Hi! I've been watching TAS for more years that I'd like to count (probably something like two decades) and just started looking at how to actually make some in 2025. Turns out it's not as complicated as I thought it would be (but also... it is).
My main goal when starting to TAS was to produce a full TAS of Metanet's popular N v1.4 flash game and its 500 levels. The project is going well as we're 3 persons working on it and we've done over half of the level as of April 2026.
I also send contributions to libTAS in the hope that it will help other people make cool TASes!
As side-projects, I also TASed some small Flash games I remembered from back in the day:
Workbench:
There are some other games I'd like to TAS at some point, especially the weird goofy heck of a game that Doshin the Giant is (because probably nobody will be crazy enough to TAS this; although some people are actually speedrunning it):
+ some other vague ideas
As you can see from this list, I really should work on getting a working PCEM setup.
I use to do a lot of speedrunning, for instance getting at some point in the scoreboard of almost every N level, to the point I got a N wiki page on my name. I now feel too old for this, and I'd rather work on collaborative projects that produce cool TASes than try to be the best.
If you're wondering how to pronounce my pseudo: do however you can. As far as I remember, this pseudo was just random letters I typed when I was 12 and I didn't bother with such mundane things as pronunciation at the time. While I've used various other pseudonyms since then, I felt it more appropriate to reuse the one I used when speedrunning N.

HomePages/zapkt last edited by zapkt on 4/7/2026 3:50 PM
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