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Wiki Results:

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2563S Super Bomberman 4 is one of the sequences most creative and interesting series for the SNES platform. There are 4 areas to explore and one just for bosses. !! Game objectives * 2 players * Aims for fastest
HomePages/BoltR Metroid Zero Mission]|v1 - 35:56:10 - (''Obsolete'' - [885M|Beaten by Dragonfangs]) | ||WIP Runs|||| |[/Forum/Topics/1652|GI Joe: The Atlantis Factor]|About half done, rethinking path. I haven't touched this one in a while.| |[/Forum/Topics/1990
1583S Metroid Zero Mission any% improvement by Dragonfangs, using the "Kraid First" route. * Visual Boy Advance 1.7.2 re-recording v19.3 * Aims for fastest time * Takes damage to save time * Abuses programming errors in the game * Manipulates
2223S metroid with X-ray), but more improvements where found along the way. Unless something extraordinary is found this is likely the last time I'll touch this run, as I just can't imagine that
102S super close range, missiles can be fired faster than Mother Brain takes damage from them (every other one is ineffective); 3) The last green laser is annoying. Back to the dream.... I thought
3343S Super Mario Bros. 3, in my opinion) and well-made (albeit quite "retro"). I suggest reading about it [http://www.cavestory.org/info_about.php|here], and then downloading it from [http://www.cavestory.org/downloads_game.php|here] and playing
ListOfIdeas Metroid Prime 3: Corruption] in (2:09)|[Forum/Topics/17318|Forum thread]| |[http://speeddemosarchive.com/NinjabreadMan.html|Ninjabread Man] in (0:03:16)|[Forum/Topics/15533|Forum thread and WIPs]| |[http://speeddemosarchive.com/OnechanbaraBZS.html|Onechanbara: Bikini Zombie Slayers "Saki
Bizhawk/PreviousReleaseHistory %%TAB Hide contents %%TAB Show contents %%TOC%% %%TAB_END %%% !!! [BizHawk/ReleaseHistory|Newer Releases] %%% !!! BizHawk 2.3.2 * Released
IT/LegacyPages/MovieRules La versione in lingua inglese di queste regole sovrasta tutte le versioni tradotte di queste
EncodingGuide/Legacy/HybridEncodeScript __[user:feos]: This page has been obsoleted, see [Encoding Guide / Publication Manual] for the most
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Post Results:

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#6065: Noxxa's ZXS Castlevania: Spectral Interlude "100%" in 34:33.12 Super Metroid does not give any special indicator for 100% completion. (And "100%" by itself
An unfortunate loss Super Metroid, I could press a direction, L, B, A, X and still use my pinky
#2635: Hoandjzj's SNES Super Metroid Angry Fire Chozo "101%" in 35:53.87 Super Metroid TASes. Hacks tend to be given more of a critical eye than licensed
#3316: Saturn's SNES Super Metroid "any%, ingame" in 39:15.30 Super Metroid get to be the exception where both a real-time and in-game
Special stars Super Metroid I'd say it should have at least one star due to being
Movies labeled "glitched" that shouldn't be Super Metroid. What would be a good place to ask about the glitched category? Perhaps
#6381: Sniq's SNES Super Metroid "100%" in 1:01:47.03 Super Metroid TAS. Now for the unequivocally good aspects of the run. I have followed
#2136: Saturn's SNES Super Metroid "glitchless low%" in 42:37.13 Super Metroid) link". Besides, the links are already there to click. See the 6 rejected/cancelled
#2022: Cpadolf & hero of the day's SNES Super Metroid in 22:01.18 Super Metroid[/b] ... Details of the run [list]... Uses death as a shortcut[/list][/quote
Super Metroid Super Metroid Super Zero Mission" hack, which is published on TASVideos if I recall correctly
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