Movie for SMS Master of Darkness

#42700410378517760 - WIP L1,L2,L3...

M of Darkness (E)Z1.2.bk2

Uploaded 10/28/2017 12:10 AM by zoboner (8 files)

For Master of Darkness (SMS)

In 03:49.66 (13762 frames), 3326 rerecords

5356 views, 680 downloads



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#42721404711258961 - WIP L1,L2,L3... Save 73 frames

M of Darkness (E)Z1.3.bk2

Uploaded 10/28/2017 10:52 PM by zoboner (8 files)

For Master of Darkness (SMS)

In 03:48.31 (13681 frames), 4299 rerecords

5370 views, 658 downloads



Download (5.85 KB) Info

#42897542548494764 - [TAS]Master of Darkness (SMS)Pacifist L1

Master of Darkness (E)Pz1.bk2

Uploaded 11/5/2017 9:15 PM by zoboner (8 files)

For Master of Darkness (SMS)

In 01:25.32 (5113 frames), 2254 rerecords

5262 views, 676 downloads



Download (2.64 KB) Info

#42922848245913658 - [TAS]Master of Darkness (SMS)Pacifist L2

Master of Darkness (E)Pz1.bk2

Uploaded 11/7/2017 12:36 AM by zoboner (8 files)

For Master of Darkness (SMS)

In 02:31.52 (9080 frames), 3087 rerecords

5293 views, 683 downloads



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#43048399525067034 - Master of Darkness improvement

M of Darkness (E)Z1.6.bk2

Uploaded 11/12/2017 4:18 PM by zoboner (8 files)

For Master of Darkness (SMS)

In 17:52.31 (64256 frames), 23175 rerecords

5198 views, 690 downloads


Improvements:

-Phantom lag phenomenon :

 At some moments ( when a numerous enemies is at same moment  on 
screen... ), game have a phantom lag frames and don't permit you to
doing input entry, but this is not a lag because emulation don't added
lag in counter and you don't lose time because all of 2 frames the
position is recalculated at 1 pixel added into the direction chose.
You can take advantage of that and making the best inputs for to being
ejected of more pixels as possible.

-Boss 3 :

  Have a best position and use phantom lag to permit one more hit and 
erase 1 cycle boss's pattern move ( under the screen ).
 

-Boss 4 :

 Manipulate luck to have the best finish boss placement to save 
ending animation and won time.
 

-Final Boss phase 1 :

 Uses the best luck manipulation as possible.
Indeed platforms position is affected by the frame count before you
starting fight, character position and last action ( walk, hit... )
before the speak box loading.
I found 4 different platform position and take the best to have the 
fastest fight. After the first platform is loading, the others fallen
always at the same position for
this cycle ( position is fixed ).

-Final Boss phase 2 :

 Uses luck manipulation and I searched how to detect boss's hitbox 
with X,Y positions, " I/O " states and invulnerability's time state
after hitting. After to doing this studies, I know that the hitbox
back to the last position during a few frames before go back to the
normal cycle.
You can now destroyed Dracula as fast as possible!

-Jewels kill :

 It's just an correction in level 3, I take a jewel to destroying all 
enemies at the same time and won 21 frames.
I'll doing a more detailed text improvement and tricks explanation
(with ram addresses, GIF to analyse action ... ) when I have a time!

Download (26.39 KB) Info

#43053743696448257 - Master of Darkness pacifist

Master of Darkness (E)Pz1.bk2

Uploaded 11/12/2017 10:04 PM by zoboner (8 files)

For Master of Darkness (SMS)

In 03:52.21 (13915 frames), 5784 rerecords

5235 views, 789 downloads



Download (6.12 KB) Info

#43053795411293027 - Master of Darkness Ultra pacifist

Master of Darkness (E)UPz1.bk2

Uploaded 11/12/2017 10:08 PM by zoboner (8 files)

For Master of Darkness (SMS)

In 04:17.06 (15404 frames), 4457 rerecords

5244 views, 731 downloads



Download (7.43 KB) Info

#43805306411011384 - LUA Master of Darkness sms

Master of Darkness (E)hitbox watcher.lua

Uploaded 12/16/2017 6:24 PM by zoboner (8 files)

For Master of Darkness (SMS)

5050 views, 808 downloads


Watch all hitbox, Fast walk after hit visual assist, RNG breaker (only for first phase true last boss),time watcher (levels end).
Not finish to set hitbox, I doing this a later when I have a time!

Download (834.52 KB) Info