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#639065766206458835 - Pool Champion WIP

Pool Champion TAS with disc.bk2
In 00:04.580 (309 frames), 259 rerecords
Game: Pool Champion ( Windows, see all files )
3 downloads
Uploaded 3 hours ago by CoolKirby (see all 49)
Starts on MUGG's route by skipping the uncle cutscene completely, then money glitching until we have enough to fly to Las Vegas. No pool games in the run yet.
Play back on this XML since the game needs both the HDD and game disc to work properly. Uses the HDD generated from this file and its XML/associated discs first.

#639065672454137621 - Pool Champion setup/verification input W3.11 - no voices

Pool Champion verif.bk2
In 01:13.660 (5145 frames), 404 rerecords
Game: Pool Champion ( Windows, see all files )
3 downloads
Uploaded 5 hours ago by CoolKirby (see all 49)
First, follow the Windows 3.11 install instructions in its tab, and export the hard drive at the end.
Load this XML in BizHawk, then play this movie to set up the game. Remember to export the resulting HDD at the end.
This movie does the following:
  • Install FMSynth to play MIDI correctly
  • Set screen resolution to 640x480, same color depth - 64K
  • Run Pool Champion's setup.exe
    • Typical install (some crucial files still remain on the CD)
    • Install or upgrade Win32s
  • Open the game and set option to skip intro automatically
    • Turn off voices, which shortens cutscenes by a lot
    • Set it to hide MIDI errors, which are erroneous since FMSynth fixed MIDI, as it can be heard ingame
  • Close Windows session, so it will highlight the game's File Manager shortcut on next boot
Export it as pool.hdd, and you can load this XML to play the game. (Or change the XML's path to your .hdd's filename.) It's required to load the game disc to access some files to prevent fatal errors, at least on W3.11.
Compared to the last verification file, this turns off voices to shorten cutscenes.

#639062131239287121 - Dexter's Lab: Stuffed Animals Attack - Level 1

dexterslabstuffedanimals.ltm
In 00:11.900 (369 frames), 100 rerecords
28 downloads
Uploaded 4 days ago by CoolKirby (see all 49)
So far, I can't improve this first level. Of course, taking into account the score countdown (as with some SMS and Genesis games), going slower can turn out faster or the same speed. Pumping seems to be always faster than water balloons unless you're blocked by a wall, or it's the last input of the entire run (ending input early, unless I'm forgetting anything to click on before credits roll). Uses the English swf.

Annotations

libTAS v1.4.7, ruffle-nightly-2026_01_12
MD5 a1a317226da576189a6911a163808955  game.swf
add --no-gui -g gl to end of commandline options
Game was acquired through Flashpoint

#639061752211125786 - Jumping Rope - casual play up to Lvl 9

puccajumpingrope-toLvl9-goesonandon.ltm
In 04:09.050 (9962 frames), 371 rerecords
Game: Jumping Rope ( Flash, see all files )
23 downloads
Uploaded 4 days ago by CoolKirby (see all 49)
Demonstrates that levels 5-8 add no unique content. Not optimized.

#639059401246128342 - Start of Pool TAS with disc

Pool Champion TAS with disc.bk2
In 00:02.259 (146 frames), 23 rerecords
Game: Pool Champion ( Windows, see all files )
29 downloads
Uploaded 7 days ago by CoolKirby (see all 49)
Gets into the game to Uncle Charlie's monologue. Play/Record it on this XML since the game needs both the HDD and disc to work properly. Uses the HDD generated from this file and its XML/associated discs first.
For MUGG.

#639059396093451717 - Pool Champion setup/verification input - W3.11

Pool Champion verif.bk2
In 01:26.870 (6070 frames), 398 rerecords
Game: Pool Champion ( Windows, see all files )
28 downloads
Uploaded 7 days ago by CoolKirby (see all 49)
First, follow the Windows 3.11 install instructions in its tab, and export the hard drive at the end.
Load this XML in BizHawk, then play this movie to set up the game. Remember to export the resulting HDD at the end.
This movie does the following:
  • Install FMSynth to play MIDI correctly
  • Set screen resolution to 640x480, same color depth - 64K
  • Run Pool Champion's setup.exe
    • Typical install (some crucial files still remain on the CD)
    • Install or upgrade Win32s
  • Open the game and set option to skip intro automatically
    • Set it to hide MIDI errors, which are erroneous since FMSynth fixed MIDI, as it can be heard ingame
  • Close Windows session, so it will highlight the game's File Manager shortcut on next boot
Export it as pool.hdd, and you can load this XML to play the game. (Or change the XML's path to your .hdd's filename.) It's required to load the game disc to access some files to prevent fatal errors, at least on W3.11.

#639059395675948936 - Pool Champion - bundle for TASing with disc

poolneedsdisc.xml
Game: Pool Champion ( Windows, see all files )
27 downloads
Uploaded 7 days ago by CoolKirby (see all 49)
The installed game needs the disc inserted to run without crashing. This XML loads the pool.hdd created by this movie for a TAS, and the game disc.

