User Files for arkiandruski

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#66450405530806469 - a test of Ham Ham Games


Uploaded 10/1/2020 2:18 PM by arkiandruski (63 files)

For Game Boy Advance

In 03:43.66 (13359 frames), 915 rerecords

4234 views, 202 downloads

dekutony on 10/1/2020 6:04 PM

Download (6.66 KB) Info

#65207667096140306 - Batman 1st level

Batman 1st level.bk2

Uploaded 8/6/2020 3:05 PM by arkiandruski (63 files)

For Sega Genesis

In 00:35.41 (2122 frames), 934 rerecords

4764 views, 252 downloads

A TAS of the first level of Genesis Batman, which includes some backwards jumps

Dimon12321 on 8/6/2020 7:02 PM
Wow, have you found some cool improvements over you actual TAS?

Download (2.19 KB) Info

#63790666754878600 - Aero 2 100% run through Bell Castle


Uploaded 6/3/2020 7:31 PM by arkiandruski (63 files)

For Super NES

In 10:13.98 (36900 frames), 44319 rerecords

5345 views, 255 downloads

Download (18.61 KB) Info

#63650417013107024 - Aero the Acrobat 2 through Bell Castle 3


Uploaded 5/28/2020 11:56 AM by arkiandruski (63 files)

For Aero the Acro-Bat 2 (Genesis)

In 08:07.39 (29292 frames), 39106 rerecords

1924 views, 322 downloads

Download (15.34 KB) Info

#55266424905150957 - Small improvement for Lost World Submission

Replacement Lost World Movie.bk2

Uploaded 5/16/2019 10:07 PM by arkiandruski (63 files)

For Sony PlayStation

In 26:24.35 (93941 frames), 85918 rerecords

9513 views, 376 downloads

New strategy used on ankylosaur fight, then run synced from there. There was a desync at the very end of the last level of t-rex, which cost me time, and the final battle had to be done from scratch. Besides that, everything carried over just fine.

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#54256244024439596 - A Verifier Movie


Uploaded 4/1/2019 10:16 AM by arkiandruski (63 files)

For Nintendo DS

In 2:12:28.27 (475514 frames), 290 rerecords

10088 views, 500 downloads

This movie will help with verifiers.

Download (12.00 MB) Info

#51117983925105629 - Archanfel's Comix Zone submission converted to .bk2


Uploaded 11/11/2018 2:17 AM by arkiandruski (63 files)

For Sega Genesis

In 08:38.85 (31091 frames), 25 rerecords

10666 views, 432 downloads

As requested by Spikestuff.

Spikestuff on 11/11/2018 2:21 AM
Pretty much landed into the similar issue I had from gmv to bk2 since well Gens isn't accurate and this hypothetically points out why it isn't a console verifiable game.

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#50977908002089717 - The Latest Lost World Jurassic Park WIP


Uploaded 11/4/2018 6:53 PM by arkiandruski (63 files)

For Sony PlayStation

In 17:07.62 (60931 frames), 28870 rerecords

10629 views, 446 downloads

Provided partially as a test to see if it'll sync.

Download (77.85 KB) Info

#50682355402983667 - Raptor Levels

Lost World raptor.bk2

Uploaded 10/22/2018 11:26 AM by arkiandruski (63 files)

For Sony PlayStation

In 15:49.22 (56282 frames), 26413 rerecords

10671 views, 429 downloads

Alright, these are the first levels that actually had some interesting and fun tech to work with in a TAS. Obviously, the fastest movement for the raptor is constant rolling. Not only does it go faster than running, it also allows me to bypass most enemies if I roll from the right spots. Some considerations when rolling, though. There are actually two speeds of roll, one rolling from a stop is a lot slower than rolling from the move. Luckily a quick jump at the beginning of the level gets me moving much faster.
Next are the T-Rex levels, which are going to be a real challenge. The T-rex can be bumped forward by taking rockets up the ass, which is something I want to take advantage of. However, ass rockets tend to hurt a lot, and the T-Rex, contrary to what you might expect takes damage very quickly. I mean, I can gain more health by eating, but it slows me down, which undoes the benefit of taking the ass rockets in the first place. This is going to be a big balancing act.

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#50115348988774376 - Hunter levels in Lost World Jurassic Park

lost world PS Hunter.bk2

Uploaded 9/26/2018 10:35 PM by arkiandruski (63 files)

For Sony PlayStation

In 11:20.87 (40371 frames), 9997 rerecords

10890 views, 451 downloads

The reason I wanted to do this run on Saturn as well. I found out what causes the glitch to stall sometimes. It's hitting certain barriers that are usually in a certain place. I found you can go under them, but it's often faster to just stay at the same height and reset the glitch whenever it stalls.

Download (50.33 KB) Info