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#638008229162818595 - Planet 12 - Tether object to large wormhole

SJ_tether_part2_p12.bk2
In 06:11.33 (22317 frames), 69287 rerecords
75 downloads
Uploaded 10/8/2022 10:48 AM by ktwo (see all 28)
Test of collecting an object and tethering it through the underwater section of planet 12. The detour for collecting the object turned out not to be compensated by a corresponding time save from the "tether speed-up", but still worth documenting.

#637973177167900920 - Test of planet 13 with the anti-gravity upgrade

SJ_wip_13_antigrav.bk2
In 01:22.31 (4947 frames), 19794 rerecords
69 downloads
Uploaded 8/28/2022 9:08 PM by ktwo (see all 28)
In the any% category, the "anti-gravity" (AG) or the "double-strength boosters" (DSB) can be bought in the shop.
AG:
+ Allows the pod to reach a speed of 4p/f in the y-direction if tethering an object, instead of the normal max speed of 3p/f. Since there are some vertical sections that need to be traversed in planet 13, this has the potential to save time.
+ Saves 256 frames of menuing in the shop, compared to DSB
+ Not impacted by gravity (or gravity balls) while activated
- Speed boosting in the x-direction while tethering objects is negatively impacted
DSB
+ 4 times the acceleration of the default boosters (both in the x- and y-direction)
Despite starting out with a lead of 256 frames on planet 8 from less menuing, compared to buying the DSB, only about 1/3 remained near the delivery of the 1st fuel cell. At that point, no reasonable solution was found for navigating the last part to the small wormhole without major time losses.
While some time can be expected to be gained back due to additional speed boosts possible with AG, there will also be several big time losses along the way due to slow cornering with the default boosters that AG can only partially cancel in the y-direction (and not at all in the x-direction). The test therefore ended early on planet 13 as it was obvious that AG would be a lot slower than DSB with the approach that was used.

#637927384474000109 - Faster second bonus room

theaddamsfamily_nes_ktwo_38938_new.bk2
In 10:47.90 (38938 frames), 42115 rerecords
70 downloads
Uploaded 7/6/2022 9:07 PM by ktwo (see all 28)
The second bonus room (in the right Landing) improved by 4 frames. The same 4 frames were immediately lost due to stair mechanics though.

#637925686656955820 - The Addams Family (NES) improvement - 38938

theaddamsfamily_nes_ktwo_38938.bk2
In 10:47.90 (38938 frames), 41874 rerecords
69 downloads
Uploaded 7/4/2022 9:57 PM by ktwo (see all 28)
1. Grouping the the right side of the hallway together instead of the 1st floor 2. Better health route in the freezer/furnace area

#66958110574055534 - Left path test of stage 3

Ikari Warriors II - Victory Road_left3.bk2
In 08:11.29 (29526 frames), 13874 rerecords
270 downloads
Uploaded 10/24/2020 11:03 AM by ktwo (see all 28)
Uploaded for the purpose of having a comparison between the left and right paths through stage 3.

#65918480587160092 - Violet route in the first dungeon

Dragons of Flame, Advanced Dungeons & Dragons - violet.bk2
In 05:11.40 (18715 frames), 15270 rerecords
263 downloads
Uploaded 9/7/2020 3:22 PM by ktwo (see all 28)
Non-optimal route, only uploaded for reference.

#65918463871025314 - Yellow route in the first dungeon

Dragons of Flame, Advanced Dungeons & Dragons - yellow.bk2
In 05:10.90 (18685 frames), 15338 rerecords
275 downloads
Uploaded 9/7/2020 3:21 PM by ktwo (see all 28)
Non-optimal route, only uploaded for reference.

#64873528446356604 - WIP, level 1

Ikari Warriors II - Victory Road_level1.bk2
In 01:43.86 (6242 frames), 3567 rerecords
286 downloads
Uploaded 7/22/2020 1:56 PM by ktwo (see all 28)
WIP, level 1

#62315251918382424 - Faster 2-8 and 2-9

HotL_improvement.fm2
In 05:52.37 (21177 frames), 3668 rerecords
450 downloads
Uploaded 3/29/2020 8:49 AM by ktwo (see all 28)
27 frame improvement in 2-8 and 2-9 over the current TAS

#58524046396026308 -

Solar Jetman - warp 1 to 8.fm2
In 00:45.09 (2710 frames), 16 rerecords
507 downloads
Uploaded 10/10/2019 3:07 PM by ktwo (see all 28)
Showing off the second warp that sometimes appears in planet 1. The second warp leads to planet 8. Using this warp is several minutes faster than the currently published TAS. The movie is uploaded to allow analysis of the mechanics behind the second warp appearing.