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#638929008605638768 - INTV Astrosmash "maximum score" in 11:49:16.24

Astrosmash-nodeaths-32767995.bk2
In 11:49:16.240 (2549970 frames), 19445 rerecords
Game: Astrosmash ( INTV, see all files )
126 downloads
Uploaded 9/8/2025 4:01 AM by Winslinator (see all 36)
The submission page would not accept this BK2 file for being too large. Please replace the submitted movie for my Astrosmash submission with this one.

#638929000875604772 - INTV Astrosmash bot

Astrosmash-v6.5.5.2.lua
Game: Astrosmash ( INTV, see all files )
84 downloads
Uploaded 9/8/2025 3:48 AM by Winslinator (see all 36)

#638928999856769580 - INTV Astrosmash RAM addresses

Astrosmash-watchfile.wch
Game: Astrosmash ( INTV, see all files )
80 downloads
Uploaded 9/8/2025 3:46 AM by Winslinator (see all 36)

#638880509855462231 - AD&D: Treasure of Tarmin item reader

TOT-Item-Reader.lua
109 downloads
Uploaded 7/14/2025 12:49 AM by Winslinator (see all 36)
Outputs a message to the console when a desired item is one tile in front of the player. If you wish to change the items that the script looks for, here are all the object numbers in RAM, followed by their war/spiritual stats if applicable.
  • 0 - Nothing
  • 1 - Quiver
  • 2 - Sack of Flour
  • 3 - Ladder
  • 4 - Hauberk (Tan): 2/0
  • 5 - Hauberk (Orange): 4/0
  • 6 - Hauberk (Blue): 6/0
  • 7 - Hauberk (Gray): 9/1
  • 8 - Hauberk (Yellow): 12/1
  • 9 - Hauberk (White): 15/1
  • 10 - Gauntlet (Tan): 1/0
  • 11 - Gauntlet (Orange): 2/0
  • 12 - Gauntlet (Blue): 3/0
  • 13 - Gauntlet (Gray): 5/0
  • 14 - Gauntlet (Yellow): 7/0
  • 15 - Gauntlet (White): 9/1
  • 16 - Helmet (Tan): 2/0
  • 17 - Helmet (Orange): 4/0
  • 18 - Helmet (Blue): 6/0
  • 19 - Helmet (Gray): 9/1
  • 20 - Helmet (Yellow): 12/1
  • 21 - Helmet (White): 15/1
  • 22 - Breastplate (Tan): 10/1
  • 23 - Breastplate (Orange): 14/1
  • 24 - Breastplate (Blue): 18/2
  • 25 - Breastplate (Gray): 22/2
  • 26 - Breastplate (Yellow): 26/3
  • 27 - Breastplate (White): 30/3
  • 28 - Large Shield (Tan): 10/1
  • 29 - Large Shield (Orange): 14/1
  • 30 - Large Shield (Blue): 18/2
  • 31 - Large Shield (Gray): 22/2
  • 32 - Large Shield (Yellow): 26/3
  • 33 - Large Shield (White): 30/3
  • 34 - Small Shield (Tan): 5/0
  • 35 - Small Shield (Orange): 8/1
  • 36 - Small Shield (Blue): 11/1
  • 37 - Small Shield (Gray): 14/1
  • 38 - Small Shield (Yellow): 17/2
  • 39 - Small Shield (White): 20/2
  • 40 - Bow (Tan): 6/0
  • 41 - Bow (Orange): 9/0
  • 42 - Bow (Blue): 15/0
  • 43 - Bow (Gray): 21/0
  • 44 - Bow (Yellow): 27/0
  • 45 - Bow (White): 33/0
  • 46 - Crossbow (Tan): 18/0
  • 47 - Crossbow (Orange): 24/0
  • 48 - Crossbow (Blue): 30/0
  • 49 - Crossbow (Gray): 36/0
  • 50 - Crossbow (Yellow): 42/0
  • 51 - Crossbow (White): 99/0
  • 52 - Knife (Tan): 9/0
  • 53 - Knife (Orange): 15/0
