Hi. I've removed most of the (grossly outdated) content that once was here.

About moozooh

Moved to a separate page.

TASVideos duties

I am the longest-active moderator on TASVideos. In 2023 I was offered to become the first Senior Moderator in the site's history.
In that capacity, I oversee communication and community management policies and come up with/advocate for changes if warranted, sign off on difficult moderation decisions, manage the moderation team, and participate in senior staff discussions. I also keep my regular moderator duties across the site and Discord, of course.
Feel free to hold me responsible if the forum or Discord server moderation is lacking in some way.
Tangentially related: Banned!

Completed TAS projects

SNES — Ghoul Patrol — any% (DTC10 submission)

See here. Our team placed 3rd overall, though due to drastic differences in routing, trick use, and optimization, multiple segments in our movie were better than comparable segments of competing teams.
The top players from participating teams, including myself, started a new version integrating all the known improvements. The progress has sadly stalled since due to the immense complexity of the game. Some of the players retired shortly after, and coordinating a joint effort that meets the high optimization standards we set for ourselves is proving to be quite difficult. I am planning to return to it one day, and open to active involvement at any time if others take point.

SNES — Super Metroid — entries for Chabo's TAS Competition

These take quite a bit of time despite being so short, considering my only competition these days is sniq of all people. I had to skip SMTC 5 through 8 due to the lack of time and/or motivation, but I would like to return for more at some point.

Current TAS projects

(Includes projects that are currently on hold.)

SNES — Smart Ball — any%

Progress: Somewhere in stage 3 (last public WIP to stage 2-B here), over 4 seconds saved so far.
I discovered a slightly more optimal movement tech which adds up quite a bit over the course of the run and allows making some jumps with smaller delays—or even none at all.

SNES — Super Castlevania IV — any%

Progress: 1-2, 1 frame saved so far.
Progress stalled due to potential emulation differences—to be investigated.

SNES — The Adventures of Batman & Robin — any%

Progress: Up to st1 boss (WIP here).
Got stuck optimizing lag on the rollercoaster. When I return to this game, I will most likely restart it from the beginning once again because I've grown slightly more skilled and persistent since 2019, so I'm expecting to find even more improvements in the first stage.

SNES — Secret project 1

Currently on hold.

Possible future TAS projects

SNES — Secret project 2

Confirmation pending.

Shmups?

A collaboration with Pearl is on the table! Something like DonPachi or DoDonpachi would be a cool project.

Abandoned TAS projects

SNES — Super Metroid: Redesign — any%

Super Metroid: Redesign (SMR for short) is a brilliant Super Metroid hack featuring a much expanded and thoroughly revamped world map, rebalanced physics and difficulty, new objectives, and so on.
The current any% by Saturn is decent but can be significantly improved throughout in terms of both routing and basic optimization. However, the scope of this project is entirely beyond my capabilities at this time.
Project page — old infodump, contains some trick info and progress reports.
Discussion thread.

My movie rating scale

Only valid for movies rated in 2022 and later. Earlier votes were merged with technical rating during the site migration with no way for me to automatically (or even manually) unmerge. Current scale based on entertainment only.
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HomePages/moozooh last edited by moozooh 11 days ago
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