Metroid Fusion

  • Metroid
  • Action
  • Adventure
  • Platformer

Publications

Rather than being able to explore the world freely and sequence break to her heart's content, Samus is at the mercy of a computer's will. As a result this game is very linear with virtually no chance to collect items out of order.

Watch a resync of this run being played back on a real console.
After a major surgery, Samus' Power Suit has been reduced in appearance. To compensate, she decides to arm herself to the teeth with 250 missiles and more power bombs than she really needs. It's her favorite thing to do when sequence breaking isn't as feasible.
Reseren collects all 100 capacity increasing items for Samus' health, missiles and power bombs. The abilities recovered from the Core-X are not part of this number.

Watch a resync of this run being played back on a real console.
Metroid Fusion is the 4th installment in the Metroid series of games (not counting the Prime games) released in 2002 as the sequel to Super Metroid.
Samus encounters a dangerous virus known as X, in which it can completely take over a living organism and mutate it. Samus after being infected has her power-suit surgically removed and is given a vaccine made from the cells from the baby Metroid she saved back on planet SR388. This makes her immune to the X virus, but something goes wrong at BSL station where parts of her powersuit were sent for examination. Samus, now with Metroid DNA, goes off to investigate the situation at BSL station.
This run by Reseren makes use of a save corruption glitch that puts Samus right before the end of the game.

Watch a resync of this run being played back on a real console.
The baseline tab shows the default movie beating the game as fast as possible without any special conditions.


Game Versions

Type Name Title Override Region Version Platform Hashes
Unknown Metroid Fusion GBA