  • 54 - Knife (Blue): 21/0
  • 55 - Knife (Gray): 30/0
  • 56 - Knife (Yellow): 42/0
  • 57 - Knife (White): 57/0
  • 58 - Axe (Tan): 15/0
  • 59 - Axe (Orange): 21/0
  • 60 - Axe (Blue): 27/0
  • 61 - Axe (Gray): 36/0
  • 62 - Axe (Yellow): 51/0
  • 63 - Axe (White): 66/0
  • 64 - Dart (Tan): 21/0
  • 65 - Dart (Orange): 27/0
  • 66 - Dart (Blue): 33/0
  • 67 - Dart (Gray): 42/0
  • 68 - Dart (Yellow): 57/0
  • 69 - Dart (White): 75/0
  • 70 - Spear (Tan): 27/0
  • 71 - Spear (Orange): 33/0
  • 72 - Spear (Blue): 45/0
  • 73 - Spear (Gray): 69/0
  • 74 - Spear (Yellow): 84/0
  • 75 - Spear (White): 99/0
  • 76 - Box (Tan)
  • 77 - Box (Orange)
  • 78 - Box (Blue)
  • 79 - Pack (Tan)
  • 80 - Pack (Orange)
  • 81 - Pack (Blue)
  • 82 - Chest (Tan)
  • 83 - Chest (Orange)
  • 84 - Chest (Blue)
  • 85 - Large Bag (Tan)
  • 86 - Large Bag (Orange)
  • 87 - Large Bag (Blue)
  • 88 - Money Belt (Tan)
  • 89 - Money Belt (Orange)
  • 90 - Money Belt (Blue)
  • 91 - Small Bag (Tan)
  • 92 - Small Bag (Orange)
  • 93 - Small Bag (Blue)
  • 94 - Ingot (Silver): 50
  • 95 - Ingot (Gold): 350
  • 96 - Ingot (Platinum): 450
  • 97 - Lamp (Silver): 100
  • 98 - Lamp (Gold): 150
  • 99 - Lamp (Platinum): 220
  • 100 - Chalice (Silver): 120
  • 101 - Chalice (Gold): 250
  • 102 - Chalice (Platinum): 400
  • 103 - Crown (Silver): 300
  • 104 - Crown (Gold): 500
  • 105 - Crown (Platinum): 600
  • 106 - Necklace (Silver): 20
  • 107 - Necklace (Gold): 70
  • 108 - Necklace (Platinum): 200
  • 109 - Coins (Silver): 10
  • 110 - Coins (Gold): 30
  • 111 - Coins (Platinum): 170
  • 112 - Small Potion (Blue)
  • 113 - Small Potion (Pink)
  • 114 - Small Potion (Purple)
  • 115 - Large Potion (Blue): 10/0
  • 116 - Large Potion (Pink): 0/10
  • 117 - Large Potion (Purple)
  • 118 - Teleport Book
  • 119 - Vision Book
  • 120 - Midas Book
  • 121 - War Book (Blue)
  • 122 - War Book (Pink)
  • 123 - War Book (Purple)
  • 124 - Spiritual Book (Blue)
  • 125 - Spiritual Book (Pink)
  • 126 - Spiritual Book (Purple)
  • 127 - Key (Tan)
  • 128 - Key (Orange)
  • 129 - Key (Blue)
  • 130 - Scroll (Blue): 0/3
  • 131 - Scroll (Gray): 0/5
  • 132 - Scroll (White): 0/9
  • 133 - Scroll (Pink): 0/13
  • 134 - Scroll (Red): 0/17
  • 135 - Scroll (Purple): 0/21
  • 136 - Book (Blue): 0/11
  • 137 - Book (Gray): 0/15
  • 138 - Book (White): 0/19
  • 139 - Book (Pink): 0/23
  • 140 - Book (Red): 0/27
  • 141 - Book (Purple): 0/65
  • 142 - Small Fireball (Blue): 0/5
  • 143 - Small Fireball (Gray): 0/9
  • 144 - Small Fireball (White): 0/13
  • 145 - Small Fireball (Pink): 0/19
  • 146 - Small Fireball (Red): 0/27
  • 147 - Small Fireball (Purple): 0/37
  • 148 - Small Lightning Bolt (Blue): 0/9
  • 149 - Small Lightning Bolt (Gray): 0/13
  • 150 - Small Lightning Bolt (White): 0/17
  • 151 - Small Lightning Bolt (Pink): 0/23
