Joined: 1/10/2006
Posts: 144
Location: Oregon
Well, I haven't got those arrows on B yet... BUT I HAVE NOTICED SOMETHING. I ended up getting Hoverboots on the spot where the deku bullet bag goes lol... I'm gonna experiment w/ all this stuff.......
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im not going to work on OOT right now because of this new trick. I have a feeling that if I get anywhere, it will happen.
Change my sig. again, and I will murder your pet fish.
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Well, if you getting anywhere jinxes the trick into working, then it's worth it even if it means you have to redo. (this assumes that if you don't make progress the trick turns out to be a dead end)
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mwl
Joined: 3/22/2006
Posts: 636
Finally, a response from the great Kazooie:
Kazooie wrote:
That is old trick :P If I remember correctly it wont work, somebody should try it and I have v1.2 I need try it on emu if I want to try it. I have tried it but cannot remember :(
GuanoBowl wrote:
im not going to work on OOT right now because of this new trick. I have a feeling that if I get anywhere, it will happen.
If we somehow get this to work, the new route and the current one diverge after Spirit Temple (as a child). Add on Comicalflop's four-second improvement in Kokiri Forest alone (see the 100% topic) and the owl skip, and that's pretty much the entire run...but, of course, all of this is only relevant if the trick works out.
mwl
Joined: 3/22/2006
Posts: 636
More from the great Kazooie:
Kazooie wrote:
I tried it today and I can confirm that doesn't work :/ That is very odd, when you go to adult and bottle on B as a child you can get hover boots to there where bullet bag come normally. I have noticed that some times ago but I don't know any use for it. I will tell if I can get it work and I will try some methods later.
So this is consistent with what Acryte found four posts ago. AKA, can you please explain what you were thinking when you suggested that there might be a route change? I'm not blaming you or anything, but unless you were just speculating, chances are you know something that we don't...
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So wait, are those Hover Boots equipable? If they are, it would eliminate the need to go to the Shadow Temple.
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Even if the hover boots are equipable, bottle adventure stuff isn't reversible right? so we'd have hover boots, but a lack of other items to use. BA to me seems like the last thing to do and then head over to ganon, rather than in the middle of the run just to gain access to one item. edit: I just found a youtube video "reverse bottle adventure (playing with equipable items)" which probably can undo BA's effects. but still, stealing the rod just to get the hoverboots doesn't to me sound like a good time saver.
mwl wrote:
GuanoBowl wrote:
im not going to work on OOT right now because of this new trick. I have a feeling that if I get anywhere, it will happen.
If we somehow get this to work, the new route and the current one diverge after Spirit Temple (as a child). Add on Comicalflop's four-second improvement in Kokiri Forest alone (see the 100% topic) and the owl skip, and that's pretty much the entire run...but, of course, all of this is only relevant if the trick works out.
I myself do not want to improve the any% unless A) the new trick works or B) a few substantial route improvements are made. I have no intention to redo Guano's run 100% the same but with minute frame savings.
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Sounds like there's a few other things that could be improved. What's this four second improvement to KF? Then the owl skip. It's missing some good super slides through KV, HF, and DM which could be done by getting quick bomb pickups or skipping some of the shorter slides to the castle. Then there's two times he dies with a bomb when a bombchu would save 5 seconds.
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This is the 4 seconds saved in 40 rupee route.
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comicalflop wrote:
This is the 4 seconds saved in 40 rupee route.
Hey, you switched to sidehopping over the blocks in the water. Great idea and nice execution, comicalflop! May I add that the amount of text you post daily on these boards baffles me. In a good way.
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comicalflop wrote:
This is the 4 seconds saved in 40 rupee route.
Very impressive. I especially liked how it didnt came any sound from Link when he side hopped because you were too fast :) Edit: It did came sound, my computer just acted weird :)
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
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I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
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Andypro wrote:
Hey, you switched to sidehopping over the blocks in the water. Great idea and nice execution, comicalflop! May I add that the amount of text you post daily on these boards baffles me. In a good way.
