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#37224939057364891 - NES The Quest of Ki (J) improvement for 5401S

QuestOfKi-60.fm2.bk2
In 02:27.51 (8865 frames), 124 rerecords
896 downloads
Uploaded 2/23/2017 10:02 AM by TaoTao (see all 100)

#37191316460073603 - NES The Quest of Ki (J) 4768S FM2

submission4768.fm2
In 02:28.69 (8936 frames), 0 rerecords
981 downloads
Uploaded 2/21/2017 9:41 PM by TaoTao (see all 100)

#35984389848965563 - NES Vice: Project Doom improvement (106 frames)

viceprojectdoom-tas-taotao-20161229.fm2
In 12:06.34 (43652 frames), 78691 rerecords
1074 downloads
Uploaded 12/29/2016 1:11 PM by TaoTao (see all 100)
I found one more wallzipping in 9-2, and saved 106 frames from my submission.

#35773886529663191 - NES Vice: Project Doom wip (until 6-1-1)

Vice-wip-6_1_1.fm2
In 04:59.64 (18008 frames), 35460 rerecords
980 downloads
Uploaded 12/20/2016 1:40 AM by TaoTao (see all 100)

#35740740826514961 - NES Vice: Project Doom 5-1-2 shortcut

Vice-5_1_2-hijump.fm2
In 00:03.64 (219 frames), 35 rerecords
985 downloads
Uploaded 12/18/2016 1:50 PM by TaoTao (see all 100)
You can take a shortcut with high-jump.
But logs do not work as expected, so I might not achieve so large improvement as I thought.

#35740683354910770 - NES Vice: Project Doom wip (until 5-1-1)

Vice-wip-5_1_1.fm2
In 03:37.13 (13049 frames), 24619 rerecords
1013 downloads
Uploaded 12/18/2016 1:46 PM by TaoTao (see all 100)

#35706937584634029 - NES Vice: Project Doom wip (until 4-1)

Vice-wip-4_1.fm2
In 02:32.32 (9154 frames), 19673 rerecords
1043 downloads
Uploaded 12/17/2016 1:18 AM by TaoTao (see all 100)

#35686070619872551 - NES Vice: Project Doom 3-1-1, manipulated a purple enemy

Vice-wip-3_1_1-3.fm2
In 01:54.55 (6884 frames), 14426 rerecords
950 downloads
Uploaded 12/16/2016 2:45 AM by TaoTao (see all 100)
I succeeded to manipulate the purple enemy. It seems to be related to the timing you kill the first dog. But I still do not know the mechanism behind it.

#35678379356306960 - NES Vice: Project Doom 3-1-1, in trouble with a purple enemy

Vice-wip-3_1_1-2.fm2
In 01:53.20 (6803 frames), 14064 rerecords
1001 downloads
Uploaded 12/15/2016 6:26 PM by TaoTao (see all 100)
I still can not find how to manipulate the timing that this enemy is spawned...

#35665265878548447 - NES Vice - Project Doom wip (until 3-1-1)

Vice-wip-3_1_1.fm2
In 01:44.20 (6262 frames), 13420 rerecords
1028 downloads
Uploaded 12/15/2016 4:15 AM by TaoTao (see all 100)
saved 80 frames from the current run.
stagediff
opening-5
1-1-23
2-1-1-5
2-1-2-4
2-1-3-12
2-1-4-14
2-2-17

#35658467482908379 - NES Vice - Project Doom 2-1-3 vanishing enemy

Vice-2_1_3-enemyvanish.fm2
In 00:10.43 (627 frames), 1 rerecords
972 downloads
Uploaded 12/14/2016 8:55 PM by TaoTao (see all 100)
A crowling man on the last conveyer vanishes.

#35656334133718354 - NES Vice - Project Doom wip (2-1-3)

Vice-wip-2_1_3.fm2
In 01:25.69 (5150 frames), 9607 rerecords
980 downloads
Uploaded 12/14/2016 6:36 PM by TaoTao (see all 100)
Doing 2-1-3, in trouble with manipulating subpixels.

#35628170246237382 - NES Vice - Project Doom wip (2-1)

Vice-wip-2_1.fm2
In 01:00.23 (3620 frames), 6180 rerecords
1012 downloads
Uploaded 12/13/2016 12:10 PM by TaoTao (see all 100)

#35596906978105450 - NES Vice - Project Doom opening

Vice-opening-2.fm2
In 00:06.19 (372 frames), 518 rerecords
966 downloads
Uploaded 12/12/2016 2:22 AM by TaoTao (see all 100)

#35593337219079159 - NES Vice - Project Doom opening

Vice-opening.fm2
In 00:06.44 (387 frames), 415 rerecords
971 downloads
Uploaded 12/11/2016 10:31 PM by TaoTao (see all 100)

#35548865407493566 - NES Vice - Project Doom wallzipping 3

Vice-zip-03.fm2
In 00:00.70 (42 frames), 9 rerecords
974 downloads
Uploaded 12/9/2016 10:27 PM by TaoTao (see all 100)

#35548477561359066 - NES Vice - Project Doom wallzipping 2

Vice-zip-02.fm2
In 00:04.97 (299 frames), 4 rerecords
984 downloads
Uploaded 12/9/2016 10:02 PM by TaoTao (see all 100)

#35548447717986566 - NES Vice - Project Doom wallzipping

Vice-zip-01.fm2
In 00:02.73 (164 frames), 13 rerecords
942 downloads
Uploaded 12/9/2016 10:00 PM by TaoTao (see all 100)

#35259310027607085 - NES Astro Robo Sasa (J) stopping bgm

Sasa-bgmstop.fm2
In 01:04.49 (3876 frames), 0 rerecords
930 downloads
Uploaded 11/26/2016 9:29 PM by TaoTao (see all 100)
Sometimes the bgm stops. Probably you may reproduce this using pause.

#35257141645135411 - NES Astro Robo Sasa (J) testrun

Sasa-17934F-Done.fm2
In 04:58.41 (17934 frames), 21327 rerecords
928 downloads
Uploaded 11/26/2016 7:08 PM by TaoTao (see all 100)

#35256992640473701 - NES Astro Robo Sasa (J) HUD script

Sasa-hitbox.lua
835 downloads
Uploaded 11/26/2016 6:59 PM by TaoTao (see all 100)
Displays hitbox, position, velocity, etc.

#35183831238084413 - NES F-1 Race (J) HUD script

F1Race-info.lua
Game: F-1 Race ( NES, see all files )
2 comments, 766 downloads
Uploaded 11/23/2016 11:54 AM by TaoTao (see all 100)
Displays position, speed, etc.

#35183773692755423 - NES F-1 Race (J) LV1 testrun

F1Race-LV1.fm2
In 02:21.28 (8491 frames), 1953 rerecords
Game: F-1 Race ( NES, see all files )
735 downloads
Uploaded 11/23/2016 11:50 AM by TaoTao (see all 100)
Playing course 1, 2. Using turbo.

#32739579729619750 - GB Lucle (J) HUD script

Lucle-info.lua
Game: Lucle ( GB, see all files )
776 downloads
Uploaded 8/5/2016 10:02 AM by TaoTao (see all 100)
Displays position, angle, etc.

#32739513993484008 - GB Lucle (J) testrun

Lucle-testrun.bk2
In 09:24.63 (33724 frames), 5821 rerecords
Game: Lucle ( GB, see all files )
719 downloads
Uploaded 8/5/2016 9:58 AM by TaoTao (see all 100)