This is my second TAS video.
I made this run while comparing the current published fastest run in each and every floor, I optimized as much as possible. And I used two new glitch:
First, Rush Coil wall climb. Rush Coil can also use wall climb glitch in using invincibility by damage. Coil doesn't have transform time, so it can do glitch faster than Jet.
Second, Noise Crash instant-kill. This can instant-kill a part of bosses before battle start.
Emulator
- snes9x rerecording 1.43 v17
- Use WIP1 Timing
- Allow Left+Right / Up+Down
NicoVideo
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- part1: http://d.hatena.ne.jp/video/niconico/sm10898212
- part2: http://d.hatena.ne.jp/video/niconico/sm11038246
Table of improvements
(Comparing frames excluding conversation scene)
Stage | frames | main changed points |
---|---|---|
intro | 19 | Jump scrolling with Preemptive attack to Bass. |
Cloud | 9 | In stage end, input left or right after it moves to the center before becoming impossible to any input, it saves 1 frame. (The stages after this also) |
Junk | 11 | Wall climb speed was up. (The stages after this also) |
Freeze | 22 | Preemptive attack by Junk Shield to boss makes time loss 10 frames more, so I didn't use it. |
Burst | 9 | |
Museum | 2 | |
Shade | -597 | Changing music to the Ghosts and Goblins is faster 10 frames than not using. Using Danger Wrap in third floor. I used Rash Coil glitch to saved 5 sec in stage. But I lost 15 sec in boss, because I don't have Wild Coil. In boss battle, all damages from boss is necessary for save time. |
Turbo | 701 | Noise Crash instant-kill to boss. After using this glitch, can't any key input, so it is impossible to go to center. |
Slash | 211 | In middle boss, used mine type Danger Wrap. I used Noise Crash, Scorch Wheel, Freeze Cracker to Slash Man. |
Spring | 1122 | Noise Crash instant-kill to boss. |
Wily1 | 48 | Passing through wall and wall climb was more optimized. |
Wily2 | 48 | Battle with Bass was more optimized. |
Wily3 | 84 | In first floor, I passed with no damage. In fourth floor, I ran up a ladder with no attack. In seventh floor, passing through ceiling was more optimized. |
Wily4 | 96 | It is possible to ignore elevator by using Up+Down sliding when elevator's position is most up. Battle with Slash Man and Wily Capsule was more optimized. |
Total | 1785 |
and many minor optimization.
Nach: What to say about this run? It's excellent for starters. Not only is it fast, it has great entertaining antics throughout. Nice attention to detail. Quic... er Turbo Man is killed the quickest. This is what TASing is all about. I'd say I'm accepting this run, but that language isn't strong enough.