User Files for The Flintstones: The Surprise at Dinosaur Peak!

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#638455033850836010 - some more updates

Flintstones2_finish12.bk2
In 14:07.190 (50915 frames), 34525 rerecords
235 downloads
Uploaded 3/8/2024 2:03 PM by Exonym (see all 108)
various improvements over last file. Submission this weekend if nothing else is found

#638441300903334785 - Flintstones: surprise at dinosaur peak

Flintstones2_finish3.bk2
In 14:12.780 (51251 frames), 27877 rerecords
251 downloads
Uploaded 2/21/2024 4:34 PM by Exonym (see all 108)
Holding off on submitting for a few days in case something else is found, but this is the pretty much complete TAS of this game.

#638424551159417620 - Flintstones 2 improved boss

Flintstones2_bosstest.bk2
In 02:58.669 (10738 frames), 5036 rerecords
246 downloads
Uploaded 2/2/2024 7:18 AM by Exonym (see all 108)
improved boss fight by 59 frames by utilizing a turnaround trick which creates a large hitbox behind fred. The boss moves based on the direction fred is facing when taking damage, so we can abuse this and get 3 shortened i-frame animations by stopping him in the middle of the room.
Also included the initial run of the first part of the next stage, synced back up nicely which means this game is rather edit friendly at least so far.

#638424229936183767 - Test up to first boss (flintstones 2 NES)

Flintstones2_test.bk2
In 02:21.230 (8488 frames), 3789 rerecords
224 downloads
Uploaded 2/1/2024 10:23 PM by Exonym (see all 108)
I did find the basic values such as x camera position, x position relative to the camera and something related to animation cycles in the RAM. Did not do any hard digging for boss hp values or such.
Mainly for this I just used prince_leaf's fastest TAS on youtube as a reference point but without an actual input file I have no idea if I was faster or slower than what he did.
Haven't really found anything substantial, there is a slight glitch where the water death animation can slide along the moving platform and then over the crocodile and into the wall but you still die anyway.
This is just a quick test, everything seems relatively sync friendly at least up til the first boss. Only one jump height, annoyingly.