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#52634195355959792 - Sonic 1 SMS Jungle 1 0:18 TAS

Sonic 1 SMS Jungle 1 in 0 18 IGT by The8bitbeast.bk2
In 00:29.92 (1793 frames), 1374 rerecords
727 downloads
Uploaded 1/18/2019 9:05 AM by The8bitbeast (see all 37)

#52413181064048164 - Pitfall (old project)

Pitfall! (1982) (Activision) [!].bk2
In 07:33.97 (27203 frames), 2115 rerecords
Game: Pitfall! ( A2600, see all files )
493 downloads
Uploaded 1/8/2019 10:12 AM by The8bitbeast (see all 37)
Worked on this a little while ago (Bizhawk 2.0.1). Not working on it anymore.

#52074362842371342 - Sonic 1 GG Jungle 1 IL TAS 17.05 IGT

S1 GG - J1 IL TAS.bk2
In 01:26.66 (5193 frames), 4087 rerecords
746 downloads
Uploaded 12/24/2018 3:59 AM by The8bitbeast (see all 37)

#48969253993732176 - Banjo-Kazooie MMM Early

MMM early.bk2
In 00:15.28 (764 frames), 1366 rerecords
Game: Banjo-Kazooie ( N64, see all files )
838 downloads
Uploaded 8/6/2018 7:50 AM by The8bitbeast (see all 37)
Using the fall speed and a lag frame you can get through the stair. The ground is solid underneath and you can just jump into MMM. This saves about 2-3 minutes in 100% and 5-6 minutes in any%. It might possibly be PAL only, but I'm still looking into it.

#48230224867532913 - Haja no Fuuin (Miracle Warriors) TAS WIP

Haja no Fuuin (J).bk2
In 06:48.96 (24506 frames), 19442 rerecords
548 downloads
Uploaded 7/4/2018 1:04 AM by The8bitbeast (see all 37)
I was working on Miracle Warriors a few months ago. I had completely routed out the game. I requested for the FM sound to be fixed for the J version and it was, but that meant that I had to start from the beginning due to desyncs. Around that time I became distracted by other projects. I'd really love to see a Miracle Warriors TAS done. If anyone wants to look into it, feel free to message me since I have lots of documents of enemy stats and routing stuff. I might continue the TAS one day if nobody else has, but it probably wouldn't be for a while.

#44116687937909380 - Monster World

Wonder Boy in Monster World (E).bk2
In 18:36.74 (66918 frames), 45544 rerecords
712 downloads
Uploaded 12/30/2017 6:57 PM by The8bitbeast (see all 37)

#43701725950202739 - Psycho Fox 7902

7902 Psycho Fox (UE).bk2
In 02:11.87 (7902 frames), 8466 rerecords
Game: Psycho Fox ( SMS, see all files )
785 downloads
Uploaded 12/12/2017 2:27 AM by The8bitbeast (see all 37)
2 frames saved in 7-2

#40239298283571806 - Land of Illusion original 1.12.2 button file

The8bitbeast Land of Illusion Starring Mickey Mouse (E).bk2
In 22:47.19 (81926 frames), 67385 rerecords
842 downloads
Uploaded 7/9/2017 4:05 AM by The8bitbeast (see all 37)

#40105171216213950 - Land of Illusion Resync

resync Land of Illusion The8bitbeast.bk2
In 22:48.28 (81991 frames), 77304 rerecords
893 downloads
Uploaded 7/3/2017 3:07 AM by The8bitbeast (see all 37)
Resync for Bizhawk v2.0.1

#39782140193476681 - Crash 1 LOTAD

LOTAD Crash Bandicoot (Japan) by The8bitbeast.bk2
In 25:06.85 (89346 frames), 42215 rerecords
888 downloads
Uploaded 6/18/2017 1:58 PM by The8bitbeast (see all 37)
Testrun to demonstrate zip-zagging. I have no intentions to do a full TAS, nor do I think that an optimized TAS would be possible. See forums for more info.

#38396106633072743 - Golvellius SMS RNG lua script

Golvellius RNG.lua
753 downloads
Uploaded 4/17/2017 3:53 AM by The8bitbeast (see all 37)
A poorly documented script for RNG manipulation in Golvellius (SMS).

#38396068639665610 - Golvellius SMS TAS WIP

Golvellius (J).bk2
In 06:39.61 (23946 frames), 685919 rerecords
604 downloads
Uploaded 4/17/2017 3:50 AM by The8bitbeast (see all 37)
Dead Project, uploading it for reference.