User Files from TKG

Upload All User Files

#638737337378764346 - [DQ9] Scrape Map Data (USA) v2

DQ9_ScrapeMapData_USA_v2.lua
4 downloads
Uploaded 3 days ago by TKG (see all 11)
Update: Added columns for SMR and location data (speed, entrance, access). Also moved name and lv to the front
Original script:
Prints a bunch of map data from your inventory to the lua console as comma separated values (CSV), so you can paste it into a spreadsheet and split it into columns (Data -> Split text to columns) or otherwise save it as a csv file.
To print to the console, load either a church save or quicksave. If you're already in the game, open the map menu or create a quicksave. Whenever you discard or obtain new maps, you can reprint to the console by clicking the restart button.
To select all and copy in the lua console, click anywhere -> ctrl + home -> ctrl + shift + end -> ctrl + C. Make sure not to select any unneeded lines like "script returned but is still running registered functions" or "user clicked stop...script stopped." You can avoid printing those lines by checking the "STDOUT" button in the lua console. It needs to be unchecked to print map data though.
"Deftness (36th)", "Deftness (37th)", and "Map Method Metal Slimes (35th)" are used for creating map methods of metal slimes inside grottoes.
Screenshots of MelonGx's "dq9ds_due_10may" Woodus file: https://imgur.com/gallery/dq9-scrape-map-data-usa-v2-fCk31rE

#638733922610971066 - [DQ9] Random Battlefield in Grottoes (USA)

DQ9_RandomBattlefield_USA.lua
10 downloads
Uploaded 7 days ago by TKG (see all 11)

#638733845237897291 - [DQ9] Scrape Map Data (USA)

DQ9_ScrapeMapData_USA.lua
4 downloads
Uploaded 7 days ago by TKG (see all 11)
Prints a bunch of map data from your inventory to the lua console as comma separated values (CSV), so you can paste it into a spreadsheet and split it into columns (Data -> Split text to columns) or otherwise save it as a csv file.
To print to the console, load either a church save or quicksave. If you're already in the game, open the map menu or create a quicksave. Whenever you discard or obtain new maps, you can reprint to the console by clicking the restart button.
To select all and copy in the lua console, click anywhere -> ctrl + home -> ctrl + shift + end -> ctrl + C. Make sure not to select any unneeded lines like "script returned but is still running registered functions" or "user clicked stop...script stopped." You can avoid printing those lines by checking the "STDOUT" button in the lua console. It needs to be unchecked to print map data though.
"Deftness (36th)", "Deftness (37th)", and "Map Method Metal Slimes (35th)" are used for creating map methods of metal slimes inside grottoes.
Screenshots of MelonGx's "dq9ds_due_10may" file:

#638730391668557799 - [DQ9] Show Rank/Seed/Location/35th AT output in Map Menu (USA)

DQ9_MapDetails.lua
8 downloads
Uploaded 11 days ago by TKG (see all 11)
Replace map names shown in the map menu with their rank, seed, location, and 35th AT output. The 35th AT output is used for map methods inside grottoes. Sometimes the map name still creeps its way in but who cares

#638722958271712927 - [DQ9] Live Hoimi Table (US ROM)

DQ9_LiveHoimiTable_US.lua
14 downloads
Uploaded 20 days ago by TKG (see all 11)
press Start to toggle view on/off

#638546307652060831 - [DQ9] A-Table Interface V2

DQ9_ATI_v2.lua
51 downloads
Uploaded 6/22/2024 5:26 AM by TKG (see all 11)
Written by TKG
How to Use:
- Hit L + R to toggle the view on/off
- Hit Start to restart tracking
Display:
- AT: current 32bit AT address in hexadecimal (NA: 0x020EEF30, JP: 0x020EEE90)
- OUT: current 15bit output in decimal
- POS: current position (up to 999)
- MAP: current position for map methods (up to 1032)
- PRE: deftness required for preemptive on the next position (+1)
- AMB: Y/N for ambush on the next position (+2)
- COM: common drop (+2)
- RAR: rare drop (+1)

#638535951794312029 - [DQ9] Chest Timer Lua Script

DQ9ChestTimer.lua
52 downloads
Uploaded 6/10/2024 5:46 AM by TKG (see all 11)
Hit L + R to toggle the chest timer view on/off. Hit Start to start/reset the stopwatch.
If the timer isn't running properly, please restart the script.

#638325093620916692 - [DQ9] A-Table Interface for DeSmuME (JP) v1

DQ9_ATI_JP_itemdrop.lua
91 downloads
Uploaded 10/10/2023 4:36 AM by TKG (see all 11)
How to Use:
  • Press L+R to toggle the visibility on/off
  • press Start to set the current AT value as the current position (0/33)
  • Press Start to clear the table
Seed:
  • shows current AT value in hex (32bit)
Pos:
  • "0/33": position 0 for general purpose and 33 for map methods
  • Follows position up to 999/1032
  • Turns yellow and orange as position reaches max (like HP)
  • "N/A": position is out of range
  • "RESET": the table for the previous seed is cleared
Drop:

#638301006361901434 - [DQ9] Live Hoimi Table for DeSmuME (JP)

DQ9 Live Hoimi Table.lua
97 downloads
Uploaded 9/12/2023 7:30 AM by TKG (see all 11)
press start to toggle the table on/off

#637828248093246679 - [DQ9] DeSmuME HUD - AT, BT, Fountain Group (JP)

DeSmuME_HUD_JP.lua
126 downloads
Uploaded 3/14/2022 3:20 AM by TKG (see all 11)
For DeSmuME - JP ROM
AT: A-table hex value
BT: B-table hex value
FG: Fountain Group

#637828247509802237 - [DQ9] DeSmuME HUD - AT, BT, Fountain Group (EN)

DeSmuME_HUD_EN.lua
126 downloads
Uploaded 3/14/2022 3:19 AM by TKG (see all 11)
For DeSmuME - US/EU ROM
AT: A-table hex value
BT: B-table hex value
FG: Fountain Group