#639058145925292474 - Pool Champion verification bundle (Win 3.11)

poolchampion.xml
Game: Pool Champion ( Windows, see all files )
27 downloads
Uploaded 8 days ago by CoolKirby (see all 49)
Use a Windows 3.11 HDD exported after following those instructions.
You'll also need a Pool Champion disc that may have to match this name and these hashes.
Also FMSynth, a freeware MIDI synth, since the HDD above does not come with support for some reason. I sourced the disc's contents from here, and burned it using TASVideos' official iso_maker.
Put all three of them in the same folder, or edit this XML to give their exact filenames and paths. You only have to do this once.

#639049375022638364 - Fruits 1 to Game Start

frozenfruits-startgame.bk2
In 00:12.860 (901 frames), 116 rerecords
Game: Frozen Fruits ( Windows, see all files )
39 downloads
Uploaded 19 days ago by CoolKirby (see all 49)
Does the DOS prompt and game settings before starting the game. You can play around after the initial Space press. Requested here.
Copying the files to the HDD (desktop) turned out to be faster than running them off the disc, more than making up for the few frames it took to complete the copy.
This one definitely syncs on BizHawk 2.11 and the 2GB w95.hdd. I was working with a 504MB HDD before. You can use this XML.

#639041469005444378 - Frozen Fruits 1 & 2 multi-disk bundle

fruits12.xml
Game: Frozen Fruits ( Windows, see all files )
43 downloads
Uploaded 28 days ago by CoolKirby (see all 49)
Follow DOSBox-x's Windows 95 setup instructions, then export the HDD as w95.hdd.
Download this CD of the free Frozen Fruits 1 and 2 games to the same folder as w95.hdd. It was made in iso_maker after installing both games and removing the EXEs from the install directories.
Then you can load this XML in BizHawk.

#639018912684602910 - Adulting GB RAM addresses

Adulting.wch
Game: Adulting! ( GB, see all files )
43 downloads
Uploaded 12/21/2025 5:21 AM by CoolKirby (see all 49)
To help optimize most movement and text advancing.

#639012137368324646 - Wordle trim blank frame, SameBoy resync

Wordleimprov.bk2
In 00:03.990 (239 frames), 5 rerecords
Game: Wordle ( GB, see all files )
46 downloads
Uploaded 12/13/2025 9:08 AM by CoolKirby (see all 49)
1 empty frame removed from end of #7408: p0008874's GB Wordle in 00:04.03 and synced to SameBoy with official GBA BIOS (for console verification like this one) without losing time! Sub 4 seconds now.
Ready to replace the submitted file. I don't want coauthor credit.

#639009951407421907 - GBC Millionaire TAS synced to GBA BIOS

MillionaireGBCinGBAconsverif.bk2
In 04:20.640 (15569 frames), 287 rerecords
46 downloads
Uploaded 12/10/2025 8:25 PM by CoolKirby (see all 49)

Annotations

GBC Millionaire resynced on GBA BIOS (+14 frames) for easier console verification

#639009949722714255 - GBC Millionaire RAM addresses

millionaireGBC.wch
52 downloads
Uploaded 12/10/2025 8:22 PM by CoolKirby (see all 49)
Useful for knowing what answer a question will have (or freezing it), and when you can press inputs.

#639005683128482563 - System Shock: 10069S more frame saves desync

SystemShock-beginningsavings-desyncs~fr600.bk2
In 00:04.410 (10020 frames), 1285 rerecords
Game: System Shock ( DOS, see all files )
62 downloads
Uploaded 12/5/2025 9:51 PM by CoolKirby (see all 49)

#639005677939294625 - System Shock: 10069S improvement

SystemShock-mashingend.bk2
In 02:24.040 (10095 frames), 1323 rerecords
Game: System Shock ( DOS, see all files )
69 downloads
Uploaded 12/5/2025 9:43 PM by CoolKirby (see all 49)

#638978138836581890 - Gorillas Swiss cheese strategy

QBasicGorillas-Swisscheese.bk2
In 00:59.130 (4144 frames), 887 rerecords
Game: Gorillas ( DOS, see all files )
56 downloads
Uploaded 11/4/2025 12:44 AM by CoolKirby (see all 49)
Also known as Emmental cheese. Roughly a minute more of collision detection abuse, showing that you can keep clipping it until you reach the edge of the screen and your banana is wasted. It does appear you can hit your opponent this way too. Also includes a couple of hangtime throws (as previously demonstrated) and an idea of how long it would take to break every piece of every building (over 5 times longer than this).
Suggested by KusogeMan.