  • 152 - Small Lightning Bolt (Red): 0/33
  • 153 - Small Lightning Bolt (Purple): 0/43
  • 154 - Large Fireball (Blue): 0/13
  • 155 - Large Fireball (Gray): 0/17
  • 156 - Large Fireball (White): 0/21
  • 157 - Large Fireball (Pink): 0/27
  • 158 - Large Fireball (Red): 0/37
  • 159 - Large Fireball (Purple): 0/49
  • 160 - Large Lightning Bolt (Blue): 0/17
  • 161 - Large Lightning Bolt (Gray): 0/21
  • 162 - Large Lightning Bolt (White): 0/29
  • 163 - Large Lightning Bolt (Pink): 0/45
  • 164 - Large Lightning Bolt (Red): 0/55
  • 165 - Large Lightning Bolt (Purple): 0/65
  • 166 - Small Ring (Blue): 2/5
  • 167 - Small Ring (Gray): 5/10
  • 168 - Small Ring (White): 7/15
  • 169 - Small Ring (Pink): 10/20
  • 170 - Small Ring (Red): 12/25
  • 171 - Small Ring (Purple): 15/30
  • 172 - Large Ring (Blue): 4/8
  • 173 - Large Ring (Gray): 8/16
  • 174 - Large Ring (White): 9/19
  • 175 - Large Ring (Pink): 13/26
  • 176 - Large Ring (Red): 16/33
  • 177 - Large Ring (Purple): 20/40
  • 178 - Bomb 1
  • 179 - Bomb 2
  • 180 - Bomb 3
  • 181 - Tarmin Treasure
  • 182 - Eyeball Mural (Tan)
  • 183 - Eyeball Mural (Tan)
  • 184 - Eyeball Mural (Blue)
  • 185 - Eyeball Mural (Green)
  • 193 - Giant Ant (Blue)
  • 194 - Giant Ant (Pink)
  • 195 - Giant Ant (Purple)
  • 196 - Giant Scorpion (Blue)
  • 197 - Giant Scorpion (Pink)
  • 198 - Giant Scorpion (Purple)
  • 199 - Giant Snake (Blue)
  • 200 - Giant Snake (Pink)
  • 201 - Giant Snake (Purple)
  • 202 - Alligator (Blue)
  • 203 - Alligator (Pink)
  • 204 - Alligator (Purple)
  • 205 - Dragon (Blue)
  • 206 - Dragon (Pink)
  • 207 - Dragon (Purple)
  • 208 - Skeleton (White)
  • 209 - Skeleton (Gray)
  • 210 - Skeleton (Orange)
  • 211 - Skeleton With Shield (White)
  • 212 - Skeleton With Shield (Gray)
  • 213 - Skeleton With Shield (Orange)
  • 214 - Cloaked Skeleton (White)
  • 215 - Cloaked Skeleton (Gray)
  • 216 - Cloaked Skeleton (Orange)
  • 217 - Cloaked Skeleton With Shield (White)
  • 218 - Cloaked Skeleton With Shield (Gray)
  • 219 - Cloaked Skeleton With Shield (Orange)
  • 220 - Giant (Yellow)
  • 221 - Giant (Tan)
  • 222 - Giant (Orange)
  • 223 - Giant With Shield (Yellow)
  • 224 - Giant With Shield (Tan)
  • 225 - Giant With Shield (Orange)
  • 226 - Wraith (White)
  • 227 - Wraith (Gray)
  • 228 - Wraith (Orange)
  • 229 - Wraith With Shield (White)
  • 230 - Wraith With Shield (Gray)
  • 231 - Wraith With Shield (Orange)
  • 232 - Dwarf (Yellow)
  • 233 - Dwarf (Tan)
  • 234 - Dwarf (Orange)
  • 235 - Dwarf With Shield (Yellow)
  • 236 - Dwarf With Shield (Tan)
  • 237 - Dwarf With Shield (Orange)
  • 238 - Ghoul (White)
  • 239 - Ghoul (Gray)
  • 240 - Ghoul (Orange)
  • 241 - Magic Door (Blue)
  • 242 - Magic Door (Tan)
  • 243 - Magic Door (Yellow)
  • 244 - Minotaur
  • 245 - Gate (Tan)
  • 246 - Gate (Tan)
  • 247 - Gate (Blue)
  • 248 - Gate (Green)

