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#23888186150161194 - CrashGBA - v2.1.5-beta VBA

CrashGBA - v2.1.5-beta VBA.lua

Uploaded 7/3/2015 7:02 PM by Dica (7 files)

For Crash Bandicoot: The Huge Adventure (GBA)

8274 views, 1051 downloads



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#21888782487052199 - [lua]Crash Bandicoot Huge Adventure v2

lua.lua

Uploaded 4/4/2015 5:59 PM by Dica (7 files)

For Crash Bandicoot: The Huge Adventure (GBA)

8354 views, 977 downloads



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#21888329955606213 -

Crash Bandicoot - The Huge Adventure (USA) map oob.bk2

Uploaded 4/4/2015 5:29 PM by Dica (7 files)

For Crash Bandicoot: The Huge Adventure (GBA)

In 00:04.33 (259 frames), 10 rerecords

8310 views, 1053 downloads


How to go above the map limit (currently not useful)

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#21887470776514321 - [lua]Crash Bandicoot Huge Adventure

lua.lua

Uploaded 4/4/2015 4:34 PM by Dica (7 files)

For Crash Bandicoot: The Huge Adventure (GBA)

8540 views, 972 downloads



Spikestuff on 4/4/2015 4:37 PM
I'm looking through this and it seems most things are not functioning the way it is supposed to be compared to 2.01.
Also please don't call it "2.1" as it's not that major of an update from the previous, call it 2.02 and mention what you modified because currently most things aren't functioning correctly to what it originally was.
To what it looks like everything was moved around and separated from each part and extra text added which just calls each part which isn't needed and in fact increases the file size.
Dica on 4/4/2015 5:06 PM
Quoting Spikestuff
I'm looking through this and it seems most things are not functioning the way it is supposed to be compared to 2.01.
I only tested the ground/water levels (with bonus) and the warp room. Is there a problem with the bosses ?
Quoting Spikestuff
Also please don't call it "2.1" as it's not that major of an update from the previous, call it 2.02 and mention what you modified because currently most things aren't functioning correctly to what it originally was.
I didn't modify the header beceause this script should be considered as a "proposition", take what you want from it. About the changelog I'm currently writing it, I should post it on the forum in a few hours with other stuff (I can post it here if you want)
Quoting Spikestuff
To what it looks like everything was moved around and separated from each part and extra text added which just calls each part which isn't needed and in fact increases the file size.
About the functions I just like it that way. And the file size well... is that a problem ? I mean 1Kb our HDD can handle that, no ? :p
Spikestuff on 4/4/2015 5:25 PM
Quoting Dica
I only tested the ground/water levels (with bonus) and the warp room. Is there a problem with the bosses ?
N.Gin Issue Flying Issue
Here's what the N.Gin one should look like: Linky, Link
Quoting Dica
I didn't modify the header because this script should be considered as a "proposition", take what you want from it. About the change-log I'm currently writing it, I should post it on the forum in a few hours with other stuff (I can post it here if you want)
This one is my fault, I checked the lua once again and it says "2.1" when I wrote it even though I was announcing it as "2.01", that was a typo on my hand in the lua.
Don't worry about posting the change log here, best for the forums.
Quoting Dica
About the functions I just like it that way. And the file size well... is that a problem ? I mean 1Kb our HDD can handle that, no ? :p
Oh, okay so this is a custom version of the lua script. Kinda read the description wrong on that one by the seems of things as I assumed it meant an update not an alternate version.
Since it is alternate version that means that Changing the X & Y Positions to 4byte was deliberate since the original is 2bytes.
Since you stated it is a custom version (being your style) I understand by the filesize being larger. The point of the main project is to keep is compact as possible but still showing each element of what is going within the lua.

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#21886983363057402 -

Crash Bandicoot - The Huge Adventure (USA).bk2

Uploaded 4/4/2015 4:02 PM by Dica (7 files)

For Crash Bandicoot: The Huge Adventure (GBA)

In 00:23.74 (1418 frames), 372 rerecords

8262 views, 972 downloads


How to move in Crash Bandicoot Huge Adventure

Spikestuff on 4/4/2015 4:18 PM
R,Rr,R(10),RB,R(24),Rr,R(10),RB,R(24) . . .
So the slide speed X = 720 then after that you spin. Okay then.
Why was the method changed from slide, slide + spin back to Slide + Spin?

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#19987242045801795 - [lua]Macro in BizHawk

KeyToSequence.lua

Uploaded 1/9/2015 2:42 AM by Dica (7 files)

For

11377 views, 795 downloads


Just a little lua script that allows you to use macros in BizHawk

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#15244212569677873 - Medal Of Honor Infiltrator - WIP Lvl 1

Medal of Honor - Infiltrator.vbm

Uploaded 6/9/2014 12:13 PM by Dica (7 files)

For Medal of Honor: Infiltrator (GBA)

In 02:14.12 (8011 frames), 3021 rerecords

6753 views, 1120 downloads


Beginning of lvl 1 by Dica

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