(Ported from Legacy Address Set 109) BizHawk Ram Watch file for GG Sonic Labyrinth
SystemID GG
0010 w u 0 System Bus Score
0231 w s 0 System Bus X Position (Camera)
0234 w s 0 System Bus Y Position (Camera)
0241 b s 0 System Bus X Speed (Relative to Camera)
0244 b s 0 System Bus Y Speed (Relative to Camera)
0377 w u 0 System Bus Speed Shoes/Invincibility Time (Flash Screen)
0500 b u 0 System Bus Frames
0501 w h 0 System Bus Seconds
0503 b h 0 System Bus Minutes
0506 b u 0 System Bus Lives
050A b u 0 System Bus Rings
0C45 w u 0 System Bus X Position (Relative to Camera)
0C48 w u 0 System Bus Y Position (Relative to Camera)
0C50 b u 0 System Bus X Subpixel (Diagonal)
0C51 w s 0 System Bus X Pixel (Diagonal)
0C53 b u 0 System Bus Y Subpixel (Diagonal)
0C54 w s 0 System Bus Y Pixel (Diagonal)
0C56 b u 0 System Bus Z Subpixel
0C57 w s 0 System Bus Z Pixel
0C59 w s 0 System Bus X Speed (Diagonal)
0C5C w s 0 System Bus Y Speed (Diagonal)
0C5F w s 0 System Bus Z Speed
0C64 b u 0 System Bus Direction
0C67 b u 0 System Bus Floor Chunk
0C6C b u 0 System Bus Spindash Charge
0C72 b u 0 System Bus Roll Remaining
0CAC b u 0 System Bus Number of Hits
0CAD b u 0 System Bus Boss Cooldown