Castlevania

  • Akumajou Dracula
  • Action
  • Platformer

Publications

Simon is taking another shot at this castle, but feeling horrible for the destruction he caused last time, he is now trying to respect Dracula's property and leave the place untouched (even if his intention is to kill the count).
As a minimalist variation of a pacifist goal, this movie does not contain any destruction in the levels: candles and walls are left intact, items stay untouched, and no enemy is harmed — with the exception of the bosses, who are killed mercilessly with the help of the "critical hit" glitch.
With Simon sneaking by most enemies with no subweapons and only his leather whip, this ends up being quite a stealthy run.
eien86 & Challenger improve the previous run by 12.3 seconds, thanks to better optimization with the scroll glitch, a new route within the caves, better boss battles which allowed obtaining the orb early, and removal of lag frames.

Watch this run being played back on a real console.
The baseline tab shows the default movie beating the game as fast as possible without any special conditions.


Game Versions

Type Name Title Override Region Version Platform Hashes
Unknown Castlevania NES
Good Castlevania (U) (PRG0) [!].nes U USA PRG0 NES
Sha1: A31B8BD5B370A9103343C866F3C2B2998E889341
Md5: 00D93C9F6B8AEFB8B6C02B20147DF4EC