This is a recreation of [4468] NES Final Fantasy "game end glitch" by AmaizumiUni, Spikestuff & DJ Incendration in 01:36.47 using a script. See Forum/Posts/535321 for more information.
The inputs are not exactly the same as in [4468] NES Final Fantasy "game end glitch" by AmaizumiUni, Spikestuff & DJ Incendration in 01:36.47. The name entry inputs are automatically computed. The stair movements just go down/up rather than encoding anything. Syncing with BizHawk 2.10 required an additional empty frame before the first Reset input, but other than that, the movie length is unchanged.
This is gameend.bk2 at commit c8b0cbad2c13b3a9c210b0daf9ae7777b4c00d06 of the Git repository at https://www.bamsoftware.com/git/ff1.git.