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#66282179840980865 - Fixed Game Ending Glitch by Zlomus

Battletoads_U_GameEndGlitch_by_Zlomus_TAS_by_Lobsterzelda_Level3Improvement_by_Koorvex_(finished).bk2
In 00:57.92 (3481 frames), 7147 rerecords
Game: Battletoads (NES)
2820 views, 300 downloads
Uploaded 9/24/2020 12:28 AM by Koorvex (4 files)

#66281983305428941 - NES Battletoads Improvements (Part 3)

Battletoads_U_MegaWarpGlitch_by_Zlomus_TAS_by_Lobsterzelda_Level3Improvement_by_Koorvex_(unfinished).bk2
In 01:55.90 (6966 frames), 9617 rerecords
Game: Battletoads (NES)
6 comments, 2896 views, 312 downloads
Uploaded 9/24/2020 12:15 AM by Koorvex (4 files)
You not gonna believe me but I found an right e-mail inside Zlomus pack and I've made contact with him. I just asked him for the help and he gave me THIS! This month was so special for me because I acquired some TAS skills and Zlomus explain me some pc mechanics which could be usable for TAS-ing. I was able to save 3 more frames at level 3 based on DyLaX optimization but the rest was done by Zlomus. Lobsterzelda asked for the help with level 3 glitch to reach warp point so I just asked him on the same thing and this is a result! I guess that you'll have many questions to him e.g. why his content was never published? (now I know the reasons but I guess this should be separated in another submission or maybe forum on the right topic?). Thanks to him we have a big improvements here guys!
Now I think that I done the right thing returning his lost content to him.

#65091017464812524 - NES Battletoads Improvements (Part 2)

Finished_New_TAS_fix_l10(98fr)_&_l5(26fr)_by_Koorvex.bk2
In 19:24.11 (69962 frames), 125109 rerecords
Game: Battletoads (NES)
3208 views, 346 downloads
Uploaded 8/1/2020 9:00 AM by Koorvex (4 files)
The same but for similar project.

#65090888083389644 - NES Battletoads Improvements (Part 1)

Finished_Extremely_New_TAS_fixed_level_10_by_Koorvex_based_on_DyLaX_unpublished_TAS.bk2
In 10:43.24 (38658 frames), 49857 rerecords
Game: Battletoads (NES)
12 comments, 3350 views, 364 downloads
Uploaded 8/1/2020 8:52 AM by Koorvex (4 files)
Lost forgotten improvements originally created by DyLaX but in future timed abandoned. The rest of the TAS is the same as already created by Lobsterzelda -> just nothing changed (which it was inspiration to publish this). So I decided to share it with you guys (possible it's only some of them, perhaps). Actually only one thing I was changed here by me and it's a moment when Rash was tried attacking the rat by a charge instead of punch (this giving us few frames improvement). Problem is that this changes lead us to get out of sync which wasn't fixed yet. If you wanna help to improve this TAS-es just use them and try to get syncs, if it's possibility at all. Best regards for all speed-running authors!