==bk2 works best with BizHawk 1.13.2 and is encoded below==
I am posting this here because I am retiring from my work on this TAS; I simply don't have the time to complete a commitment of this magnitude. That being said, this is open for anyone to pick up and continue where I left off. Have at it!
I will outline the rest of the proposed route for the TAS below. You'll need this guide if you were to continue this project. Note that I'm skipping over a lot of basic Kid Chameleon highscoring and TASing information here. For more general info, search the Kid Chameleon Wiki
(especially the Score
page), and TASVideos Kid Chameleon Tricks
1) The RTA world record is 1,817,060 points, so the TAS must beat this score. Video below (timestamps of each successful attempt in description):
Only one player will go for the maximum score while the other player is just around to make the glitches happen and usually completes levels as fast as possible to reach key levels. In the case of this TAS, it's fastest for player 2 to be the high-scorer and player 1 to give special assistance. Anyway, one of the glitches allows player 1 to give any helmet to player 2 (usually a Skycutter helmet), which is useful when player 2 is in a level where the most optimal helmet is not available. Refer to the video below for explanation:
Additionally, there is a wrong warp glitch which changes the level a teleporter leads to and comprises an extra 800+ points:
As the second video states, this glitch can only be performed once in the run and because player 1 will be gone afterwards, no more helmet storage glitches can be performed. Best place to do it for this TAS will undoubtedly be to wrong warp player 1 from Alien Isle to player 2's Beneath the Twisted Hills. Normally you cannot collect two clocks in Beneath the Twisted Hills but if you do so in Alien Isle and then do the wrong warp, you will get the points from those two extra clocks!
3) Things I forgot to do during this WIP
- TheRandomPie_IV noted in this userfile that about 50 frames could be saved in Elsehwere 1 for each player if the restart round strat at the beginning is removed and instead restart round on the same frame Cyclone is collected. We will be down two diamonds for both players but I imagine it shouldn't take more than 50 frames to recover them later on.
- On a teleporter, coming to a standstill and tapping right every other frame saves you one frame of teleportation delay for each tap. I forgot to do this with Player 1 as they exit Woods of Despair 2.
4) Notable tasks left for Player 1 (the helper) to perform
For the levels that Player 1 needs to get through as fast as possible, I've just been copying and pasting input from TheRandomPie_IV's Any% and Maximum Levels TASes. So if you ever submit a final version of this, be sure to credit him too.
When player 1 reaches Nightmare Peaks 2, they should give a Cyclone helmet to Player 2 for Nightmare Peaks 1. I think the fastest way to do this is to allow a fireball to kill you while collecting the leftmost Cyclone helmet in the level.
When player 1 reaches Diamond Edge, they should give a Skycutter helmet to Player 2 for Nightmare Peaks 2, and also for when Player 2 reaches Alien Twilight.
When player 1 reaches Alien Isle, they should wrong warp to Beneath the Twisted Hills in the manner suggested by the Highscoring with Wrong Warps video. I realized after making the video that it might not be faster to have 50 diamonds by that moment in the game than to just collect the ankh at the start of the level to increment from -1 to 0 lives. Be sure to weigh both options!
5) Notable tasks left for Player 2 (the max scorer) to perform
After receiving the Cyclone helmet from player 1, Nightmare Peaks 1 should look like this except more optimized (be sure to collect both 10-diamond prizes as well!):
Nightmare Peaks 2 should look like this except using the Skycutter obtained from player 1, and using invulnerability to bypass waiting at the drill blocks:
In Bagel Brothers, the goal is to obtain the fastest time without being hit and collecting three clocks. Remember that collecting three clocks subtracts 120 seconds from the speed bonus due to a glitch (which is why for most levels we only collect two). However, since the speed bonus is normally 220 seconds on this level, it is therefore just reduced to 100 seconds and does not create any issues. Therefore, an IGT of 9:59 is possible here.
Player 2 should have a Skycutter helmet for the Crypt (obtained from Diamond Edge), and it should look like this except more optimized:
Player 2 should receive a Skycutter helmet from player 1 when Alien Twilight begins because The Crypt was just finished as Micromax. Don't forget to collect the 10,000 points block in Secrets in the Rocks. Tunnels Beneath the Woods should look like this except more optimized:
In Hills of Forever, Player 2 should take the telepad to the dead-end Elsehwere 25 so that they can respawn back in Hills of Forever about 25% through the level for some extra points. The level itself should look something like this:
Beneath the Twisted Hills should progress similar to how it is hypothesized in the Highscoring with Wrong Warps video. Helmet storage will not be available for the rest of the levels. The Land Below and The Final Marathon should look like this except more optimized:
Plethora should look similar to how TheRandomPie_IV did it in his Any% TAS. Be sure to collect the two clocks as well!