Submission #10671: nymx's SNES F-Zero in 39:21.178

Super Nintendo Entertainment System
baseline
(Submitted: F-ZERO (U) [!].smc Unknown)
Bizhawk 2.11
141904
60.0988138974405
0
! Sram
MissingRerecordCount
d3efd32b68f1fe37a82db9d9929b7ca7cc1a3af4
TAS Timing
Submitted by nymx on 8/16/2026 3:45 AM
Submission Comments

F-Zero!!!!!!!

Finally, after 9 1/2 years of work on this game, it has come to an end. Through sweat, blood, and tears...I have finally produced a crazy optimized version of one of the most popular games on the Super Nintendo. This time around, I'm just going to give you videos to watch. I've thought of every kind of video that this community can use to analyze my improvements. In addition, on my youtube site, I have individual track runs for their use to make comparisons or demonstrations against human records.

Twitch Commentary Stream (eien86 / worsel / nymx)

Tools Used

  • Bizhawk 2.9.1 (It runs on Bizhawk 2.11 as well)
  • Lua Scripting:
    • F-Bot (multi-instanced BOT)
    • Position Tracking (for determining progress)
    • IGT Conversion scripts (Publisher, let me know and I'll get you the files needed to create the IGT encode)
  • AMD Ryzen 3950x (16 cores) -Yeah, I know eien86 has a lot more!

Rerecord Count

Roughly 2.2 Billion

Screenshot for Publication

Frame 88955 (This is the most unique situation out of the entire TAS. I think it will make more people flock to it)

SRAM Verification

VIDEOS!!!!

STATISTICS

Mute City I (Knight League - Track 1)

LapLap FrameFramesLap TimeTotal Time
Go!!78400'00"000'00"00
1250717230'25”850'25”85
2404815410'23”110'48”96
3558315350'23”031'11”99
4711815350'23”021'35”01
5869115730'23”601'58”61

Big Blue (Knight League - Track 2)

LapLap FrameFramesLap TimeTotal Time
Go!!953700'00"000'00"00
11137718400'27”600'27”60
21302616490'24”730'52”33
31467516490'24”741'17”07
41632416490'24”731'41”80
51801016860'25”292'07”09

Sand Ocean (Knight League - Track 3)

LapLap FrameFramesLap TimeTotal Time
Go!!1886200'00"000'00"00
12087020080'30”120'30”12
22269518250'27”380'57”50
32452018250'27”371'24”87
42634518250'27”381'52”25
52822018750'28”122'20”37

Death Wind I (Knight League - Track 4)

LapLap FrameFramesLap TimeTotal Time
Go!!1886200'00"000'00"00
13057315110'22”650'22”65
23191513420'20”130'42”78
33325713420'20”131'02”91
43459913420'20”131'23”04
53600414050'21”081'44”12

Silence (Knight League - Track 5)

LapLap FrameFramesLap TimeTotal Time
Go!!3685300'00"000'00"00
13848416310'24”450'24”45
23990914250'21”370'45”82
34133514260'21”391'07”21
44276114260'21”391'28”60
54418614250'21”381'49”98

Mute City II (Queen League - Track 1)

LapLap FrameFramesLap TimeTotal Time
Go!!4883300'00"000'00"00
15058317500'26”230'26”23
25214915660'23”490'49”72
35371015610'23”421'13”14
45527115610'23”411'36”55
55687216010'24'022'00”57

Port Town I (Queen League - Track 2)

LapLap FrameFramesLap TimeTotal Time
Go!!5771600'00"000'00"00
15915214360'21'520'21'52
26036412120'18”180'39”70
36157612120'18”180'57”88
46278712110'18”171'16”05
56402612390'18”581'34”63

Red Canyon I (Queen League - Track 3)

LapLap FrameFramesLap TimeTotal Time
Go!!6487100'00"000'00"00
16637515040'22”550'22”55
26769013150'19”720'42”27
36900513150'19”731'02”00
47032013150'19”721'21”72
57167613560'20”341'42”06

White Land I (Queen League - Track 4)

LapLap FrameFramesLap TimeTotal Time
Go!!7253100'00"000'00"00
17419316620'24”920'24”92
27567514820'22”230'47”15
37715714820'22”231'09”38
47863914820'22”231'31”61
58017515360'23”041'54”65

