Submission #4824: GoddessMaria's GBA Sonic Advance "Tails, no Ultraspindash" in 13:33.54

(Link to video)
Game Boy Advance
Tails, no Ultraspindash
VBA-rr v22
48591
59.7275005696058
9814
Unknown
0290 - Sonic Advance (U)(Lord Moyne).gba
Submitted by GoddessMaria on 9/6/2015 11:30:28 AM
Submission Comments
You will need a GBA Bios running when playing this movie back in emulator.

Game objectives

  • Emulator used: VBA-rr v22
  • Uses an optimal character
  • Aims for In-game time instead of Real-time
  • Takes damage to save time
  • Abuses programming errors in the game
  • Uses the hardest difficulty
  • Does not use Ultra-Spindashes

Comments

This is yet another Sonic Advance run, but it is Tails that gets his time in the spotlight! While it doesn't make use of the Ultra Dash, it also uses its fair share of glitches that gives Tails a pretty good chance at beating the game in record time. I must state that Tails' mechanics are very weird, but also interesting at the same time.

Stage by stage comments

Neo Green Hill 1 - 0:24:13

Nothing noteworthy to mention here aside from flight boost after the second loop.

Neo Green Hill 2 - 0:37:33

Essentially the same strat as Amy and Knuckles.

Secret Base 1 - 0:37:30

Nothing particular to note aside from Tails' weird flight mechanic.

Secret Base 2 - 0:58:22

A major route change was use here as I abused the OoB glitch to break the solidarity of the level, akin to the Knuckles TAS.

Casino Paradise 1 - 0:24:25

Same ending as the Knuckles run except different strat at the start. A glitch similar to the "Sonic, No Ultraspindash" TAS by Mukki is used near the end of the level.

Casino Paradise 2 - 0:41:10

Not as much changes in this level...

Ice Mountain 1 - 0:42:33

The route used the Knuckles run was used here as well.

Ice Mountain 2 - 0:58:82

Nothing noteworthy to mention here.

Angel Island 1 - 0:29:32

Same as the Amy & Knuckles TASes.

Angel Island 2 - 0:57:75

Despite Tails having the ability to fly around obstacles, he can only fly but so far and for only a certain length in time so I had to take a slight change in direction to get to the spring sooner. Mecha Knuckles was a nightmare! I've actually had given up on the TAS a time or two because of him... Sadly, I couldn't get any better results than this.

Egg Rocket 1 - (displayed as 4:27:08 in game)

Ohh Egg Rocket, how I still and forever will hate you so! This run made use of a glitch that pushes Tails through the floor and causes the level to lose solidarity. Thus making it possible to complete it in one go. A route change was made here as well, which made it possible to complete it even faster than the Knuckles run.

Cosmic Angel 2 - 1:02:97

This one was a doozy. Unlike Knuckles, who can easily gain high speed through the half way point of the act, Tails has to maintain speed differently. The boss fight was mostly intentional self-damaging to hit the boss sooner during Tails' invincibility frames.

Final Zone - 0:47:42

Final Boss is STILL a pain... even more so with Tails as there's no reliable way to manipulate the pattern to be at its best.

Other comments

Major Thanks to:
  • Mukki - For your help and your lua script. :)
  • Grincevent - Being a great friend and provided support. <3
  • Synahel - Being there, supporting me, and giving me motivation to finish this! <3
  • Spikestuff - Being an awesome muffin-loving cat! :3
  • Samsara - Nice person that I got to chat with during the run's progress. :3
  • Others, I needn't have to add to the list because you are all awesome. ^^

ars4326: Claimed for judging!
ars4326: Hello, GoddessMaria. All in all, this was an entertaining run with evident, tight optimization. The various OoB glitches, throughout, were also an added enjoyment to watch (including the subtle choreography w/ Tails during the boss fights). Outstanding work!
Accepting for publication to Moons!
fsvgm777: Processing.
Last Edited by adelikat on 10/14/2023 3:51 PM
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