#638880508144923577 - AD&D: Treasure of Tarmin level navigator

ToT-floor-navigator.lua
107 downloads
Uploaded 7/14/2025 12:46 AM by Winslinator (see all 36)
Automatically finds and navigates level layouts where the ladder is on the same tile or one tile ahead of the player.

#638861630868833774 - Flicky 96 Rounds +4f improvement

flicky-loop2-4f.bk2
In 28:32.020 (102589 frames), 11001 rerecords
Game: Flicky ( Genesis, see all files )
135 downloads
Uploaded 6/22/2025 4:24 AM by Winslinator (see all 36)
A 4-frame improvement to this submission that appears to lose 2 frames, but that is due to emulation differences when transferring from BizHawk 2.9.1 to BizHawk 2.10. Three frames were saved in Round 60 and 1 in Round 68.

#638853030576844977 - Improved Crazy Castle 2 Movie

Crazy Castle II updated Test-TAS-wins2.bk2
In 59:45.210 (214477 frames), 94542 rerecords
134 downloads
Uploaded 6/12/2025 5:30 AM by Winslinator (see all 36)
Saved 1,949 frames in Stages 18, 22, and 24 after watching Pisuke's world record run. Final time is now under an hour!!

#638849439855947898 - Crazy Castle 4 room script

CC4-room-script.lua
137 downloads
Uploaded 6/8/2025 1:46 AM by Winslinator (see all 36)
This script will automatically navigate the player through each of the small rooms with chests as fast as possible. The script does not function correctly while in a room with two chests or in the castle interior rooms in World 11, and needs to be deactivated in those places.

