Submission #3414: TheKDX7's GBC Lucky Luke: Desperado Train in 25:13.43

Game Boy Color
baseline
VBA-rr v24 svn422
90806
60
7226
Unknown
Lucky Luke - Desperado Train.gbc
Submitted by TheKDX7 on 12/29/2011 3:30:26 PM
Submission Comments

Lucky Luke Desperados Train by TheKDX7

Lucky Luke Desperados Train is an adaptation on gameboy color of the adventures of the famous cowboy. This game contains 14 levels going from cities to circus passing by snowy mountains as well as of small mini-games.

Game objectives

  • Emulator used: vba-v24m-svn422
  • Aims for fastest time
  • Takes damage to save time
  • Uses the hardest difficulty
  • Genre: Action
  • Genre: Platform

Comments

Contrary to the first lucky luke on GB we cannot get through the enemies, we arrange that of 3 hearts and seen that there are many bandits I am be obliged to kill them or be I to avoid them by rising over houses. It is the case that for the first one and the second level of the game.

Stage by stage comments

Nothing Gulch

As he is above sometimes said I rise on houses to avoid enemies and when I cannot I have him kill.

Painful Gulch

The same thing as for Nothing Gulch.

Horseshoe

Nothing special.

Circus Show

Instead of waiting that the balloon comes down I leave the screen so that it is faster below, but his does not work at once it is for his that I waited.

Nelson's Soup

First auto-scroll level, Nothing special.

French Cancan!

Nothing special.

Cowboy Quay

I move the rat of about frames so that I can jump by above, regrettably he do not work for all the rats.

Mississippi Race

I collect the hearts that I lost during the previous level.

Crazy Telegram!

. = A - = B

Blizzard Blues

Return the jar of honey to the bear and fetch the pickaxe.

Explosive Mine

I takes all the dollars, every heart and the coin of the last luck just for the fun.

Every Dog Has It's Day

Nothing special

Desperado City

I kill 2 Ma Dalton so that following enemies come faster.

Runaway Train

I loses my last 2 hearts and I manage to take the crank without touching the ground.
enjoy :)

DarkKobold: This run is well done, but is particularly slow paced,even in the standard sequences, and the mini games kill it. Lack of interest and positive feedback really don't help either. Rejecting for bad game choice.

turska: Unrejecting.

adelikat: Accepting for publication to the Vault

natt: Processing.
Last Edited by adelikat on 8/21/2023 3:37 PM
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