Rather than the usual Speed run, this is a Wetrix 64 1 minute challenge. The object of the 1 minute challenge is normally to survive and hopefully aquire as many points as you can while sticking to that main objective. However, thanks to frame advance survivability is the least of our worries. So the objective is changed from survival...to points. This movie attempts to gain the most points possible. Current known unassisted records for Wetrix 64 sit at 18,071. This movie demolishes every current attempt TAS or not with a total score of 2,613,944. Although at time of submission there are no current TAS publications, there are 2 canceled submissions. This movie beats the first submission by 2.5million and the second submission(done by myself) by 1.9million.
Because of the mechanics of how the pieces are set up. It is impossible to manipulate any pieces after you start the 1 minute challenge. In fact the only amount of luck manipulation that is possible(and is used) is on the menu before you start the game. After looking through more than 100 different sets of pieces, I felt that the set I chose allowed for the most multipliers(ducks) early in the run.
The reason my score is so significantly higher than all previous attempts is because of the ducks and the rainbows. All of these multiply any score by an incredibly high amount for each one in play. For instance...obtaining a rainbow multiplies your score by 10, and each duck multiplies it by another 2. So a rainbow and 3 ducks would be a multiplier of 80(2x2x2x10). By the end of the movie I obtain 6 ducks and a rainbow for the very last meteor.
Suggested screenshots at frames 1899 or 2822
Here is an AVI of the run.

Bisqwit: Replaced the submission file with a new one the author provided. Also, replaced a blatant overuse of the ugly %%% markup with much simpler markup, i.e. leaving one empty line between the two paragraphs, as the author should have done in the first place.

adelikat: Accepting for Publicaton.

TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 14879
Location: 127.0.0.1
This topic is for the purpose of discussing #1569: Deign's N64 Wetrix 64 in 00:49.72
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
Impressive yes vote, I quite like how you builded up several smaller lakes in order to make a large one in the middle and ZOMG three rainbow bonuses.
Editor, Experienced player (730)
Joined: 6/13/2006
Posts: 3300
Location: Massachussetts, USA
haha ouch. you've decimated my score yet again. Don't know about one of the random camera movements that zoomed in really close, and some pieces looked like they were just randomly thrown onto the middle of the board, but incredible score. This could potentially be the optimal score, so I think we're now ready to see submissions of the other modes!
Homepage ☣ Retired
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
I've made an AVI for anyone thats interested.
Experienced player (822)
Joined: 11/18/2006
Posts: 2426
Location: Back where I belong
I was just about to watch the movie through mupen, but the AVI made that unnecessary, thanks AKA! I wasn't too impressed w/ CF's first run, but this one was somewhat more entertaining, now that I've seen a couple of different runs to compare it to. And totally crushing the high score, again, is certainly worth a yes vote.
Living Well Is The Best Revenge My Personal Page
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Well, that sure was something... I guess this gets a Yes from me.
hi nitrodon streamline: cyn-chine
Player (105)
Joined: 12/22/2006
Posts: 193
Location: Flowood, MS
I had no idea what the hell was going on. So yeah, yes vote.
<adelikat> tony hawk is porn for me <Comicalflop>my mom is hot
Active player (435)
Joined: 7/23/2006
Posts: 389
Location: Washington
Hey, thanks a lot AKA. Much appreciated =).
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
SXL
Joined: 2/7/2005
Posts: 571
for those that don't know the game, you must build walls so as to create closed zones where you get rid of the water ; then when a meteor comes, water evaporates. the bigger the lakes are, the more points you make. thanks to frame advance, it is played at an incredibly fast rate, I vote yes.
I never sleep, 'cause sleep is the cousin of death - NAS
Joined: 7/26/2006
Posts: 53
Gets my yes vote, simple amazing!
Active player (435)
Joined: 7/23/2006
Posts: 389
Location: Washington
Well...pending Bisqwit replacing the current file, I found if i moved the 2nd to last downer elsewhere i could evaporate more water. Doing this I gained an extra 154,182 points. A 6% increase over the current submissions score to bring the total to 2,613,944. Here is the AVI http://files.filefront.com/wetrixavi/;7560022;/fileinfo.html
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
Qlex
He/Him
Joined: 2/25/2006
Posts: 193
Location: Available
Just awesome. I've already played the game, though I don't understand everything that's happening, but this is very perfect and cool-looking. Yes vote.
Former player
Joined: 6/25/2006
Posts: 138
Location: Fort Collins, CO
I vote yes
Joined: 7/26/2006
Posts: 1215
what the... ok I'll vote yes. :)
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 14879
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [886] N64 Wetrix "1 minute challenge" by Deign in 00:49.72
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
Yay! didn't expect that.
Joined: 11/11/2004
Posts: 400
Location: ::1
I have NO idea what just happened there, but it's quite fascinating nonetheless. :)
Quietust
He/Him
Emulator Coder, Former player
Joined: 7/14/2004
Posts: 250
mushroom wrote:
I had no idea what the hell was going on. So yeah, yes vote.
bkDJ wrote:
what the... ok I'll vote yes. :)
schneelocke wrote:
I have NO idea what just happened there, but it's quite fascinating nonetheless. :)
Guess I'll increase the "WTF? Yes." response count to 4 (though it's already published, so it doesn't matter quite as much anymore).
* Quietust, QMT Productions P.S. If you don't get this note, let me know and I'll write you another
Chamale
He/Him
Player (178)
Joined: 10/20/2006
Posts: 1352
Location: Canada
AIIIEEEE! MY SANITY! MY BEAUTIFUL, BEAUTIFUL SANITY! Make the WTF count 5.
Joined: 2/7/2008
Posts: 185
I feel like puzzle games provide the most 'WTF' factor, in that you can just perform so much better than playing 'for real'. I mean, given that you can do all the thinking you want in a frame of game-time, it's no surprise that it's so astounding to watch. Still, I don't mean to marginalise the effort here - brilliant work. I enjoyed seeing the multiplier in full flow. A longer playtime might be even more fun to watch!
I'm just some random guy. Don't let my words get you riled - I have my opinions but they're only mine.
Joined: 2/4/2012
Posts: 6
This is a technical and well planned TAS but I didn't find it entertaining as I didn't know what was going on. But overall "Yes" vote.