White Land II (Queen League - Track 5)

LapLap FrameFramesLap TimeTotal Time
Go!!8103000'00"000'00"00
18290518750'28”110'28”11
28450916040'24”060'52”17
38611416050'24”071'16”24
48771716030'24”051'40”29
58932116040'24”062'04”35

Mute City III (King League - Track 1)

LapLap FrameFramesLap TimeTotal Time
Go!!9398400'00"000'00"00
19570617220'25”820'25”82
29724815420'23”110'48”93
39878115330'23”011'11”94
410031315320'23”001'34”94
510188415710'23”551'58”49

Death Wind II (King League - Track 2)

LapLap FrameFramesLap TimeTotal Time
Go!!10272500'00"000'00"00
110430615810'23”700'23”70
210571714110'21”160'44”86
310712714100'21”151'06”01
410853814110'21”171'27”18
511001914810'22”211'49”39

Port Town II (King League - Track 3)

LapLap FrameFramesLap TimeTotal Time
Go!!11086400'00"000'00"00
111277719130'28”680'28”68
211446316860'25”290'53”97
311615016870'25”311'19”28
411783516850'25”271'44”55
511956217270'25”912'10”46

Red Canyon II (King League - Track 4)

LapLap FrameFramesLap TimeTotal Time
Go!!12040700'00"000'00"00
112233819310'28”950'28”95
212408217440'26”160'55”11
312582617440'26”161'21”27
412757017440'26”161'47”43
512935117810'26”712'14”14

Fire Field (King League - Track 5)

LapLap FrameFramesLap TimeTotal Time
Go!!13020100'00"000'00"00
113287626750'40'110'40'11
213528524090'36”141'16”25
313769724120'36”181'52”43
414010724100'36”152'28”58
514247923720'35”583'04”16

Mute City I (Knight League - Track 1)

LapLap FrameFramesLap TimeTotal Time
Go!!78400'00"000'00"00
1250517210'25”820'25”82
2404515400'23”100'48'92
3557415290'22”931'11'85
4711415400'23”101'34”95
5867915650'23”481'58”43

Big Blue (Knight League - Track 2)

LapLap FrameFramesLap TimeTotal Time
Go!!952500'00"000'00"00
11136418390'27”570'27”57
21301016460'24”690'52”26
31465616460'24”691'16”95
41630216460'24”691'41”64
51798716850'25”272'06”91

Sand Ocean (Knight League - Track 3)

LapLap FrameFramesLap TimeTotal Time
Go!!1883800'00"000'00"00
12083519970'29”940'29”94
22265618210'27”320'57”26
32447518190'27”281'24”54
42629318180'27”271'51”81
52815218590'27”892'19”70

Death Wind I (Knight League - Track 4)

LapLap FrameFramesLap TimeTotal Time
Go!!2899400'00"000'00"00
13050515110'22”650'22”65
23184513400'20”100'42”75
33318513400'20”101'02”85
43452513400'20”101'22”95
53592413990'20”981'43”93

Silence (Knight League - Track 5)

LapLap FrameFramesLap TimeTotal Time
Go!!3677500'00"000'00"00
13839816230'24”330'24”33
23981814200'21”300'45”63
34123814200'21”301'06”93
44265814200'21”301'28”23
54407814200'21”301'49”53

Mute City II (Queen League - Track 1)

LapLap FrameFramesLap TimeTotal Time
Go!!4873400'00"000'00"00
15048117470'26”190'26”19
25204715660'23”490'49”68
35360715600'23”401'13”08
45516715600'23”401'36”48
55676716000'24”002'00”48

Port Town I (Queen League - Track 2)

LapLap FrameFramesLap TimeTotal Time
Go!!5761200'00"000'00"00
15904614340'21”490'21”49
26025512090'18”140'39”63
36146412090'18”130'57”76
46267312090'18”141'15”90
56391312400'18”601'34”50

Red Canyon I (Queen League - Track 3)

LapLap FrameFramesLap TimeTotal Time
Go!!6475800'00"000'00"00
16625714990'22”470'22”47
26756813110'19”660'42”13
36887913110'19”671'01”80
47019013110'19”661'21”46
57153513450'20”181'41”64

White Land I (Queen League - Track 4)