There's a few more sidehop strategy changes: 1) sidehop on the optimal frame, instead of every other frame. on flat surfaces, every 21 frames. on slopes, it changes based on angle, so I have to rerecord until I find the first possible frame for each jump. (interestingly, such precision should be made in any%; checking first possible frame for each sidehop in 100% will get tedious.) 2) sidehops are generally better than rolls. I've always suspected them to be, and proved so. The places where rolls are used, where the stop at the end is canceled, is still slightly slower then sidehopping. examples: -getting the green and blue rupee in the air, I sidehopped of the fence -after slashing the bush for a green rupee, 2 sidehops, then a quick angle change and one sidehop to the tunnel entrance -backflip onto the fence, and sidehop off, and off the cliff, and keep sidehopping in a direct line to and on the stones. 3) always always sidehop up and down slopes whenever possible, and off heights. much of my posting comes from being a chatterbox, having IRC to see when people post, and generally having the forums open in my internet browser most of the time. I've never heard Link's sidehopping sound get canceled. it's always "ha! hup! hup! ha!" But I can't write Adult Link's sidehopping in words... maybe "Taet!"? Edit: Acryte any word on stealing rod? I'm waiting on the verdict to determine if I'm doing any% or 100%.....
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Back on this tomorrow.
Change my sig. again, and I will murder your pet fish.
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Awesome.
Joined: 12/2/2005
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GuanoBowl wrote:
Back on this tomorrow.
Yes?
What's a man like me supposed to do with all this extra savoir-faire?
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By that he means back to working on it tomorrow, not wip ready by tomorrow. hope that clears it up.
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I know that, I just wanted to know if he had indeed started working on it again. A bit over-eager I suppose.
What's a man like me supposed to do with all this extra savoir-faire?
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I had to buy a new Controller for my laptop. I couldnt find my old one. Starting on this tonight (FOR SURE)!!!! I will try and get done with the FT
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Awesome. Im excited! :)
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Very nice.
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Haha, holy shit! I just watched Borat and loved it....Still working on FT
Change my sig. again, and I will murder your pet fish.
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GuanoBowl wrote:
Haha, holy shit! I just watched Borat and loved it....Still working on FT
I hope your next WIP will be *very nice*... wawa we wa!
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Yeah don't worry about BA early because right now it isn't showing promise... Mainly because I can't figure out how to manipulate what shows up in the menus. I mean... I change values and do things but it is still always the hoverboots in the menu and none of the other menu items change really... so unless we found out how it is getting hoverboots written into the deku seed bag slot we won't really be able to use it to an advntage I don't believe. But who knows. I tried reverse BA to get bottles in places I didnt even have items and then tried it but stilll nothing. If someone could go test out getting hoverboots and then doing it to see if we get something other than hoverboots, that would be good. Im just started testing again. Im gonna see if I can get quiver to appear on that slot (that would be huge). Then maybe I can see if we can get bow to appear using reverse BA and maybe manipulation of a minigame or something idk. Hmm... how the hell did the save file he gave me have slingshot but no seed bag? I can't remember ever doing that, and I'm sure that's the reason why the hoverboots start on that spot too. Not because the bottle is on B. I can't find that original save or I'd test it but hte link is expired :( If someone can try this out it'd be much appreciated. YEP. Im right, the only reason we get hoverboots in that place is because we didn't have the seed bag and yet, we had the slingshot... then went forward in time. This is interesing though... if only we could use Reverse BA to get items and then find a way to make them transfer back to their original state instead of being bottles then we could get a slingshot, etc w/out having the bag. The same goes for bombs and the required bombbag, etc... if we could find a use for this but in a different place in the inventory that would be awesome. I wonder if having hover there and going back and forwards in time AGAIN affects it AGAIN, or if getting the Deku Seed Bag just overwrites it, or in fact places it somewhere else in the menu kinda like the equippable bombbag that counts as eyedrops. Mainly though, Im wondering how I have a mupen file that is cheated, or how I have the slingshot but no seed bag, and yet, when I went to the deku tree, the chest for it is opened already... aka, there is no need to cheat for it... so unless he also accidently found a way to erase the bombbag and keep the slingshot, I am completely confused. Especially since the trick at the pond works perfectly w/out cheats. It would seem as if this was the case (Important ways to glitch things): 1) Get an upgrade for an item before you have collected the item, it will screw up where to place the bag. 2) Get an item w/out the required other item to use it (capacity limiter) and then go forwards in time, and it will screw up what should be in that limiter's place 3) Get an item on B that corresponds to a specific item on C-right (that link properly) to make bits roll over into the wrong addresses. (We should study this further) 4) Get an item on B and its linking item on C-right, and when you update the item on it will update another item in the inventory to match (can check that table of values to see what will be changed). Due to linking restrictions so far we can only get bottles to be made on these inventory places. Here is something to test... If you skip slingshot and then do reverse BA to get a bottle on the slingshot place in the inventory, and then you grab the slingshot bag upgrade, and grab some seeds, will you revert the bottle into a slingshot? Because I remember that if you grabbed seeds after doing 21 bottles trick (the non BA way), that if you collected seeds, or if you collected deku nuts, or whatever else, it would revert the item that was changed BACK into its original item. If this did work, we'd have to try it out for the bow.
