I realized the functioning of the exp glitch and found a new place to use it. It's faster than the known exp glitch, but not by enough to be useful in a run.
Plays through Clue using Deign's solution and an ideal RNG seed. To use it you will need to make a savestate at frame 0.
faithful resync of the original, 100 frames longer due to emulation differences. Anyone is free to use this to try and improve and submit for a more accurate version