LapLap FrameFramesLap TimeTotal Time
Go!!7239100'00"000'00"00
17404916580'24”860'24”86
27552714780'22”170'47”03
37700514780'22”171'09”20
47848414790'22”181'31”38
58000415200'22”801'54”18

White Land II (Queen League - Track 5)

LapLap FrameFramesLap TimeTotal Time
Go!!8085900'00"000'00"00
18272718680'28”010'28”01
28432515980'23”970'51'98
38592315980'23”971'15”95
48752115980'23”971'39”92
58895514340'21”512'01”43

Mute City III (King League - Track 1)

LapLap FrameFramesLap TimeTotal Time
Go!!9357800'00"000'00"00
19530017220'25”810'25”81
29684115410'23”120'48”93
39836615250'22”871'11”80
49989715310'22”971'34”77
510147015730'23”591'58”36

Death Wind II (King League - Track 2)

LapLap FrameFramesLap TimeTotal Time
Go!!10231100'00"000'00"00
110388915780'23”660'23”66
210529014010'21”010'44”67
310669114010'21”021'05”69
410809314020'21”031'26”72
510954914560'21”841'48”56

Port Town II (King League - Track 3)

LapLap FrameFramesLap TimeTotal Time
Go!!11039400'00"000'00"00
111230319090'28”620'28”62
211398516820'25”230'53”85
311566816830'25”241'19”09
411735016820'25”231'44”32
511906417140'25”712'10”03

Red Canyon II (King League - Track 4)

LapLap FrameFramesLap TimeTotal Time
Go!!11990900'00"000'00"00
112183319240'28”850'28”85
212357217390'26”080'54”93
312531117390'26”091'21”02
412705117400'26”101'47”12
512883117800'26”702'13”82

Fire Field (King League - Track 5)

LapLap FrameFramesLap TimeTotal Time
Go!!12968100'00"000'00"00
113233226510'39”750'39”75
213473524030'36”041'15”79
313713824030'36”051'51”84
413954424060'36”072'27”91
514191923750'35”643'03”55

Mute City I (Knight League - Track 1)

LapFrame CutsLap Time CutsAccumulative Time CutsNotes
1-2-0'00"03-0'00"03
2-1-0'00"01-0'00"04
3-6-0'00"10-0'00"14The early use of S-Jet was used to avoid a car collision, in a turn. This artificially improves my time, which will be removed on the next lap.
4+5+0'00"08-0'00"06The use of S-Jet, on previous lap, gives this lap a disadvantage.
5-8-0'00"12-0'00"18
Track Frames Cut-12Track Time Savings-0'00"18

Big Blue (Knight League - Track 2)

LapFrame CutsLap Time CutsAccumulative Time CutsNotes
1-1-0'00"03-0'00"03
2-3-0'00"04-0'00"07
3-3-0'00"05-0'00"12
4-3-0'00"04-0'00"16
5-1-0'00"02-0'00"18
Track Frames Cut-11Track Time Savings-0'00"18

Sand Ocean (Knight League - Track 3)

LapFrame CutsLap Time CutsAccumulative Time CutsNotes
1-11-0'00"18-0'00"18
2-4-0'00"06-0'00"24Car avoidance slows this lap down considerably. RNG effort failed on changing this situation.
3-6-0'00"09-0'00"33
4-7-0'00"11-0'00"44
5-16-0'00"23-0'00"67
Track Frames Cut-44Track Time Savings-0'00"67

Death Wind I (Knight League - Track 4)

LapFrame CutsLap Time CutsAccumulative Time CutsNotes
100'00"000'00"00
2-2-0'00"03-0'00"03
3-3-0'00"03-0'00"06
4-3-0'00"03-0'00"09
5-6-0'00"10-0'00"19
Track Frames Cut-12Track Time Savings-0'00"19

Silence (Knight League - Track 5)

LapFrame CutsLap Time CutsAccumulative Time CutsNotes
1-8-0'00"12-0'00"12
2-5-0'00"07-0'00"19
3-6-0'00"09-0'00"28
4-6-0'00"09-0'00"37
5-5-0'00"08-0'00"45
Track Frames Cut-30Track Time Savings-0'00"45

Mute City II (Queen League - Track 1)

