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#638168201746902167 - Driver 2 test run (up to mission 5)

Driver 2 (USA) (Disc 1) (v1.1).bk2
In 16:10.00 (58047 frames), 38 rerecords
Game: Driver 2 ( PSX, see all files )
3 comments, 96 downloads
Uploaded 4/11/2023 2:29 PM by InfamousKnight (see all 69)
I can't seem to encode this run.. Using nymashock on BizHawk_devbuild_ffd8e689

#71073407737314605 - Driver 2 mission 1 DESYNC

Driver 2 (USA) (Disc 1) (v1.1).bk2
In 03:59.89 (14379 frames), 0 rerecords
Game: Driver 2 ( PSX, see all files )
190 downloads
Uploaded 4/27/2021 7:03 PM by InfamousKnight (see all 69)
RAAAGGGGEEE!!

#49316506710441267 - Driver 2 TAS Complete

Driver 2 (USA) (Disc 1) (v1.1).bk2
In 2:11:21.32 (467306 frames), 6628 rerecords
Game: Driver 2 ( PSX, see all files )
1 comment, 477 downloads
Uploaded 8/21/2018 11:10 PM by InfamousKnight (see all 69)
While I did beat the world record, somehow someone beaten the first mission by 2 seconds. I also didn't manage to beat all known records in the levels, and I'm honestly not sure why. 3D driving games are difficult to optimize, and I'm not planning on doing this again.
Could someone make an encode for me?

#40114480431424653 - Driver 2 WIP

Driver 2 (USA) (Disc 1) (v1.1).bk2
In 04:22.19 (15546 frames), 178 rerecords
Game: Driver 2 ( PSX, see all files )
531 downloads
Uploaded 7/3/2017 1:11 PM by InfamousKnight (see all 69)
Another optimized product.
This time it doesn't (accidentally) start from save state.

#34837704724301238 - Driver 2 Chicago

driver2.0.bk2
In 27:34.30 (98088 frames), 634 rerecords
Game: Driver 2 ( PSX, see all files )
2 comments, 593 downloads
Uploaded 11/7/2016 9:47 PM by InfamousKnight (see all 69)
Optimized product.
I'm having some trouble with syncing the file though..
It seems to be because of hardware problems, but my CPU isn't THAT bad.. idk

#32862988571262235 - Driver 2 Testrun to Destroy yard

Driver 2 (USA) (Disc 1) (v1.1).bk2
In 1:37:41.35 (347536 frames), 1889 rerecords
Game: Driver 2 ( PSX, see all files )
582 downloads
Uploaded 8/10/2016 11:25 PM by InfamousKnight (see all 69)
Just leaving this here for safe keeping. I did try to optimize it, so its not like THAT bad right now.