Submission #10009: nymx's C64 Verbatim in 00:19.072

Commodore 64
baseline
(Submitted: 1989-05.d64 Unknown)
Bizhawk 2.10
1141
59.826089499853765
37
PowerOn
e22d19a5eb2a632e317930774e8fab4fbbf95491
TAS Timing
Submitted by nymx on 11/3/2025 2:36 AM
Submission Comments

Verbatim (Compute's Gazette)

There's nothing new about word guessing games; they've been around for quite a while. This one, however, contains several twists that make it both a good learning tool for children and fun for players of all ages. The object of " Verbatim" is simple: You must deduce, in five tries or less, a word entered by a second player or selected by the 64. Words vary in length from three to six letters.
The article for this game can be found on page 28 of Compute's Gazette Issue 71 (may 1989)

Why TAS This Game?

The continuation of TASing games from my all-time favorite magazine, Compute's Gazette. This makes my 101st TAS from this series.
I never typed this game in my youth. It just didn't appeal to me. I wasn't into games that had a local "database" of words to play with. Why? When you are typing it in, you can see everything that is playable. So...I didn't care anything for it. To this day, my stance still is the same...so I'm just trying to get through these boring games, to complete the collection.

Game Difficulty and Ending

I chose the hardest difficulty of 6 letters, and allow the CPU to chose the word.

Effort In TASing (Not BOTed)

Two simple points to TASing this:
  • Play the game to find out what the word is, and then reproduce the results.
  • Buffer the inputs.

Human Comparison


CoolHandMike: Claiming for judging.
CoolHandMike: Simple word guessing game, but done as fast as possible.
Accepting to Standard.
Good job!
fsvgm777: Processing. r3gamerz is handling the encodes for this one.
Last Edited by fsvgm777 on 11/22/2025 9:31 AM
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