#638969483055263640 - Best of Windows Entertainment Pack verification movie

w3.11-BOWEPverification.bk2
In 00:11.090 (777 frames), 222 rerecords
System: Windows
4 comments, 77 downloads
Uploaded 10/25/2025 12:18 AM by CoolKirby (see all 49)
11-second BOWEP setup on Windows 3.11 in BizHawk. First, follow the instructions to set up the OS.
Then, make an XML with 1) the resulting HDD, 2) the BOWEP .img (MD5 12eb3112a0a6e086a3bf36e609810a03), and 3) this ISO (made from this freeware MIDI synth using iso_maker).
This sets up Best of Microsoft Entertainment Pack/BOWEP (1994) for TASes by:
1) Installing the 13 games.
2) Changing screen resolution to 640x480. Since these games only render gameplay to a small area, this makes them easier to see while TASing and in encodes.
3) (Chip's only) Adding MIDI support to the OS. If you won't use Chip's Challenge, you can export as early as frame 493, but everyone who wants to sync your input may have to do the same.
This installs the games to the C: root so they can be launched directly with e.g. windows\win chips.exe (which is 3 frames faster than cd windows, win c:chips.exe). You can press C and Tab on the same frame to "autocomplete" "Chips.exe" for you.
You can use the 1994 preset for your TASes, as this pack was released that year, regardless of when the games themselves released. This userfile can probably stay uncataloged as a general tool for all 13 games.
The free MIDI synth installed here works for all programs, so it should probably be added to the DOSBox-x page linked above. Ideally hosted by TASVideos instead. If you're having an issue like Emil_Borg described below, try restarting BizHawk or your computer. The cause of the MSCDEX issue is still unknown, but hasn't occurred yet with the newer fmsynth ISO linked above.
Possible improvements: Rodent's Revenge should be Large size and maybe Blazing speed – this will need testing. Tetris may need to start on a round other than 6, the default. TetraVex should start on either 2x2 or 6x6 grid size to be acceptable to Standard (3x3 is default), and Tut's Tomb may need different scoring in its Options. An updated or second verification file would be needed for these.
To make the game fullscreen in only 3 frames, type Alt, then Space, then X. That's it!
So far, 70 FPS technically works for e.g. Chip or Rodent, but may be tedious work due to the amount of blank frames to advance past. For an actual TAS, a different framerate may need to be set in DOS>Settings.

#638967322862786867 - QBasic Gorillas floppies XML

Microsoft MS-DOS 5 (Microsoft)(1991).xml
Game: Gorillas ( DOS, see all files )
63 downloads
Uploaded 10/22/2025 12:18 PM by CoolKirby (see all 49)

#638967321515470882 - Gorillas - suspenseful ending

QBasicGorillas-fromfloppies-suspenseending!.bk2
In 00:06.710 (470 frames), 410 rerecords
Game: Gorillas ( DOS, see all files )
78 downloads
Uploaded 10/22/2025 12:15 PM by CoolKirby (see all 49)
An example of increasing entertainment value by hiding the banana's location offscreen.
Runs on the same XML as my submission.

#638967074605367762 - Gorillas - clip banana through building

QBasicGorillas-fromfloppies-clipthrubuilding.bk2
In 00:06.090 (427 frames), 657 rerecords
Game: Gorillas ( DOS, see all files )
66 downloads
Uploaded 10/22/2025 5:24 AM by CoolKirby (see all 49)
Normally this would halt the banana's movement, but it seems to miss the building's collision here.
Runs on the same XML as my submission.

#638846135756535218 - 8120S BIOS resync

millionaire-LoganTheTASer-GBCBIOSresync.bk2
In 04:20.930 (15586 frames), 1249 rerecords
59 downloads
Uploaded 6/4/2025 5:59 AM by CoolKirby (see all 49)

#638785964142893095 - 2003S FCM converted

lionking-converted.fm2
In 05:23.850 (19463 frames), 3508 rerecords
144 downloads
Uploaded 3/26/2025 2:33 PM by CoolKirby (see all 49)
Converted max12187566's .fcm, then copied the input into a new .fm2 in FCEUX 2.6.6. No input was changed.

#638620422163120246 - MKSC banana TAS by iMathII & cstrakm in 22:56.80

MKSCany-bananaglitch-iMathII-cstrakm-9292S.bk2
In 22:56.800 (82233 frames), 62137 rerecords
221 downloads
Uploaded 9/16/2024 12:10 AM by CoolKirby (see all 49)
A full TAS by iMathII and cstrakm, using the fastest known skips for every 150cc track, including the Extra (SNES) Cups. This one has a faster mid-run reset than iMathII's original video and trims a blank frame from the end, and also adds 2 frames to sync to SRAM generated by a verification file (Forum/Posts/531655).
A replacement input file for https://tasvideos.org/9292S . Uses BizHawk 2.9.1, mGBA core. Not converted/tested in GBAHawk but it'd be a good idea.
Game version: Mario Kart Advance (Japan).gba

#638618413188142959 - MKSC banana TAS by iMathII in 22:57.087

MKSCany-bananaglitch-iMathII - just reset.bk2
In 22:57.090 (82250 frames), 62067 rerecords
228 downloads
Uploaded 9/13/2024 4:21 PM by CoolKirby (see all 49)
A full TAS by author iMathII, using the fastest known skips (except for two suboptimal tracks) for every 150cc track, including the Extra (SNES) Cups. This one has a fast mid-run reset.
The original input file for https://tasvideos.org/9292S . Uses BizHawk 2.9.1, mGBA core. Not converted/tested in GBAHawk but it'd be a good idea.
Game version: Mario Kart Advance (Japan).gba