maximum mission score for every mission in the game, which requires completing every objective and meeting all the kill quotas, all while not taking any damage. He does this as fast as possible with lots of RNG manipulation involved. For more details on how this run was done and the mechanics involved, you can read the author's notes.

Watch a resync of this run being played back on a real console.
The baseline tab shows the default movie beating the game as fast as possible without any special conditions.

Game Versions

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TypeNameTitle OverrideRegionVersionPlatformHashes
Good Megaman Zero 3 (USA).gba U GBA SHA1: 403a78f2cad93d41e4b0f2e520ce08026531664b
MD5: aa1d5eeffcd5e4577db9ee6d9b1100f9
Good Rockman Zero 3 (Japan).gba J GBA SHA1: ff7a801776dc76e6d8c7ef73a6660ae732934a3f
MD5: aa9aeea52de34b25351e76d70bfbe2b8