VBA rerecording 19.3 was used for the creation of this TAS.

* Aims for fastest time
* Takes damage to save time
* No warps/passwords used
* Abuses programming errors in the game
This run is 654 frames (10.9 seconds) faster than my last submission.
Most frames have been gained due to optimized movement, but a decent amount was gained due to strategic changes. However, first let me tell you a little about investment and interest rate.
  • I go on a Potion Hunting-streak, which costs me around 30 frames. When I claimed this debt however, I got 132 frames back. I do not get Potions from the first 2 Bomb Skeletons since that caused awful lag.
  • I kill an enemy extra in the same room as where I get the Cotton Robe, the Mudman, to get a Mind Restore. This, alongside with unoptimal triggering of the DSS (Which was a must), cost me 30-something frames. When the frame-mob retrieved the debt, I got 140-isch back.
  • However I pick up the axe, which cost me 24 frames. I believed that it could be used to gain several frames, but I forgot how horrible the physics in this game are, so I ended up losing 21 frames here. This can be argued, since the axe helped me to do extra input before getting the 9th Potion which gained me time after Camilla (5, which brings the loss down to 16 (I could have managed with 12 Potions, but decided to go with 13 which maybe had made the entire after-Camilla different (Going with 12, that is (Also brackets are fun) ) ) ), but it was still a loss/bad investment. However the axe, in my opinion, gives some smoothness and adds a little extra to the run, so if anyone argues about the usage of the axe and that I should redo due to it, I'll bring out the "Sacrifice time for entertainment"-card.
Okay, now some frames which might seem silly:
  • I hit the platform on frame 5440, I thought that it gained me a frame, but it turned out to be just as fast as bouncing off the ledge.
  • I make a long jump around 16900 which manipulates the enemies so I only take damage once on the run.
  • Sometime around 31800, while getting the second Potion in that room, I don't fall off the ledge after the slide, due to bad luck.
  • I jump around 36460 to manipulate the enemies' movement, and that gains me a few frames (Also takes less damage).
  • I kill Adramalech with one bone this time. Time saved: Amazing 3 frames.
  • Dracula gets 3 bones this time. Time difference: 0 frames.
So, most frames are gained due to better jumping. Around 210 frames are gained due to strategic changes.
I would like to thank:
  • JXQ, adelikat, moozooh, Zurreco, jimsfriend, Fabian, meepers, Upthorn, Brushy, :DK, herooftheday and Baxter for support and listening to my whine when I encountered difficulties.
  • Everyone I forgot who also supported me.
  • moozooh for pointing out and improvement in my last submission which turned out NOT to be an improvement, but was what started this run.
Enjoy.

Bisqwit: Based on feedback and the notion that it's an improvement to existing movie, accepting.


TASVideoAgent
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This topic is for the purpose of discussing #1464: Cardboard's GBA Castlevania: Circle Of The Moon in 21:51.08
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Dude! :D
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Tub
Joined: 6/25/2005
Posts: 1377
Sweet :D
m00
Joined: 4/11/2006
Posts: 487
Location: North of Russia :[
Biathlon, huh? run a long distance, get prepared, shoot, run a long distance... ^_^
Former player
Joined: 7/12/2004
Posts: 524
Location: USA
Wow, and this was just published! (I really want to see an improvement to JXQ's HoD now.. :) ) Edit: Definitely the most entertaining of all the CotM TASes so far. There is more flow to the run because you skip two saves. Obvious Yes.
Working on: Command and Conquer PSX Nod Campaign
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I've been thinking of the stars recently… Earlier, I was sure that the HoD run, despite being longer, was more suited for a star, but with this version of CotM, I don't longer think so. It is so damn polished now! At least until the second version of HoD, this is definitely THE most star-worthy GBA Castlevania run.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Yes vote, durr.
hi nitrodon streamline: cyn-chine
Banned User
Joined: 12/23/2004
Posts: 1850
Makes me wish I had the ROM handy. Oh well, time to wait for the AVI. The first version of this was good enough, this version must be insane...
Perma-banned
Skilled player (1410)
Joined: 5/31/2004
Posts: 1821
Very nice movie, great job on improving previous one :)
upthorn
He/Him
Emulator Coder, Active player (391)
Joined: 3/24/2006
Posts: 1802
Its faster AND it kills more monsters?! A dream come true! Yes vote.
How fleeting are all human passions compared with the massive continuity of ducks.
Joined: 5/13/2006
Posts: 283
* kwinse Milky Way Great improvement to a great run! :D
<Zurreco> if so called professional players cant adapt to every playing field, theyre obviously not that great
Player (89)
Joined: 11/14/2005
Posts: 1058
Location: United States
Awesome run once again! yes vote, and very worthy of it's star.
They're off to find the hero of the day...
Mitjitsu
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Joined: 4/24/2006
Posts: 2997
Definitley much better than the last version in every aspect and I don't see why HoD should be favoured over this run, as its a lot more surprising and doesn't contain any real moments of boredom.
Joined: 11/13/2006
Posts: 87
Location: California, USA
I'm not one for one word replies, but still... Beautiful.
If you see me posting, I'm most likely being a douche. <small>Working on: not ever coming here again</small>
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
As before, very nice run Cardboard. Voted yes.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Skilled player (1605)
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These are my suggested screens. EDIT: I've got some feedback on screen 20146 as the sweetest, and I like that one as well, so that's the screen I suggest.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [821] GBA Castlevania: Circle of the Moon by Cardboard in 21:51.08