Sky Diver (Compute's Gazette)
A game of skill and luck in which you try to control a parachutist to a safe landing. It's up to you to choose when to jump and which landing pad to try for. You'll also have to learn to compensate for varying winds.
The article for this game can be found on page 52 of Compute's Gazette Issue 1 (July 1983)
Why TAS This Game?
The continuation of TASing games from my all-time favorite magazine, Compute's Gazette. This makes my 44th TAS from this series.
I've made up my mind to complete a library of all Compute's Gazette games...starting from the very beginning. This game is very primitive, but a good memory...since I didn't have many games and was curious about this one. Not my favorite, but this is the very first game ever published. Not bad, but it certainly put the competition in perspective, as the upcoming games were about to blow this one away.
It is also worth noting that this game is sorta broken, as future issues put some fixes in that would correct some of the problems that you might see. Basically, this disk that was issued with this game was provided a few months after the issue was made. So it was not exactly in sync with everything that was published for correction.
Previous Compute's Gazette submissions include (In order of submission):
Game Difficulty and Ending
This game can be completed by landing all 3 landing pads. The difficulty is random, in regards to how fast the wind blows. Because this game was written in BASIC, I had to use the "RND" function to "Seed" the RNG to find the fastest game that I could achieve.
Effort In TASing
I spent a few days on this simple game, only to find the best RNG that I could obtain. It was sorta interesting, but I found out also that the fewer inputs you create, the faster the game runs. So I had to find a good balance and an "Early Input" ending to make this the fastest that I know how to.
ThunderAxe31: Claiming for judging.
ThunderAxe31: Accepting for publication.