The Virtual Console really going through it with this one... unless it's emulation issues caused by BizHawk/Citra.
Donkey Kong NES needs no introduction, but of course I'm doing something stupid so obviously it's the Virtual Console version on the 3DS.
What's the big deal? Right, input is sluggish, so you can't actually do any of the cool walking, and more importantly, that gif on the right you see there?
Yeah you can't quick turn.
What's the big deal? Right, input is sluggish, so you can't actually do any of the cool walking, and more importantly, that gif on the right you see there?
Yeah you can't quick turn.
Not much to say besides that Jumpman is tankier than usual due to the hardware itself, unless again Hawk's 3DS emulator needs to be updated.
Tegron: Claiming for judging.
Tegron: This submission is well, optimized for gameplay like in the original NES version, it’s 2 seconds slower, but that’s due to the 3DS framerate compared to the NES, and because any inputs requires nearly 2 frames. However, I’m rejecting this submission, not because of the use of the Virtual Console version, but because of the emulation. The audio playback is really bad due to audio emulation issues via HLE. If we allowed this, we might see more submissions with even worse audio issues. Until there is a way to fix this or add and sync it with LLE, we cannot accept it. The Sega Master System (Tegron: Edit: I mixed up the consoles, it's Game Gear, not Sega Master System) should be fine for now, but this does not apply to NES games or other games from emulated Nintendo consoles at this time
Rejecting