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I almost completely understand reverse bottle adventure now ( I think I do completely understand it, though I hope there are a few more ways to manipulate it that I have yet to find out...). Check this out: (Infinite bombchus!!!!) 1) Get bottle B 2) Get another bottle (you can use Reverse BA to do this if you know how) 3) Catch a poe and put it on C-right. 4) Empty the bottle on B and then catch the fish again. You will have 25 bombchus. 5) Everytime you empty out the fish and then catch it you have another 25 bombchus to work with. ======= WE CAN NOW SKIP TALKING TO ZELDA ENTIRELY, however... it depends on how fast you can get a poachers saw... :( not very fast most likely. Poachers song gives you this: (Note that temporarily having something like minuet could skip cutscene, while also having a poe on hand means having infinite chus) Empty Bottle:Zelda's Lullaby, Nocturne of shadow Bottled Fish:Zelda's Lullaby, Serenade Of Water, Prelude of Light Fairy:Lullaby + Prelude Blue fire: Lullaby, Nocturne, Prelude BUGS (DAMN): Lullaby, Serenade of water, Nocturne, Prelude. (also for infinite bombchus it gives 29) BROKEN GORON SWORD IS THE KEY!!!!!!!!!!!!!!!!!!!!!!!!!!!! BROKEN GORON SWORD IS THE KEY!!!!!!!!! if you equip a fish to Bottle B then.......... Oh man......reverse bottle adventure for the win. It gives you... Forest Medallion Shadow Medallion Spirit Medallion I am not joking you. That means Adult -> broken Goron sword -> Bottle B -> fish + medallions -> Light arrows (Cutscene)+ (if we have bottled poe we can get infinite bombchus too)-> EASY GANON'S CASTLE EARLY. (also grab bow and magic whenever best) I have one last an idea too... Okay so here is the idea and so far it is looking GOOOOOOOOD. basically put the bottled letter on C-right. Then catch a fish and you will get 25 arrows. Since you don't have a quiver, you will get 1 shot, then it will go to 0. :) now, I just need to see if I can go and equip light arrows and be able to get 1 shot. (Note, once you take the broken goron sword off C-right, you still keep all the medallions even after B is updated again) I DID IT. I FUCKING DID IT. REVERSE BOTTLE ADVENTURE! okay, so basically use broken goron sword to get medallions, then grab Light arrows, then put letter in bottle on c-right and equip light arrows (W/OUT A BOW OR QUIVER!) and then drop the fish from bottle B and catch it, you get 25 arrows AKA 1 shot, then it zeros it and you have to drop and catch again to replenish it. HAHAHAHAHAHHHAHAHAHAHQHAHHAHAHAH!!!!!!!!!! _____________________________ Damn... if Odd potion was a kid item that we could equip to C-right or if we could equip the one in gerudo valley to C-right, then we could use it to get both spiritual stones as a kid and go straight to the TOT. pocket egg gives quiver 30. ___________ for the sake of knowing, Cojiro (w/ fish) gives bombbag (40) and quiver :)
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My gosh man! You just totally tore this game apart! I actually think it's too bad because now the game sounds like it can basically be skipped... thankfully BA makes this a different category. I'm let down that Ganon early would not be such an amazing looking trick. But, is 25 chus enough to make it to the island (doubt you can refill in mid-air)?
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