WIP of first 2 levels. Lag management is a huge part of the game, and upon beating the second boss I realized the game has randomized levels, so will need to do some research to see if the level order matters...
Notes: each health node missing in your health bar counts up 8 frames as it refills health after beating a boss. The wave attack art costs 2 points and each shot saves 40 frames on a boss, pretty important to max that out before reaching boss, even more so than health.