LapFrame CutsLap Time CutsAccumulative Time CutsNotes
1-3-0'00"04-0'00"04
200'00"00-0'00"04
3-1-0'00"02-0'00"06
4-1-0'00"01-0'00"07
5-1-0'00"02-0'00"09
Track Frames Cut-6Track Time Savings-0'00"09

Port Town I (Queen League - Track 2)

LapFrame CutsLap Time CutsAccumulative Time CutsNotes
1-2-0'00"03-0'00"03
2-3-0'00"04-0'00"07
3-3-0'00"05-0'00"12
4-2-0'00"03-0'00"15
5+1+0'00"02-0'00"13
Track Frames Cut-6Track Time Savings-0'00"13

Red Canyon I (Queen League - Track 3)

LapFrame CutsLap Time CutsAccumulative Time CutsNotes
1-5-0'00"08-0'00"08
2-4-0'00"06-0'00"14
3-4-0'00"06-0'00"20
4-4-0'00"06-0'00"26
5-11-0'00"16-0'00"42
Track Frames Cut-28Track Time Savings-0'00"42

White Land I (Queen League - Track 4)

LapFrame CutsLap Time CutsAccumulative Time CutsNotes
1-4-0'00"06-0'00"06
2-4-0'00"06-0'00"12
3-4-0'00"06-0'00"18
4-3-0'00"05-0'00"23
5-16-0'00"24-0'00"47
Track Frames Cut-31Track Time Savings-0'00"47

White Land II (Queen League - Track 5)

LapFrame CutsLap Time CutsAccumulative Time CutsNotes
1-7-0'00"10-0'00"10
2-6-0'00"09-0'00"19
3-7-0'00"10-0'00"29
4-5-0'00"08-0'00"37
5-170-0'02"55-0'02"92Jumping across, towards the finish line cuts a massive amount of time, due to a "lap finishing" trigger was discovered by a community member.
Track Frames Cut-195Track Time Savings-0'02"92

Mute City III (King League - Track 1)

LapFrame CutsLap Time CutsAccumulative Time CutsNotes
10-0'00"01-0'00"01
2-1+0'00"010'00"00
3-8-0'00"14-0'00"14
4-1-0'00"03-0'00"17
5+2+0'00"04-0'00"13
Track Frames Cut-8Track Time Savings-0'00"13

Death Wind II (King League - Track 2)

LapFrame CutsLap Time CutsAccumulative Time CutsNotes
1-3-0'00"04-0'00"04
2-10-0'00"15-0'00"19
3-9-0'00"13-0'00"32
4-9-0'00"14-0'00"46
5-25-0'00"37-0'00"83
Track Frames Cut-56Track Time Savings-0'00"83

Port Town II (King League - Track 3)

LapFrame CutsLap Time CutsAccumulative Time CutsNotes
1-4-0'00"06-0'00"06
2-4-0'00"06-0'00"12
3-4-0'00"07-0'00"19
4-3-0'00"04-0'00"23
5-13-0'00"20-0'00"43
Track Frames Cut-28Track Time Savings-0'00"43

Red Canyon II (King League - Track 4)

LapFrame CutsLap Time CutsAccumulative Time CutsNotes
1-7-0'00"10-0'00"10
2-5-0'00"08-0'00"18
3-5-0'00"07-0'00"25
4-4-0'00"06-0'00"31
5-1-0'00"01-0'00"32
Track Frames Cut-22Track Time Savings-0'00"32

Fire Field (King League - Track 5)

LapFrame CutsLap Time CutsAccumulative Time CutsNotes
1-24-0'00"36-0'00"36An impossible RNG car boost that helped to contribute to this cut.
2-6-0'00"10-0'00"46
3-9-0'00"13-0'00"59
4-4-0'00"08-0'00"67
5+3+0'00"06-0'00"61This lap is slower, because HP was extremely low and some "speed keep" tricks couldn't be done, as with the other laps.
Track Frames Cut-40Track Time Savings-0'00"61

Challenger: Claiming for judging.
Challenger: What a huge dedication to find further improvements to this game that was already very solid four years ago: new CPU boosts, more ways to preserve top/extra speed, the risky shortcut at the end of White Land II and the highlight: while the game aims for fastest time, an in-game timer version is included here as a bonus.
Excellent job after all! Accepting over [4637] SNES F-Zero by nymx in 39:30.36.

McBobX: Processing...
Last Edited by McBobX on 8/23/2026 5:53 PM
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