Movie for NES Fist of the North Star

#2147483647 - Fist of the Northstar Level 1 WIP

FotN-WIP-Kyman.fm2

Uploaded 8/14/2012 12:19 AM by Kyman (1 files)

For Fist of the North Star (NES)

In 00:50.18 (3016 frames), 4998 rerecords

9592 views, 1182 downloads


Level 1 complete.

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#72742311713627991 - NES Fist Of The North Star (USA) in 06:08.94 by Lucky Bacon

Fist of the North Star.bk2

Uploaded 7/11/2021 10:53 PM by Lucky Bacon (1 files)

For Fist of the North Star (NES)

In 06:08.94 (22173 frames), 1635 rerecords

692 views, 106 downloads


Blow up enemies with your fists, or kick'em into space. The run uses a few glitches i found during my childhood, and only recently looked into them to find even more.
This game is broKen.

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#73111147014864254 - Fist of the North Star HUD v1

hokuto2.lua

Uploaded 7/28/2021 1:32 PM by MESHUGGAH (13 files)

For Fist of the North Star (NES)

873 views, 105 downloads


An edited version of my Hokuto no Ken (the first game of the series) for FCEUX to work with Fist of the North Star on BizHawk.
  • Ignore the "template" comments, as I had to change the format for BizHawk (cannot read word, have to use read_u16_le or something)
  • The memory variables are very similar between Hokuto no Ken and Fist of the North Star, so the following variables are OK: Cam X, PX, PY
  • The following is not implemented so far: Enemy/projectiles IDs, these being alive
  • There's also a bad quickfix on the bottom of the script which doesn't cares about BizHawk loaded a ROM, so loading this script twice will closes BizHawk... will fix it in next version

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#73194288044847889 - Fist of the North Star HUD v2

hokuto2.lua

Uploaded 8/1/2021 7:24 AM by MESHUGGAH (13 files)

For Fist of the North Star (NES)

849 views, 94 downloads


  • Repositioned and fixed (found the right) memory variables for gui texts
  • enemy object/projectile data not done so far

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#73199531389776805 - Fist of the North Star HUD v3

hokuto2.lua

Uploaded 8/1/2021 1:04 PM by MESHUGGAH (13 files)

For Fist of the North Star (NES)

840 views, 99 downloads


  • Added enemy object ID, X, Y
  • Added lag level indicators:
    • when 2nd number becomes 200 from a different number, the previous frame was a lag frame. Usually this is what you see if there was a lag frame:
    • (1st number something) 200 0 32 208

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#73201490362265633 - Fist of the North Star HUD v4

hokuto2.lua

Uploaded 8/1/2021 3:11 PM by MESHUGGAH (13 files)

For Fist of the North Star (NES)

833 views, 99 downloads


  • fixed bizhawk crash bug when drag and dropping this script two times
  • logging to console increased lag level and horizontal lag level and total count

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#73202434469889014 -

Fist of the North Star_WIP2.bk2

Uploaded 8/1/2021 4:12 PM by MESHUGGAH (13 files)

For Fist of the North Star (NES)

In 06:08.74 (22161 frames), 2139 rerecords

829 views, 104 downloads


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#73202494606517660 -

Fist of the North Star_WIP3_minidoublekilltest.bk2

Uploaded 8/1/2021 4:16 PM by MESHUGGAH (13 files)

For Fist of the North Star (NES)

In 06:09.45 (22204 frames), 2414 rerecords

834 views, 105 downloads


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#73202511855948771 -

Fist of the North Star_WIP4.bk2

Uploaded 8/1/2021 4:17 PM by MESHUGGAH (13 files)

For Fist of the North Star (NES)

In 06:08.04 (22119 frames), 2443 rerecords

845 views, 105 downloads


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#73227026846335122 - Hokuto no Ken 2 next level glitch power up

Hokuto no Ken 2 - Seikimatsu Kyuuseishu Densetsu.bk2

Uploaded 8/2/2021 6:47 PM by MESHUGGAH (13 files)

For Fist of the North Star (NES)

In 00:14.90 (896 frames), 28 rerecords

856 views, 98 downloads


Download (22.69 KB) Info

#73228759550285392 - Fist of the North Star HUD v5

hokuto2.lua

Uploaded 8/2/2021 8:40 PM by MESHUGGAH (13 files)

For Fist of the North Star (NES)

813 views, 100 downloads


  • added all enemy object data when they are alive
  • projectile positions not perfect, need to be fixed
  • lag information disabled (remove -- from line 98 to reenable

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#73265863092820188 - Fist of the North Star HUD v6

hokuto2-fancy.lua

Uploaded 8/4/2021 12:46 PM by MESHUGGAH (13 files)

For Fist of the North Star (NES)

826 views, 97 downloads


  • HUD became fancier
  • projectiles disabled
  • Encode of Lucky Bacon's submission with this HUD script can be found here: https://youtu.be/w6YV1FI7uVM
TODO:
  • fix projectiles position address
  • fix enemy really alive id address
  • fix states address
  • reposition lag messages

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#73353016102155940 - Fist of the North Star HUD v6

hokuto2-fancy.lua

Uploaded 8/8/2021 10:58 AM by MESHUGGAH (13 files)

For Fist of the North Star (NES)

805 views, 93 downloads


  • Added but disabled zero page addresses shown for debugging purposes
  • Changed powerup to ID

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#73353048780342013 - Fist of the North Star WIP5

Fist of the North Star_WIP5.bk2

Uploaded 8/8/2021 11:00 AM by MESHUGGAH (13 files)

For Fist of the North Star (NES)

In 06:07.96 (22114 frames), 2910 rerecords

819 views, 100 downloads


Download (9.22 KB) Info

#73731758414279415 - Fist of the North Star WIP6

Fist of the North Star_WIP6.bk2

Uploaded 8/25/2021 12:20 PM by MESHUGGAH (13 files)

For Fist of the North Star (NES)

In 06:07.72 (22100 frames), 3030 rerecords

723 views, 102 downloads


  • avoids all lags (like WIP4) and waits for the 2 final enemy within a short distance from triggering boss cam x pos
  • timer 99 hits at 1387

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