Submission #9594: Mars608 & aiqiyou's NES Contra "2 players, low%" in 08:49.36

Nintendo Entertainment System
2 players, low%
(Submitted: 2 Players Low%)
(Submitted: Contra (Japan).nes Japan)
fceux-2.3.0
31814
60.0988138974405
5121
PowerOn
d306dfb66fdfc65b78edf8a981ba63a6
TAS Timing
Submitted by aiqiyou on 3/23/2025 11:12 AM
Submission Comments
It's been a while since my last submission, and I'm finally able to present a completed work.  In fact, in all previous TAS runs, the third stage's route wasn't optimized for maximum speed in order to preserve the S Weapon. This time, we aimed to demonstrate the fastest possible third stage route, which means we could only use the starting weapon against the third stage boss. Consequently, we decided to create a TAS that completely avoids collecting any power-up items.  While this project might appear straightforward at first glance, it presents unique challenges - particularly the requirement to obtain more extra lives before completing the fifth stage. Without the ability to collect items, accumulating bonus points becomes significantly more difficult.  The remaining challenges primarily revolve around precise bullet control and movement optimization throughout the run.

eien86: Claiming for judging.

eien86: Excellent job making this a superlative movie, both on the entertainment and technical aspects. That UFO boss solution was impressive and unexpected. The choice of categoty makes a lot of sense, since beating the game with only the initial gun is a very valid challenge that many of us played IRL for an additional challenge at some point.
Accepting to Standard
fsvgm777: Processing. inconsistent is handling the encodes for this one.
Last Edited by fsvgm777 on 4/14/2025 8:38 PM
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