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Wiki Results:

PageContent
2527S Donkey Kong Jr. by juancito87 TAS__ I improved 1 frames of the previous movie was [2444S
2981M Donkey Kong'' with updated graphics and sound. Unlike the [1352M|NES port], ''Classic Kong'' includes
6210S Donkey Kong], containing only the Ramp and Rivet stages. It predates the [1352M|NES release
6211S Donkey Kong was the pack-in game included with each ColecoVision sold, before it became
3164S Donkey Kong Jr. (spring platforms, jumping from ladder to ladder and fruits) and Wrecking Crew
6212S Donkey Kong] on ZX Spectrum by Ocean Software Ltd. This port has less randomness than
3956M Donkey Kong and Diddy Kong are on a quest to retrieve the former's banana
6218S Donkey Kong for Commodore 64 (because the workbench needs more DK games). This run uses
4119M Donkey Kong and Diddy Kong are on a quest to retrieve the former's banana
2365M Donkey Kong Country'' without bothering to enter all the bonus rooms. This run is [module
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Post Results:

PostContent
Donkey Kong Donkey Kong (JU) (V1.0) [S][!].gb[/quote] I changed hosting on and the domain name
Super Metroid think, I can waste my time talking to a donkey or a doorknob or something instead.
Donkey Kong levels were done by omni. the rom name is Donkey Kong (JU) (V1.0) [S][!].gb
Donkey Kong Donkey Kong has been published that this game be done too! Yo, OmnipotentEntity! What's the holdup
Donkey Kong YAY I'm so glad there's some news about Donkey Kong! Keep it up, this looks awesome.
Donkey Kong Country 3 - Dixie Kong's Double Trouble Donkey Kong 3. Now, even Kaos fight being ~1800 frames slower, it's still worth
DKC 101% Speedrun Competition [SNES] Donkey Kong and the screen faded out and then I was in Jungle Hijinxs, riding
Donkey Kong Country 3 - Dixie Kong's Double Trouble Donkey Kong 3 - Nazo no Krems Shima (J) (V1.0). I was using v1.1 and even
Donkey Kong Donkey Kong was GB or GBA, it's been YEARS since I've played the original
Mario vs. Donkey Kong Donkey Kong 100% TAS I made (and later cancelled) awhile ago. The main problems were
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