Movie for GBA Gunstar Super Heroes

#28802283498964702 - GSH TAS WIP

Gunstar Super Heroes (Japan).bk2

Uploaded 2/10/2016 2:25 AM by finap13 (2 files)

For Gunstar Super Heroes (GBA)

In 00:41.05 (2452 frames), 897 rerecords

6325 views, 814 downloads


Gunstar Super Heroes TAS WIP

Download (2.60 KB) Info

#28824126121664330 - Gunstar Super Heroes (J) "Red" - WIP

Gunstar Super Heroes (Japan).bk2

Uploaded 2/11/2016 2:02 AM by finap13 (2 files)

For Gunstar Super Heroes (GBA)

In 00:55.83 (3335 frames), 2246 rerecords

6219 views, 803 downloads


Work in progress.

Download (3.42 KB) Info

#28848621944006843 - YYYYYYYYYEAH

GSH-red.tasproj.bk2

Uploaded 2/12/2016 4:30 AM by Samsara (2 files)

For Gunstar Super Heroes (GBA)

In 00:48.70 (2909 frames), 626 rerecords

7311 views, 866 downloads


Red's shouting is basically how I react whenever anyone asks me "Hey Samsara, do you like Gunstar Heroes?"
No comparison to the published run, this is only a test anyway.

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#28903289443097871 - Gunstar...

GSH-blue.tasproj.bk2

Uploaded 2/14/2016 3:36 PM by Samsara (2 files)

For Gunstar Super Heroes (GBA)

In 00:39.99 (2389 frames), 1338 rerecords

7258 views, 846 downloads


Global timers are the bane of my existence.
6 frames faster than published run by direct comparison: Actually about 19 frames faster but 7 are lost due to the emulator and 6 are lost due to enemy spawning being on a global timer. Because ugh.

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