#638777557531411921 - Kid Chameleon - Highwater Pass 2 glitched exit

Highwater-Pass-2-glitched.bk2
In 00:11.300 (677 frames), 1514 rerecords
Game: Kid Chameleon ( Genesis, see all files )
152 downloads
Uploaded 3/16/2025 9:02 PM by Winslinator (see all 36)
To play the linked movie, you will need to poke RAM addresses FC5A and FC5C to values of 3 and 6, respectively, to start as Iron Knight on Highwater Pass 2.
This insane glitch was discovered by Favini01 a couple months ago. Not only does this instance of it save time in a full-game speedrun setting, it is also completely viable in real-time! Here's the link to Favini's original video: https://www.youtube.com/watch?v=1aZVvzDBDAY
In some places in the game, standing on a certain pixel just left of the level margin (6 pixels in this case), will for some reason trigger the telepad below Kid which is nearest in Y position. There are two telepads in this level, and the one leading to Elsewhere 1 is both below Kid and higher in Y position than the other one, so the Elsewhere 1 telepad gets selected here, and the result is we skip most of this level! What happens if there are no telepads below you in the level? Interestingly, the level will restart you with the stats you had when beginning that level attempt; transformation, life count, diamond count, and all.
Now, Favini found that the glitch can be used in this level but would require at least 3 HP to pull off because the out of bounds here damages you twice before you can teleport. That would make it impossible for Kid to perform the glitch by himself. But this video demonstrates that you can use invulnerability frames after losing a helmet to protect you for some time while out of bounds, effectively making it possible to pull off as Kid. This was something I'm not sure Favini realized when posting his original video, so I wanted to make sure this was known.
This out-of-bounds teleportation thing is mostly only possible in TAS, as it requires airwalking into the margin which is not human-viable. Now, what makes this glitch save time and be viable in real time for this level in particular, is that you can very quickly and consistently get an enemy to lose your helmet while ducking and touching the margin of the level. When this happens, simply hold down-left during the de-transformation animation and you will crawl out-of-bounds!
Hold down-left until the screen starts to rapidly scroll to the right. When this happens, you have 15 frames to transition directly from holding down-left to just left. Hold that left input for exactly 8 frames, and then let go of everything. If you did all of that correctly, the game will start to lag a bit before you are eventually teleported to Elsewhere 1! Here's what'll happen depending on what you did wrong: –If you start holding left too early or hold left for less than 8 frames, the glitch will not be performed successfully, but you can hold right to escape out-of-bounds. –If you waited longer than 15 frames to transition from holding down-left to left, you will run out of invulnerability frames and die before the teleport could happen. –If you hold left for longer than 8 frames, you will hear the sound of shooter blocks activating, blocks breaking, and eventually the game will crash!
This skip could realistically save like 8 seconds if pulled off in a real-time, full-game speedrun setting. While the opportunity to perform the skip comes up only 2 minutes into the run, the precise timing of having to hold left for EXACTLY 8 frames may mean lots of resets if you're not consistent at that sort of thing. I'll be curious to see how long it takes for this to be picked up by runners.

#638758678769027522 - Crazy Castle 3 room script

CC3-room-script.lua
137 downloads
Uploaded 2/23/2025 12:37 AM by Winslinator (see all 36)
This script will automatically navigate the player through each of the small item rooms as fast as possible. I used it to check if the the current TAS navigates through every item room optimally, and indeed it does!

#638740373238243996 - Intellivision Reversi "fastest draw" in 54 frames

Intv-Reversi-glitched-tie.bk2
In 00:00.870 (52 frames), 5374 rerecords
Game: Reversi ( INTV, see all files )
139 downloads
Uploaded 2/1/2025 8:08 PM by Winslinator (see all 36)

#638583956023427562 - INTV Venture - 2f improvement

Venture-nymx-wins.bk2
In 05:42.890 (20546 frames), 16766 rerecords
Game: Venture ( INTV, see all files )
173 downloads
Uploaded 8/4/2024 7:13 PM by Winslinator (see all 36)

#638517412531524398 - Fixed movie file for Plethora cheat sub

KC Any% TAS 2024.bk2
In 01:22.040 (4916 frames), 25989 rerecords
Game: Kid Chameleon ( Genesis, see all files )
204 downloads
Uploaded 5/19/2024 6:47 PM by Winslinator (see all 36)
Contains a movie file with (hopefully this time) the correct time for the submission linked below. Time should be 1:22.038 (4916 frames). https://tasvideos.org/9080S

#638514275460562323 - Long Drive Golf submission corrected ending

Long Drive Golf (2nd Edition)-11wins-364yards.bk2
In 02:19.700 (8396 frames), 1544 rerecords
System: Nintendo Entertainment System
235 downloads
Uploaded 5/16/2024 3:39 AM by Winslinator (see all 36)

#638498245282048823 - Vectorman - Dark Ruins improvement

Vectorman-dark-ruins-bonus-poweron.bk2
In 00:52.840 (3166 frames), 54098 rerecords
Game: Vectorman ( Genesis, see all files )
187 downloads
Uploaded 4/27/2024 2:22 PM by Winslinator (see all 36)
This route is at least 4.03 seconds (242 frames) faster than the one used in the currently published run. I do not plan on improving that TAS; this is merely a demonstration proving that taking the bonus round path is indeed faster than the standard route. This is also not super optimized for finer movements or reducing lag, so the time save could be even greater.
HP was set to 2 from the cheats menu for ease of setup. You must have 1 HP by the bonus round to lose it as fast as possible. In a full-game TAS setting, I would expect the player to have 1 HP leaving Day 7: Rock N Roller, so gaining an HP from a health drop between then and this level should be no problem.

