Proximity Shift is a homebrew game for the NES that was developed by Fiskbit for NESDev Compo '23. It is a maze navigation game where the gimmick is the ability to warp between two points that are equidistant from each other; wherever the ship moves, a point to their left or right moves with them. This point can phase through walls, unlike the ship. To make things harder, the game can be sped up by pressing the Select button.
In this run, Induviel seamlessly plays through all seven levels as fast as possible, making it look like there are two ships going through the mazes.
You can get the game here.