This is a listing of publication screenshots and associated screenshot descriptions
All Only Descriptions Missing Descriptions
ScreenshotIdTitleDescription
The world turned upside down. 1665 GBA Sonic Advance by Mukki in 10:46.52 The world turned upside down.
The two teenagers glitch through the roof. 2018 NES A Nightmare on Elm Street "2 players" by goofydylan8 in 13:25.57 The two teenagers glitch through the roof.
The tileset swaps while you warp across the map, yielding a completely glitched screen. 1966 GB The Legend of Zelda: Link's Awakening by Bobmario511 in 03:49.12 The tileset swaps while you warp across the map, yielding a completely glitched screen.
The tileset swaps while you warp across the map, yielding a completely glitched screen. 2076 GB The Legend of Zelda: Link's Awakening by Bobmario511 in 03:48.55 The tileset swaps while you warp across the map, yielding a completely glitched screen.
The super sniper Golgo-13 sniping a sniper. 2179 NES Golgo 13: Top Secret Episode by dave_dfwm in 44:40.04 The super sniper Golgo-13 sniping a sniper.
The second player manages to jump through a bomb unscathed. 1783 NES Contra (Japan) "2 players" by zyr2288 in 08:51.73 The second player manages to jump through a bomb unscathed.
The Rocketeer carelessly dodges enemy fire by flying on his jetpack. 1942 NES The Rocketeer by TheHepper in 13:55.66 The Rocketeer carelessly dodges enemy fire by flying on his jetpack.
The protagonist battles chess pieces. 4112 FDS Esper Dream by Ninja-kun in 40:06.67 The protagonist battles chess pieces.
The Pokey Stun Glitch, which generates a goal tape sprite which allows the author to complete the level nearly immediately. 1968 SNES Super Demo World: The Legend Continues "warps" by PangaeaPanga in 18:00.42 The Pokey Stun Glitch, which generates a goal tape sprite which allows the author to complete the level nearly immediately.
The player zipping through a wall, ignoring an enemy. 1885 GB Kung-Fu Master by MUGG in 03:29.08 The player zipping through a wall, ignoring an enemy.
The player unleashes the 7-way shot. 4122 NES Fantasy Zone by The8bitbeast in 03:57.31 The player unleashes the 7-way shot.
The player thanks the opponents for letting them pass. 4478 SNES Top Gear 2 "all tracks" by Technickle in 2:11:59.62 The player thanks the opponents for letting them pass.
The player surrounds our heroes and their opponents in a circle of bombs. 1761 SNES Super Bomberman "2 players" by Ryuto in 12:36.93 The player surrounds our heroes and their opponents in a circle of bombs.
The player shatters rocks with a hammer while clocks and frogs run amok around him. 1770 NES The Bugs Bunny Birthday Blowout by Bhezt_Rhy in 26:18.50 The player shatters rocks with a hammer while clocks and frogs run amok around him.
The player ramping over a truck. 2183 NES Heavy Shreddin' by Explosion Pills in 17:34.95 The player ramping over a truck.
The player racks up the damage while fighting Death. In the main run, this fight is overlooked. 1765 GBA Castlevania: Harmony of Dissonance "in bounds" by sksk1990 in 28:27.17 The player racks up the damage while fighting Death. In the main run, this fight is overlooked.
The player punches the opponent into the street after backstepping, causing him to disappear and instantly go to the next round. 1859 NES Urban Champion by t3h_Icy in 00:26.97 The player punches the opponent into the street after backstepping, causing him to disappear and instantly go to the next round.
The player opens up an item container while simultaneously slaying a dragon. 1808 SNES Dragon's Lair by tall in 09:17.65 The player opens up an item container while simultaneously slaying a dragon.
The player narrowly avoids projectiles. 4087 Linux You Have to Win the Game by letcreate123 in 04:46.58 The player narrowly avoids projectiles.
The player mixes potions in the air while heading to the boss. 1769 Genesis Chakan: The Forever Man by Sonikkustar in 12:08.52 The player mixes potions in the air while heading to the boss.
The player making a spade a spade. 2161 NES Clu Clu Land "2 players" by pdk in 11:06.17 The player making a spade a spade.
The player makes a path to the target. 4165 GB After Burst "Normal mode" by jlun2 in 14:54.94 The player makes a path to the target.
The player keeps an autoscroller interesting by conjuring question mark blocks and toying around with items. 1868 SNES Super Mario World "no powerups, maximum exits" by PangaeaPanga in 1:18:23.22 The player keeps an autoscroller interesting by conjuring question mark blocks and toying around with items.
The player jumping into the lava for a speed boost. 2209 NES Saiyuuki World by max12187566 & J.Y in 14:24.96 The player jumping into the lava for a speed boost.
The player gets feedback. 4138 PSX Armored Core by Zinfidel in 27:46.20 The player gets feedback.

ScreenshotList last edited by adelikat on 1/2/2023 10:06 PM
Page History Latest diff List referrers View Source