Annotations

MovieOrigin .GMV version A
emuOrigin Gens
Cpadolf


#638498245135467042 - Vectorman - Arctic Ridge improvement

Vectorman-arctic-ridge-bonus-poweron.bk2
In 00:55.040 (3298 frames), 58837 rerecords
Game: Vectorman ( Genesis, see all files )
224 downloads
Uploaded 4/27/2024 2:21 PM by Winslinator (see all 36)
This route is at least 0.8 seconds (48 frames) faster than the one used in the currently published run. I do not plan on improving that TAS; this is merely a demonstration proving that taking the bonus round path is indeed faster than the standard route. This is also not super optimized for finer movements or reducing lag, so the time save could be even greater.
HP was set to 1 from the cheats menu for ease of setup, which you must have by the bonus round to lose it as fast as possible. In a full-game TAS setting, this level is normally entered with 2 HP, but I imagine an additional one could be lost on Day 2: Metalhead for negligible time loss.

Annotations

MovieOrigin .GMV version A
emuOrigin Gens
Cpadolf


#638493564966079454 - Thunder Castle improvement

Thunder Castle2.bk2
In 00:36.620 (2201 frames), 7640 rerecords
Game: Thunder Castle ( NES, see all files )
257 downloads
Uploaded 4/22/2024 4:21 AM by Winslinator (see all 36)

#638492465665812103 - NES Crown of Kings lua script

COK-distance-calculator-v3.lua
System: Nintendo Entertainment System
166 downloads
Uploaded 4/20/2024 9:49 PM by Winslinator (see all 36)
For a given input sequence, the script can check what cave layout occurs for every possible delay you could wait between each input of a specified input sequence.

#638482722748181013 - GBC Croc Crystal Optimizer

Croc-crystal-optimizer-final.lua
System: Game Boy Color
156 downloads
Uploaded 4/9/2024 3:11 PM by Winslinator (see all 36)
Iterates through various input combinations to minimize crystal loss when touching an enemy, while also maximizing horizontal distance gain. Used heavily for this submission.

#638476644230880216 - GBA Chutes and Ladders lua script

chutesandladders-search.lua
178 downloads
Uploaded 4/2/2024 2:20 PM by Winslinator (see all 36)
Helps determine what title screen start frames yield the best RNG for a TAS.

#638476644181040600 - GBA Candy Land lua script

candy-land-search.lua
Game: Candy Land ( GBA, see all files )
179 downloads
Uploaded 4/2/2024 2:20 PM by Winslinator (see all 36)
Helps determine what title screen start frames yield the best RNG for a TAS.

#638476618127648560 - INTV Flapee Bird lua script

Flapee-Bird-v2.lua
Game: Flapee Bird ( INTV, see all files )
168 downloads
Uploaded 4/2/2024 1:36 PM by Winslinator (see all 36)

#69339170071981656 - INTV DK Jr. faster

wins-dkjr-1;35.bk2
In 01:35.360 (5714 frames), 4612 rerecords
390 downloads
Uploaded 2/8/2021 4:36 PM by Winslinator (see all 36)

#69127871762621492 - INTV PBA Bowling faster menuing

pbabowling-DrD2k9-fastmenu.bk2
In 02:25.330 (8708 frames), 2246 rerecords
Game: PBA Bowling ( INTV, see all files )
394 downloads
Uploaded 1/30/2021 4:14 AM by Winslinator (see all 36)

#68501112678176104 - INTV Tower of Doom RAM watch

TowerofDoom.wch
Game: Tower of Doom ( INTV, see all files )
409 downloads
Uploaded 1/1/2021 10:48 PM by Winslinator (see all 36)
Useful RAM Addresses for Tower of Doom.